Player Matchup

Sol
Sol
Mirhunndo215
Sol
Level 17
God Stats
9W - 12L
1,167 SR
Queue Stats
167W - 191L
1,272 Elo+
Party 2
Nu Wa
Nu Wa
SuperSanity72
Nu Wa
Level 62
God Stats
27W - 18L
1,661 SR
Queue Stats
101W - 111L
1,391 Elo+
Party 2
Athena
Athena
Thanatos_oficial
Athena
Level 29
God Stats
13W - 10L
1,386 SR
Queue Stats
40W - 59L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
miojoloko
Danzaburou
Level 62
God Stats
7W - 9L
1,345 SR
Queue Stats
707W - 778L
1,342 Elo+
Party 1
Arachne
Arachne
xCaioDantas
Arachne
Level 27
God Stats
56W - 43L
1,511 SR
Queue Stats
170W - 196L
1,353 Elo+
Party 1
Team Averages
Level 39
1,414 SR
1,346 Elo+

VS

Team Averages
Level 38
1,468 SR
1,258 Elo+
Izanami
Izanami
Drdoctor6415
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,226 Elo+
Party 3
Kali
Kali
LuckyTrex5073
Kali
Level 24
God Stats
15W - 24L
1,397 SR
Queue Stats
67W - 87L
1,324 Elo+
Party 4
Aphrodite
Aphrodite
Marzam
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,226 Elo+
Party 3
Guan Yu
Guan Yu
Superdave3141
Guan Yu
Level 75
God Stats
8W - 12L
1,445 SR
Queue Stats
86W - 120L
1,315 Elo+
Party 4
Nu Wa
Nu Wa
x_Miss-Vanjie_x
Nu Wa
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 147L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 3
6,517
501
4,700
4,462
1,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
7 / 2 / 5
7,623
586
10,638
6,191
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 6
6,073
467
4,848
7,166
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
miojoloko
Danzaburou
11
1 / 0 / 6
6,833
526
4,413
7,239
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
xCaioDantas
Arachne
14
3 / 0 / 5
8,228
633
5,476
9,423
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drdoctor6415
Izanami
8
1 / 6 / 4
5,608
431
2,684
8,729
2,502
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 2
6,010
462
6,185
11,807
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Marzam
Aphrodite
9
2 / 2 / 3
5,743
442
3,463
7,414
2,551
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
8
0 / 2 / 0
5,537
426
990
6,638
4,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 3 / 1
6,240
480
6,555
8,032
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
7
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drdoctor6415
Izanami
1
6
4
0.5
L
1
5
2
0.4
L
Aphrodite
Marzam
Aphrodite
2
2
3
1.75
W
5
3
3
2.17
W
7
2
5
4.75
L
Guan Yu
0
2
0
0
W
2
2
6
2.5
W
Danzaburou
miojoloko
Danzaburou
1
0
6
4
W
Arachne
xCaioDantas
Arachne
3
0
5
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
19,877
34,481
Taken
42,620
12,320
Mitigated
14,534
7,478
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drdoctor6415
Izanami
2,684
1,956
0
0
8,729
2,502
432
5,697
3,032
0
17,473
L
6,185
3,491
0
1,644
11,807
3,460
0
4,881
6,926
0
29,840
L
Aphrodite
Marzam
Aphrodite
3,463
759
1,904
3,410
7,414
2,551
283
4,540
2,874
17,875
0
W
4,700
1,179
0
134
4,462
1,156
0
1,581
2,843
16,876
0
W
10,638
4,249
0
651
6,191
1,470
719
2,216
3,791
33,452
0
L
Guan Yu
990
344
76
1,083
6,638
4,253
0
1,473
5,165
0
18,643
W
4,848
1,047
0
1,269
7,166
4,525
305
1,904
5,156
11,604
0
W
Danzaburou
miojoloko
Danzaburou
4,413
1,473
344
3,590
7,239
2,348
1,140
2,104
4,919
0
39,188
W
Arachne
xCaioDantas
Arachne
5,476
3,923
0
1,490
9,423
2,821
1,068
1,517
7,754
0
50,516
L
6,555
1,188
0
1,100
8,032
1,768
0
3,595
4,437
35,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
29,138
290
Minions Killed
224
0
Camps Cleared
0
1,281,746
Distance Traveled
1,145,676
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,608
431
39
3
0
235,263
0
L
Kali
6,010
462
51
4
0
252,960
2
L
Aphrodite
5,743
442
24
2
0
263,294
2
W
Sol
6,517
501
27
2
0
218,861
1
W
Nu Wa
7,623
586
54
4
0
270,887
0
L
Guan Yu
5,537
426
44
3
0
162,269
2
W
Athena
6,073
467
21
2
0
269,353
2
W
Danzaburou
6,833
526
82
6
0
242,176
1
W
Arachne
8,228
633
106
8
0
280,469
3
L
Nu Wa
6,240
480
66
5
0
231,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role