Player Matchup

Shiva
Shiva
Aklak907
Shiva
Level 119
God Stats
7W - 11L
1,349 SR
Queue Stats
81W - 115L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
Cungii
Aphrodite
Level 102
God Stats
2W - 1L
1,685 SR
Queue Stats
53W - 55L
1,458 Elo+
Party 1
Baba Yaga
Baba Yaga
FrankyDeluxe420
Baba Yaga
Level 65
God Stats
2W - 2L
1,551 SR
Queue Stats
41W - 48L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SteadySways
Tsukuyomi
Level 129
God Stats
2W - 2L
1,732 SR
Queue Stats
25W - 26L
1,499 Elo+
Party 1
Izanami
Izanami
xlhennygodlx
Izanami
Level 103
God Stats
7W - 6L
1,679 SR
Queue Stats
87W - 93L
1,549 Elo+
Party 1
Team Averages
Level 104
1,599 SR
1,468 Elo+

VS

Team Averages
Level 81
1,477 SR
1,333 Elo+
Pele
Pele
ChickenFir70475
Pele
Level 82
God Stats
4W - 6L
1,760 SR
Queue Stats
38W - 92L
1,357 Elo+
Party 2
Medusa
Medusa
GreenScreen0504
Medusa
Level 56
God Stats
8W - 21L
1,239 SR
Queue Stats
36W - 105L
1,287 Elo+
Party 2
Nu Wa
Nu Wa
Hi X Sisters
Nu Wa
Level 66
God Stats
13W - 32L
1,336 SR
Queue Stats
55W - 129L
1,276 Elo+
Party 2
Ganesha
Ganesha
calebcrayleb88
Ganesha
Level 134
God Stats
0W - 1L
1,751 SR
Queue Stats
17W - 14L
1,521 Elo+
Solo
Hera
Hera
curvydrag0n
Hera
Level 69
God Stats
6W - 13L
1,298 SR
Queue Stats
27W - 75L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aklak907
Shiva
18
7 / 2 / 12
10,343
862
9,419
15,551
12,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Cungii
Aphrodite
16
4 / 1 / 7
9,620
802
4,711
8,339
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
FrankyDeluxe420
Baba Yaga
15
1 / 1 / 6
8,745
729
5,766
7,109
2,675
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
SteadySways
Tsukuyomi
17
7 / 2 / 10
10,261
855
15,465
10,650
4,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
xlhennygodlx
Izanami
16
3 / 4 / 6
9,586
799
7,553
10,488
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,058
755
6,127
8,896
3,012
16
3 / 4 / 1
9,238
770
5,420
10,681
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 4
8,589
716
8,794
10,076
3,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 2 / 7
9,192
766
4,112
11,235
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 7 / 3
8,415
701
8,713
13,070
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
22
Kills
10
10
Deaths
23
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
Aklak907
Shiva
7
2
12
6.5
L
4
4
1
1.13
W
Aphrodite
Cungii
Aphrodite
4
1
7
7.5
W
Baba Yaga
FrankyDeluxe420
Baba Yaga
1
1
6
4
L
3
4
1
0.88
L
2
6
4
0.67
W
Tsukuyomi
SteadySways
Tsukuyomi
7
2
10
6
L
0
2
7
1.75
L
1
7
3
0.36
W
Izanami
xlhennygodlx
Izanami
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,914
Damage
33,166
52,137
Taken
53,958
26,695
Mitigated
25,281
21,814
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Aklak907
Shiva
9,419
2,754
1,957
3,470
15,551
12,279
652
3,456
12,095
0
39,509
L
6,127
666
0
397
8,896
3,012
188
2,390
6,466
0
20,968
W
Aphrodite
Cungii
Aphrodite
4,711
394
4,289
5,294
8,339
3,718
553
4,017
4,322
23,301
0
W
Baba Yaga
FrankyDeluxe420
Baba Yaga
5,766
187
0
3,315
7,109
2,675
1,351
4,057
3,052
24,850
0
L
5,420
1,169
0
798
10,681
4,287
0
1,764
8,872
0
31,433
L
8,794
1,837
0
133
10,076
3,015
1,471
1,786
8,258
23,586
0
W
Tsukuyomi
SteadySways
Tsukuyomi
15,465
3,279
0
999
10,650
4,418
1,709
3,594
7,056
0
35,368
L
4,112
103
100
2,077
11,235
10,517
308
1,554
9,681
25,309
0
L
8,713
1,387
108
2,667
13,070
4,450
575
2,831
10,151
29,500
0
W
Izanami
xlhennygodlx
Izanami
7,553
5,281
0
2,490
10,488
3,605
3,299
6,495
3,993
0
47,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
44,492
225
Minions Killed
197
0
Camps Cleared
0
1,269,997
Distance Traveled
1,154,262
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,343
862
48
4
0
271,074
2
L
Pele
9,058
755
45
4
0
268,857
0
W
Aphrodite
9,620
802
37
3
0
246,179
0
W
Baba Yaga
8,745
729
34
3
0
249,902
0
L
Medusa
9,238
770
53
4
0
232,378
0
L
Nu Wa
8,589
716
27
2
0
209,625
0
W
Tsukuyomi
10,261
855
31
3
0
281,316
2
L
Ganesha
9,192
766
20
2
0
220,521
4
L
Hera
8,415
701
52
4
0
222,881
0
W
Izanami
9,586
799
75
6
0
221,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role