Player Matchup

Cabrakan
Cabrakan
GorillaSoup47
Cabrakan
Level 142
God Stats
8W - 5L
1,680 SR
Queue Stats
224W - 220L
1,595 Elo+
Party 2
Hou Yi
Hou Yi
Juanito824
Hou Yi
Level 40
God Stats
5W - 9L
1,130 SR
Queue Stats
64W - 65L
1,513 Elo+
Party 4
Merlin
Merlin
TBPM Aur
Merlin
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 79L
1,481 Elo+
Party 4
Gilgamesh
Gilgamesh
ThePlumpDwarf
Gilgamesh
Level 117
God Stats
6W - 4L
1,799 SR
Queue Stats
454W - 412L
1,615 Elo+
Party 2
Khepri
Khepri
lHurtie
Khepri
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 19L
1,290 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,499 Elo+

VS

Team Averages
Level 41
1,487 SR
1,533 Elo+
Shiva
Shiva
DrakoG0dFall
Shiva
Level 58
God Stats
1W - 1L
1,280 SR
Queue Stats
51W - 42L
1,522 Elo+
Party 1
Vamana
Vamana
GodKingDre
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 1
Athena
Athena
IceXPAC1
Athena
Level 27
God Stats
3W - 2L
1,442 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Z_Chance-_-
Nu Wa
Level 65
God Stats
2W - 1L
1,628 SR
Queue Stats
15W - 10L
1,613 Elo+
Party 3
Izanami
Izanami
guerreromatthew
Izanami
Level 40
God Stats
7W - 3L
1,586 SR
Queue Stats
69W - 73L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GorillaSoup47
Cabrakan
18
4 / 4 / 2
12,420
460
15,286
27,894
38,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Juanito824
Hou Yi
20
3 / 8 / 1
13,311
493
16,994
20,453
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
TBPM Aur
Merlin
18
1 / 12 / 4
11,389
422
16,705
24,344
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ThePlumpDwarf
Gilgamesh
19
5 / 8 / 5
12,767
473
21,639
33,004
12,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
lHurtie
Khepri
15
0 / 13 / 5
9,785
362
4,380
28,668
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
15,346
568
22,027
24,358
14,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
GodKingDre
Vamana
20
4 / 1 / 13
15,983
592
17,191
27,204
29,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
IceXPAC1
Athena
18
3 / 1 / 19
14,194
526
8,217
24,557
28,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 7 / 7
16,582
614
33,149
17,160
6,753
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 3 / 8
19,082
707
32,043
22,145
8,888
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
13
Kills
45
45
Deaths
14
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Vamana
GodKingDre
Vamana
4
1
13
10.5
L
Cabrakan
GorillaSoup47
Cabrakan
4
4
2
1.25
W
Athena
IceXPAC1
Athena
3
1
19
12.5
L
Hou Yi
Juanito824
Hou Yi
3
8
1
0.44
L
Merlin
TBPM Aur
Merlin
1
12
4
0.25
L
Gilgamesh
ThePlumpDwarf
Gilgamesh
5
8
5
0.94
W
11
7
7
2.07
W
20
3
8
8
L
Khepri
lHurtie
Khepri
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,004
Damage
112,627
134,363
Taken
115,424
86,624
Mitigated
88,383
17,220
Healing
47,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,027
7,016
1,804
12,537
24,358
14,938
1,076
10,923
13,435
0
121,137
W
Vamana
GodKingDre
Vamana
17,191
5,907
0
12,114
27,204
29,761
3,043
8,848
18,356
15,180
88,007
L
Cabrakan
GorillaSoup47
Cabrakan
15,286
2,789
0
6,400
27,894
38,009
0
6,769
21,125
74,825
0
W
Athena
IceXPAC1
Athena
8,217
2,878
344
7,883
24,557
28,043
602
8,395
16,162
26,125
0
L
Hou Yi
Juanito824
Hou Yi
16,994
6,547
0
2,628
20,453
4,209
0
4,363
16,090
0
93,499
L
Merlin
TBPM Aur
Merlin
16,705
591
124
4,064
24,344
6,681
0
9,940
14,404
102,245
0
L
Gilgamesh
ThePlumpDwarf
Gilgamesh
21,639
5,935
0
2,070
33,004
12,122
0
13,893
19,111
0
104,801
W
33,149
6,466
0
3,221
17,160
6,753
2,593
5,451
11,709
152,799
0
W
32,043
21,026
0
9,232
22,145
8,888
7,748
3,713
18,432
0
187,175
L
Khepri
lHurtie
Khepri
4,380
607
0
1,934
28,668
25,603
0
9,683
18,985
20,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,672
Gold Earned
81,187
629
Minions Killed
801
0
Camps Cleared
0
2,422,563
Distance Traveled
2,602,469
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,346
568
149
6
0
556,117
1
W
Vamana
15,983
592
159
6
0
522,856
6
L
Cabrakan
12,420
460
139
5
0
486,932
4
W
Athena
14,194
526
25
1
0
580,888
0
L
Hou Yi
13,311
493
164
6
0
495,300
2
L
Merlin
11,389
422
159
6
0
423,767
4
L
Gilgamesh
12,767
473
136
5
0
526,141
0
W
Nu Wa
16,582
614
212
8
0
451,813
6
W
Izanami
19,082
707
256
9
0
490,795
0
L
Khepri
9,785
362
31
1
0
490,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role