Player Matchup

Kumbhakarna
Kumbhakarna
Fnetc
Kumbhakarna
Level 41
God Stats
3W - 1L
1,501 SR
Queue Stats
15W - 26L
1,237 Elo+
Party 1
Rama
Rama
ManiaticoHD
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,444 Elo+
Party 1
Chang'e
Chang'e
SSedu22
Chang'e
Level 80
God Stats
2W - 4L
1,781 SR
Queue Stats
42W - 67L
1,350 Elo+
Party 1
Team Averages
Level 81
1,594 SR
1,344 Elo+

VS

Team Averages
Level 148
1,560 SR
1,496 Elo+
Ra
Ra
CheesyIzaak
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,481 Elo+
Party 2
Terra
Terra
FusionDiabolos
Terra
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,468 Elo+
Party 2
Cliodhna
Cliodhna
NightxF4ll
Cliodhna
Level 157
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fnetc
Kumbhakarna
16
2 / 0 / 10
11,515
677
6,197
18,327
24,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 6
12,937
761
16,423
15,191
6,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
SSedu22
Chang'e
19
7 / 4 / 7
13,138
773
17,524
17,718
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
11,348
668
16,955
12,560
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 5
10,583
623
9,978
21,596
27,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
NightxF4ll
Cliodhna
14
2 / 7 / 4
10,629
625
10,391
16,787
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
8
8
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Kumbhakarna
Fnetc
Kumbhakarna
2
0
10
7
L
3
5
5
1.1
W
6
4
6
2.25
L
Cliodhna
NightxF4ll
Cliodhna
2
7
4
0.57
W
Chang'e
SSedu22
Chang'e
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,144
Damage
37,324
51,236
Taken
50,943
38,954
Mitigated
40,512
17,782
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,955
1,530
2,359
2,155
12,560
5,254
626
5,675
6,885
60,110
0
W
Kumbhakarna
Fnetc
Kumbhakarna
6,197
515
0
1,154
18,327
24,259
26
9,582
7,593
14,877
0
L
9,978
1,433
881
5,338
21,596
27,892
90
8,225
13,371
22,204
0
W
16,423
13,800
0
4,172
15,191
6,762
2,253
7,591
7,454
0
67,237
L
Cliodhna
NightxF4ll
Cliodhna
10,391
1,802
0
2,279
16,787
7,366
369
10,108
6,679
0
39,117
W
Chang'e
SSedu22
Chang'e
17,524
1,652
3,157
9,299
17,718
7,933
634
9,575
7,813
63,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
32,560
195
Minions Killed
167
8
Camps Cleared
7
904,154
Distance Traveled
863,835
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,348
668
98
6
3
304,331
7
W
Kumbhakarna
11,515
677
17
1
0
321,806
1
L
Terra
10,583
623
19
1
1
304,974
5
W
Rama
12,937
761
81
5
3
275,738
2
L
Cliodhna
10,629
625
50
3
3
254,530
3
W
Chang'e
13,138
773
97
6
5
306,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role