Player Matchup

Gilgamesh
Gilgamesh
DaRedBaron4497
Gilgamesh
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 26L
1,445 Elo+
Solo
Medusa
Medusa
Driffter
Medusa
Level 105
God Stats
9W - 9L
1,455 SR
Queue Stats
790W - 852L
1,413 Elo+
Party 1
Geb
Geb
Maeru17
Geb
Level 68
God Stats
3W - 1L
1,842 SR
Queue Stats
24W - 26L
1,527 Elo+
Solo
Jormungandr
Jormungandr
OFoxGiven
Jormungandr
Level 158
God Stats
4W - 1L
1,597 SR
Queue Stats
844W - 842L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
godhobbit
Zhong Kui
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 15L
1,338 Elo+
Solo
Team Averages
Level 113
1,579 SR
1,428 Elo+

VS

Team Averages
Level 109
1,494 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GoldenHunter2025
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SiiX0TvvO
Kukulkan
Level 100
God Stats
72W - 79L
1,472 SR
Queue Stats
526W - 533L
1,482 Elo+
Solo
Bastet
Bastet
Waziri_cheif
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,475 Elo+
Solo
Zeus
Zeus
lilbulldog2572
Zeus
Level 86
God Stats
28W - 29L
1,500 SR
Queue Stats
188W - 190L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRedBaron4497
Gilgamesh
11
3 / 3 / 1
6,478
648
5,219
6,929
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Driffter
Medusa
11
6 / 4 / 3
6,619
662
6,336
7,516
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
9
1 / 2 / 1
5,176
518
1,133
6,690
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
OFoxGiven
Jormungandr
9
4 / 1 / 6
6,266
627
3,166
7,646
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
godhobbit
Zhong Kui
10
0 / 1 / 2
5,583
558
2,277
5,342
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 3 / 2
5,045
505
4,321
6,025
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 1
4,941
494
3,640
6,173
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SiiX0TvvO
Kukulkan
9
1 / 1 / 0
5,454
545
1,117
2,154
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
10
4 / 1 / 4
6,100
610
4,077
7,434
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 5 / 2
5,109
511
4,949
4,773
1,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
14
Kills
10
11
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
W
Gilgamesh
DaRedBaron4497
Gilgamesh
3
3
1
1.17
W
Medusa
Driffter
Medusa
6
4
3
1.88
L
2
4
1
0.63
W
Geb
1
2
1
0.75
W
Jormungandr
OFoxGiven
Jormungandr
4
1
6
7
L
Kukulkan
SiiX0TvvO
Kukulkan
1
1
0
1
L
Bastet
4
1
4
6
W
Zhong Kui
godhobbit
Zhong Kui
0
1
2
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
18,104
34,123
Taken
26,559
15,286
Mitigated
7,729
13,378
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,321
138
85
2,494
6,025
1,578
360
877
5,148
22,435
0
W
Gilgamesh
DaRedBaron4497
Gilgamesh
5,219
1,547
0
2,381
6,929
3,870
0
3,093
3,416
0
34,966
W
Medusa
Driffter
Medusa
6,336
3,063
0
2,424
7,516
1,994
750
2,885
4,631
0
35,979
L
3,640
1,800
133
1,334
6,173
2,199
0
2,076
4,097
0
15,898
W
Geb
1,133
76
0
3,129
6,690
2,124
0
480
6,192
18,557
0
W
Jormungandr
OFoxGiven
Jormungandr
3,166
917
0
1,960
7,646
4,156
0
2,618
4,972
15,355
0
L
Kukulkan
SiiX0TvvO
Kukulkan
1,117
158
0
338
2,154
672
0
1,288
866
28,188
0
L
Bastet
4,077
915
0
3,312
7,434
2,274
0
1,278
6,156
0
24,905
W
Zhong Kui
godhobbit
Zhong Kui
2,277
125
40
3,444
5,342
3,142
60
817
4,525
29,534
0
L
4,949
977
92
552
4,773
1,006
0
1,057
3,716
20,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
26,649
272
Minions Killed
221
0
Camps Cleared
0
951,204
Distance Traveled
910,296
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,045
505
42
4
0
178,394
2
W
Gilgamesh
6,478
648
75
8
0
189,095
1
W
Medusa
6,619
662
62
6
0
174,150
4
L
Neith
4,941
494
23
2
0
170,418
0
W
Geb
5,176
518
49
5
0
222,226
2
W
Jormungandr
6,266
627
26
3
0
188,275
2
L
Kukulkan
5,454
545
76
8
0
181,906
4
L
Bastet
6,100
610
47
5
0
203,334
2
W
Zhong Kui
5,583
558
60
6
0
177,458
0
L
Zeus
5,109
511
33
3
0
176,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role