Player Matchup

Neith
Neith
FIERC3 B3AST
Neith
Level 26
God Stats
30W - 9L
1,783 SR
Queue Stats
72W - 22L
1,802 Elo+
Party 2
Tiamat
Tiamat
Tankytime
Tiamat
Level 46
God Stats
25W - 37L
1,431 SR
Queue Stats
522W - 551L
1,477 Elo+
Solo
Fenrir
Fenrir
WaitwhatQQ
Fenrir
Level 158
God Stats
12W - 4L
1,500 SR
Queue Stats
243W - 179L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
YoMoBlack360
Jing Wei
Level 125
God Stats
26W - 12L
1,721 SR
Queue Stats
92W - 29L
1,802 Elo+
Party 2
Shiva
Shiva
thetajisaur
Shiva
Level 108
God Stats
20W - 12L
1,868 SR
Queue Stats
241W - 165L
1,749 Elo+
Party 2
Team Averages
Level 93
1,661 SR
1,702 Elo+

VS

Team Averages
Level 57
1,521 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Karurosu 666
Morgan Le Fay
Level 43
God Stats
6W - 8L
1,403 SR
Queue Stats
120W - 159L
1,396 Elo+
Party 3
Skadi
Skadi
Nickelzach
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 296L
1,571 Elo+
Party 1
Geb
Geb
Sneans
Geb
Level 125
God Stats
23W - 16L
1,926 SR
Queue Stats
289W - 290L
1,536 Elo+
Party 1
Hel
Hel
kotobii
Hel
Level 12
God Stats
0W - 4L
1,276 SR
Queue Stats
0W - 11L
1,181 Elo+
Party 3
Sun Wukong
Sun Wukong
xXLokiLokiXXGod
Sun Wukong
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
128W - 88L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 14
10,314
1,031
6,106
9,248
3,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Tankytime
Tiamat
18
5 / 1 / 16
11,915
1,192
13,144
6,294
4,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
WaitwhatQQ
Fenrir
18
10 / 2 / 18
12,187
1,219
15,406
14,707
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
YoMoBlack360
Jing Wei
20
11 / 1 / 19
14,581
1,458
27,400
13,915
5,322
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
12 / 1 / 18
13,074
1,307
27,518
15,116
19,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Karurosu 666
Morgan Le Fay
16
1 / 10 / 3
10,468
1,047
16,396
21,876
9,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
16
1 / 8 / 2
10,361
1,036
7,481
15,933
6,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Sneans
Geb
18
0 / 4 / 7
11,125
1,113
11,520
20,313
25,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
15
0 / 11 / 2
9,813
981
3,900
18,918
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xXLokiLokiXXGod
Sun Wukong
16
5 / 5 / 1
12,307
1,231
15,000
18,056
16,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
38
Kills
7
7
Deaths
38
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Morgan Le Fay
Karurosu 666
Morgan Le Fay
1
10
3
0.25
L
Skadi
1
8
2
0.25
L
Geb
Sneans
Geb
0
4
7
0.88
W
Tiamat
Tankytime
Tiamat
5
1
16
13
W
Fenrir
WaitwhatQQ
Fenrir
10
2
18
9.5
W
Jing Wei
YoMoBlack360
Jing Wei
11
1
19
20.5
L
Hel
0
11
2
0.09
W
12
1
18
21
L
Sun Wukong
xXLokiLokiXXGod
Sun Wukong
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,574
Damage
54,297
59,280
Taken
95,096
42,377
Mitigated
65,727
9,952
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,106
1,465
0
536
9,248
3,139
0
4,325
4,722
0
17,047
L
Morgan Le Fay
Karurosu 666
Morgan Le Fay
16,396
2,124
0
1,043
21,876
9,289
0
3,407
18,304
34,830
0
L
Skadi
7,481
2,633
0
0
15,933
6,338
0
1,907
13,993
0
26,109
L
Geb
Sneans
Geb
11,520
885
0
0
20,313
25,941
0
6,903
13,235
25,312
0
W
Tiamat
Tankytime
Tiamat
13,144
546
481
2,704
6,294
4,321
0
2,293
3,960
26,903
0
W
Fenrir
WaitwhatQQ
Fenrir
15,406
3,132
0
1,962
14,707
10,584
0
7,021
7,448
65
20,023
W
Jing Wei
YoMoBlack360
Jing Wei
27,400
21,285
0
3,615
13,915
5,322
0
7,839
5,868
0
71,440
L
Hel
3,900
782
4,431
2,396
18,918
7,425
0
1,750
17,050
11,912
0
W
27,518
3,787
26
628
15,116
19,011
0
9,463
5,466
7,351
34,764
L
Sun Wukong
xXLokiLokiXXGod
Sun Wukong
15,000
2,227
0
580
18,056
16,734
0
3,304
14,613
0
33,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,071
Gold Earned
54,074
206
Minions Killed
167
13
Camps Cleared
3
1,014,045
Distance Traveled
910,937
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,314
1,031
27
3
0
162,216
0
L
Morgan Le Fay
10,468
1,047
53
5
0
159,365
0
L
Skadi
10,361
1,036
35
4
2
180,098
0
L
Geb
11,125
1,113
28
3
0
203,872
1
W
Tiamat
11,915
1,192
34
3
0
219,554
0
W
Fenrir
12,187
1,219
14
1
2
204,694
0
W
Jing Wei
14,581
1,458
106
11
8
218,566
0
L
Hel
9,813
981
25
3
1
144,374
0
W
Shiva
13,074
1,307
25
3
3
209,015
0
L
Sun Wukong
12,307
1,231
26
3
0
223,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role