Player Matchup

Cthulhu
Cthulhu
AUTheFear
Cthulhu
Level 160
God Stats
3W - 2L
1,282 SR
Queue Stats
331W - 201L
1,659 Elo+
Party 1
Artio
Artio
AUicee
Artio
Level 160
God Stats
7W - 5L
1,715 SR
Queue Stats
999W - 439L
1,662 Elo+
Party 1
Bacchus
Bacchus
AUocelot
Bacchus
Level 124
God Stats
4W - 1L
1,794 SR
Queue Stats
117W - 67L
1,681 Elo+
Party 1
Odin
Odin
GusBus
Odin
Level 61
God Stats
2W - 2L
1,659 SR
Queue Stats
25W - 12L
1,651 Elo+
Party 1
Bellona
Bellona
ZombeeSnax
Bellona
Level 154
God Stats
4W - 4L
1,300 SR
Queue Stats
574W - 209L
1,639 Elo+
Party 1
Team Averages
Level 132
1,550 SR
1,658 Elo+

VS

Team Averages
Level 128
1,539 SR
1,601 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigDMarKeez
Geb
Level 144
God Stats
7W - 3L
1,500 SR
Queue Stats
227W - 236L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
CyborgJo
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 129L
1,671 Elo+
Solo
Artemis
Artemis
ImHoudini
Artemis
Level 160
God Stats
13W - 7L
1,842 SR
Queue Stats
2,360W - 1,629L
1,666 Elo+
Solo
King Arthur
King Arthur
SuckeySuckey
King Arthur
Level 66
God Stats
7W - 8L
1,353 SR
Queue Stats
595W - 580L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AUTheFear
Cthulhu
14
2 / 5 / 4
8,134
626
9,404
17,166
19,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
AUicee
Artio
15
1 / 4 / 6
8,569
659
7,977
25,912
29,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
AUocelot
Bacchus
15
1 / 4 / 5
9,142
703
6,851
17,801
27,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
GusBus
Odin
13
1 / 4 / 2
7,444
573
3,262
10,388
11,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ZombeeSnax
Bellona
17
4 / 3 / 4
10,137
780
10,074
27,313
25,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 15
9,963
766
23,883
5,184
2,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 15
9,951
765
10,604
11,529
11,223
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
CyborgJo
Kuzenbo
14
1 / 3 / 14
8,748
673
7,480
12,209
15,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ImHoudini
Artemis
18
13 / 2 / 6
11,515
886
30,156
8,003
3,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SuckeySuckey
King Arthur
17
2 / 1 / 16
9,532
733
12,214
9,744
11,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
9
Kills
20
20
Deaths
9
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
15
5.75
L
Cthulhu
AUTheFear
Cthulhu
2
5
4
0.8
L
Artio
AUicee
Artio
1
4
6
1
L
Bacchus
AUocelot
Bacchus
1
4
5
0.88
W
0
1
15
7.5
W
Kuzenbo
CyborgJo
Kuzenbo
1
3
14
2.67
L
Odin
GusBus
Odin
1
4
2
0.5
W
Artemis
ImHoudini
Artemis
13
2
6
8
W
King Arthur
SuckeySuckey
King Arthur
2
1
16
10
L
Bellona
ZombeeSnax
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,568
Damage
84,337
98,580
Taken
46,669
113,071
Mitigated
44,502
38,755
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,883
1,883
2,532
642
5,184
2,518
1,200
3,009
2,175
36,642
0
L
Cthulhu
AUTheFear
Cthulhu
9,404
91
2,596
639
17,166
19,217
34
8,852
8,314
30,057
0
L
Artio
AUicee
Artio
7,977
376
10,231
9,143
25,912
29,125
0
9,587
16,325
16,616
0
L
Bacchus
AUocelot
Bacchus
6,851
484
1,307
1,576
17,801
27,279
29
7,065
10,736
21,101
0
W
10,604
1,171
2,294
3,486
11,529
11,223
594
7,382
4,147
27,140
0
W
Kuzenbo
CyborgJo
Kuzenbo
7,480
2,852
1,065
1,670
12,209
15,776
499
4,376
7,833
10,420
0
L
Odin
GusBus
Odin
3,262
884
675
294
10,388
11,969
20
4,511
5,877
297
7,064
W
Artemis
ImHoudini
Artemis
30,156
11,415
1,355
3,029
8,003
3,819
2,332
3,948
4,055
0
48,543
W
King Arthur
SuckeySuckey
King Arthur
12,214
410
1,932
1,707
9,744
11,166
320
5,715
4,029
0
18,526
L
Bellona
ZombeeSnax
Bellona
10,074
2,167
2,600
9,694
27,313
25,481
17
11,952
15,361
0
23,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
49,709
121
Minions Killed
134
0
Camps Cleared
0
1,126,586
Distance Traveled
1,213,404
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,963
766
32
2
0
246,311
1
L
Cthulhu
8,134
626
30
2
0
205,453
1
L
Artio
8,569
659
17
1
0
247,991
0
L
Bacchus
9,142
703
30
2
0
217,652
0
W
Geb
9,951
765
18
1
0
244,381
6
W
Kuzenbo
8,748
673
9
1
0
256,744
5
L
Odin
7,444
573
10
1
0
216,091
0
W
Artemis
11,515
886
63
5
0
219,310
0
W
King Arthur
9,532
733
12
1
0
246,658
2
L
Bellona
10,137
780
34
3
0
239,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role