Player Matchup

Cernunnos
Cernunnos
Gold IV
CreamCh33se
Cernunnos
Gold IV
Level 128
God Stats
17W - 14L
1,561 SR
Queue Stats
149W - 148L
1,378 MMR
Party 2
Merlin
Merlin
Gold V
Crimsön
Merlin
Gold V
Level 148
God Stats
31W - 20L
1,634 SR
Queue Stats
111W - 105L
1,268 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
MaxVerstappen
Ratatoskr
Gold V
Level 88
God Stats
22W - 27L
1,237 SR
Queue Stats
86W - 90L
1,301 MMR
Solo
Sylvanus
Sylvanus
Gold V
Pay001
Sylvanus
Gold V
Level 125
God Stats
6W - 2L
1,689 SR
Queue Stats
190W - 206L
1,307 MMR
Solo
Osiris
Osiris
Silver III
aakivo
Osiris
Silver III
Level 159
God Stats
5W - 1L
1,495 SR
Queue Stats
102W - 88L
1,310 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,523 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,605 SR
1,354 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
COMEBURRAS
Geb
Silver I
Level 157
God Stats
5W - 1L
1,905 SR
Queue Stats
226W - 234L
1,292 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
HaggardOrange
Zhong Kui
Gold IV
Level 152
God Stats
12W - 15L
1,429 SR
Queue Stats
95W - 92L
1,549 MMR
Party 1
Heimdallr
Heimdallr
Silver I
WallaWalla35
Heimdallr
Silver I
Level 148
God Stats
2W - 1L
1,474 SR
Queue Stats
311W - 298L
1,080 MMR
Party 1
Nu Wa
Nu Wa
Silver I
kiquepro
Nu Wa
Silver I
Level 123
God Stats
11W - 10L
1,717 SR
Queue Stats
28W - 41L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CreamCh33se
Cernunnos
14
2 / 0 / 1
8,052
671
7,259
7,456
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Crimsön
Merlin
13
7 / 2 / 2
7,933
661
8,565
7,292
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
MaxVerstappen
Ratatoskr
12
3 / 2 / 4
7,067
589
6,331
8,591
2,701
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
Pay001
Sylvanus
10
0 / 0 / 3
6,103
509
5,851
11,416
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
aakivo
Osiris
14
5 / 1 / 1
8,221
685
8,361
10,167
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
IzanamiArtioAtlas

VS

Bans
AgniBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
6,310
526
4,927
9,268
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,448
454
3,108
10,947
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
HaggardOrange
Zhong Kui
12
3 / 4 / 0
7,102
592
8,540
11,988
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
WallaWalla35
Heimdallr
11
0 / 2 / 0
6,266
522
4,974
8,897
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
kiquepro
Nu Wa
10
0 / 6 / 3
6,420
535
5,156
8,057
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
5
5
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
0
2
0
0
W
Cernunnos
CreamCh33se
Cernunnos
2
0
1
2.5
W
Merlin
Crimsön
Merlin
7
2
2
4
L
Zhong Kui
HaggardOrange
Zhong Kui
3
4
0
0.75
W
Ratatoskr
MaxVerstappen
Ratatoskr
3
2
4
2.5
W
Sylvanus
Pay001
Sylvanus
0
0
3
1.5
L
Heimdallr
WallaWalla35
Heimdallr
0
2
0
0
W
Osiris
aakivo
Osiris
5
1
1
5.5
L
Nu Wa
kiquepro
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
26,705
44,922
Taken
49,157
20,288
Mitigated
19,245
20,555
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,927
1,946
0
3,458
9,268
3,686
0
0
9,268
0
34,573
L
3,108
104
392
3,631
10,947
4,624
0
4,067
6,880
15,553
0
W
Cernunnos
CreamCh33se
Cernunnos
7,259
3,754
0
4,176
7,456
2,320
0
1,299
6,113
0
66,220
W
Merlin
Crimsön
Merlin
8,565
676
0
1,027
7,292
2,424
0
4,871
2,219
49,288
0
L
Zhong Kui
HaggardOrange
Zhong Kui
8,540
266
0
5,825
11,988
7,101
0
6,467
5,521
47,226
0
W
Ratatoskr
MaxVerstappen
Ratatoskr
6,331
1,624
0
2,962
8,591
2,701
0
3,418
5,059
0
37,206
W
Sylvanus
Pay001
Sylvanus
5,851
1,916
574
6,116
11,416
5,245
17
5,033
6,201
23,540
7,832
L
Heimdallr
WallaWalla35
Heimdallr
4,974
2,206
0
2,483
8,897
1,887
0
1,775
7,122
0
46,920
W
Osiris
aakivo
Osiris
8,361
2,884
0
5,700
10,167
7,598
52
1,641
8,526
0
55,768
L
Nu Wa
kiquepro
Nu Wa
5,156
1,265
0
1,431
8,057
1,947
972
1,319
6,738
34,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
31,546
435
Minions Killed
367
0
Camps Cleared
0
1,276,422
Distance Traveled
1,141,123
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,310
526
54
5
0
221,401
4
L
Geb
5,448
454
21
2
0
253,224
5
W
Cernunnos
8,052
671
114
10
0
223,860
2
W
Merlin
7,933
661
82
7
0
245,585
3
L
Zhong Kui
7,102
592
108
9
0
224,440
1
W
Ratatoskr
7,067
589
70
6
0
300,705
4
W
Sylvanus
6,103
509
57
5
0
247,358
6
L
Heimdallr
6,266
522
106
9
0
226,807
6
W
Osiris
8,221
685
112
9
0
258,914
4
L
Nu Wa
6,420
535
78
7
0
215,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role