Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
Mythos_95__
Guan Yu
Gold III
Level 51
God Stats
7W - 5L
1,748 SR
Queue Stats
643W - 664L
1,513 MMR
Solo
Nemesis
Nemesis
Gold V
Panjonka
Nemesis
Gold V
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 105L
1,646 MMR
Solo
Merlin
Merlin
Gold I
badaimpulsemain0
Merlin
Gold I
Level 53
God Stats
3W - 3L
1,432 SR
Queue Stats
458W - 436L
1,637 MMR
Solo
Ganesha
Ganesha
Gold V
emreyuboglu
Ganesha
Gold V
Level 108
God Stats
7W - 6L
1,654 SR
Queue Stats
53W - 50L
1,620 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,567 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,743 SR
1,605 MMR
Nu Wa
Nu Wa
Gold IV
GALSTRON9306
Nu Wa
Gold IV
Level 158
God Stats
18W - 19L
1,821 SR
Queue Stats
58W - 51L
1,690 MMR
Party 1
Thor
Thor
Gold II
GabryWolf
Thor
Gold II
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
213W - 227L
1,549 MMR
Solo
Neith
Neith
Gold IV
GalletaOreoO
Neith
Gold IV
Level 145
God Stats
7W - 3L
2,013 SR
Queue Stats
57W - 41L
1,667 MMR
Party 1
Osiris
Osiris
Gold III
Lennfried
Osiris
Gold III
Level 114
God Stats
2W - 4L
1,848 SR
Queue Stats
130W - 137L
1,600 MMR
Solo
Ares
Ares
Gold III
N_1LUM1NAT1_25
Ares
Gold III
Level 69
God Stats
5W - 4L
1,534 SR
Queue Stats
51W - 48L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 5
6,004
600
4,462
4,685
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Mythos_95__
Guan Yu
10
5 / 1 / 2
6,145
615
4,003
6,761
3,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Panjonka
Nemesis
10
4 / 2 / 6
6,173
617
7,282
6,044
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 0 / 1
7,098
710
3,927
4,537
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
emreyuboglu
Ganesha
9
1 / 2 / 7
5,727
573
2,261
8,520
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetLokiMorgan Le FayArachne

VS

Bans
AthenaCliodhnaKaliDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,556
456
1,834
4,683
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
2 / 2 / 0
5,232
523
1,497
7,076
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 1
4,418
442
3,951
4,362
637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
Lennfried
Osiris
5
0 / 8 / 1
4,119
412
1,956
8,847
3,111
7
2 / 2 / 1
5,002
500
3,562
5,349
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
5
4.5
L
0
4
1
0.13
L
Thor
2
2
0
1
L
0
3
1
0.17
L
Osiris
Lennfried
Osiris
0
8
1
0.06
W
Guan Yu
Mythos_95__
Guan Yu
5
1
2
6
L
2
2
1
1.25
W
Nemesis
Panjonka
Nemesis
4
2
6
3.5
W
7
0
1
7.5
W
Ganesha
emreyuboglu
Ganesha
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
12,800
30,547
Taken
30,317
13,173
Mitigated
8,725
10,326
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,462
2,766
0
2,061
4,685
1,308
0
1,010
3,675
0
41,236
L
1,834
298
0
540
4,683
698
0
1,467
3,125
21,836
0
L
Thor
1,497
117
0
110
7,076
1,586
0
1,568
5,417
0
19,927
L
3,951
1,507
0
1,017
4,362
637
0
358
4,004
0
22,977
L
Osiris
Lennfried
Osiris
1,956
905
0
1,275
8,847
3,111
0
1,594
7,207
0
14,471
W
Guan Yu
Mythos_95__
Guan Yu
4,003
963
170
1,528
6,761
3,737
326
575
6,186
56
23,694
L
3,562
363
0
1,987
5,349
2,693
0
947
4,376
13,816
0
W
Nemesis
Panjonka
Nemesis
7,282
4,330
0
805
6,044
1,957
0
527
5,517
0
34,403
W
3,927
513
0
1,818
4,537
1,487
0
500
4,037
44,434
0
W
Ganesha
emreyuboglu
Ganesha
2,261
343
196
3,748
8,520
4,684
207
2,784
5,736
9,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
23,327
292
Minions Killed
183
0
Camps Cleared
0
929,304
Distance Traveled
733,256
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,004
600
77
8
0
171,601
1
L
Nu Wa
4,556
456
38
4
0
140,221
1
L
Thor
5,232
523
50
5
0
187,292
2
L
Neith
4,418
442
46
5
0
130,088
1
L
Osiris
4,119
412
26
3
0
140,702
1
W
Guan Yu
6,145
615
45
5
0
181,711
3
L
Ares
5,002
500
23
2
0
134,953
1
W
Nemesis
6,173
617
57
6
0
215,876
4
W
Merlin
7,098
710
109
11
0
168,158
5
W
Ganesha
5,727
573
4
0
0
191,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role