Player Matchup

Merlin
Merlin
Andrew12064
Merlin
Level 66
God Stats
13W - 10L
1,207 SR
Queue Stats
339W - 293L
1,556 Elo+
Solo
Ne Zha
Ne Zha
DabloGamer117
Ne Zha
Level 160
God Stats
8W - 7L
1,486 SR
Queue Stats
43W - 49L
1,696 Elo+
Solo
Aphrodite
Aphrodite
StickyKeys072
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,471 Elo+
Party 2
Bastet
Bastet
blm1993
Bastet
Level 52
God Stats
13W - 12L
1,555 SR
Queue Stats
32W - 33L
1,424 Elo+
Party 2
Shiva
Shiva
iTryHardFLAME
Shiva
Level 132
God Stats
21W - 7L
1,668 SR
Queue Stats
169W - 185L
1,473 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,524 Elo+

VS

Team Averages
Level 91
1,534 SR
1,431 Elo+
Sobek
Sobek
Herascesar
Sobek
Level 142
God Stats
2W - 2L
1,603 SR
Queue Stats
24W - 28L
1,430 Elo+
Party 1
Bakasura
Bakasura
Inferno ZS
Bakasura
Level 61
God Stats
1W - 2L
1,584 SR
Queue Stats
129W - 154L
1,507 Elo+
Solo
Nike
Nike
MiMadreElBicho
Nike
Level 84
God Stats
0W - 3L
1,521 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 1
Chronos
Chronos
One-TailedDemon
Chronos
Level 109
God Stats
4W - 4L
1,547 SR
Queue Stats
178W - 218L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Yozhimar7
Kukulkan
Level 61
God Stats
2W - 3L
1,414 SR
Queue Stats
12W - 11L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 2 / 10
8,823
802
11,890
8,922
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 0 / 6
10,162
924
12,322
11,468
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
StickyKeys072
Aphrodite
16
2 / 3 / 10
8,515
774
10,223
9,020
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
blm1993
Bastet
14
2 / 3 / 9
8,113
738
7,929
8,070
2,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
11 / 1 / 9
10,057
914
14,475
13,297
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 4 / 7
7,612
692
9,855
16,285
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Inferno ZS
Bakasura
14
3 / 5 / 0
8,030
730
3,589
12,091
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 5
8,148
741
10,182
18,325
8,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
7,636
694
2,942
9,398
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Yozhimar7
Kukulkan
15
2 / 6 / 2
8,201
746
8,364
9,037
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
22
Kills
9
9
Deaths
22
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
10
4
W
4
0
6
7
L
Sobek
0
4
7
0.88
L
Bakasura
Inferno ZS
Bakasura
3
5
0
0.6
L
4
3
5
2.17
L
0
4
2
0.25
W
Aphrodite
StickyKeys072
Aphrodite
2
3
10
2.33
L
Kukulkan
Yozhimar7
Kukulkan
2
6
2
0.5
W
Bastet
blm1993
Bastet
2
3
9
2.17
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,839
Damage
34,932
50,777
Taken
65,136
23,650
Mitigated
34,137
19,181
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,890
1,620
240
583
8,922
3,152
581
4,008
4,719
37,037
0
W
12,322
2,531
0
6,116
11,468
4,477
972
3,931
7,043
0
58,363
L
Sobek
9,855
652
0
3,053
16,285
14,632
0
4,772
11,051
20,098
0
L
Bakasura
Inferno ZS
Bakasura
3,589
2,086
0
1,568
12,091
5,472
0
1,786
10,027
0
17,969
L
10,182
656
168
1,912
18,325
8,205
233
6,909
11,065
1,418
17,857
L
2,942
2,241
0
706
9,398
2,919
363
5,470
3,770
17,267
0
W
Aphrodite
StickyKeys072
Aphrodite
10,223
1,275
3,960
4,797
9,020
4,167
727
3,904
4,937
28,385
0
L
Kukulkan
Yozhimar7
Kukulkan
8,364
569
139
327
9,037
2,909
14
3,527
5,403
31,587
0
W
Bastet
blm1993
Bastet
7,929
2,334
57
1,046
8,070
2,777
634
4,085
3,890
0
14,710
W
14,475
3,343
166
2,216
13,297
9,077
395
4,957
7,848
2,730
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
39,627
239
Minions Killed
182
0
Camps Cleared
0
1,209,078
Distance Traveled
1,071,045
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,823
802
51
5
0
224,946
0
W
Ne Zha
10,162
924
100
9
0
257,270
5
L
Sobek
7,612
692
23
2
0
230,607
3
L
Bakasura
8,030
730
37
3
0
208,858
3
L
Nike
8,148
741
20
2
0
219,497
0
L
Chronos
7,636
694
37
3
0
204,454
1
W
Aphrodite
8,515
774
45
4
0
238,558
1
L
Kukulkan
8,201
746
65
6
0
207,629
0
W
Bastet
8,113
738
9
1
0
220,423
0
W
Shiva
10,057
914
34
3
0
267,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role