Player Matchup

Danzaburou
Danzaburou
Bren Kori
Danzaburou
Level 146
God Stats
9W - 5L
1,966 SR
Queue Stats
157W - 125L
1,623 Elo+
Party 2
Erlang Shen
Erlang Shen
MinorBaconater
Erlang Shen
Level 88
God Stats
7W - 6L
1,913 SR
Queue Stats
86W - 68L
1,599 Elo+
Party 2
Khepri
Khepri
ShieldBoi
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 145L
1,600 Elo+
Party 2
Osiris
Osiris
TeeMRTN
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,586 Elo+
Party 2
Thoth
Thoth
TimeEfficiency
Thoth
Level 12
God Stats
1W - 1L
1,816 SR
Queue Stats
9W - 7L
1,618 Elo+
Party 2
Team Averages
Level 99
1,739 SR
1,605 Elo+

VS

Team Averages
Level 58
1,894 SR
1,825 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
LayLay202
Artio
Level 29
God Stats
1W - 0L
2,147 SR
Queue Stats
12W - 0L
1,969 Elo+
Party 1
Fenrir
Fenrir
Lªzy
Fenrir
Level 55
God Stats
5W - 0L
2,092 SR
Queue Stats
54W - 13L
2,092 Elo+
Party 1
Heimdallr
Heimdallr
Sensatiοnal
Heimdallr
Level 29
God Stats
1W - 0L
2,150 SR
Queue Stats
28W - 1L
2,092 Elo+
Party 1
Loki
Loki
raselvatofu95
Loki
Level 47
God Stats
22W - 27L
1,579 SR
Queue Stats
123W - 165L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bren Kori
Danzaburou
14
1 / 5 / 1
8,509
532
8,477
12,753
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MinorBaconater
Erlang Shen
13
1 / 1 / 2
7,972
498
6,411
12,225
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
ShieldBoi
Khepri
9
0 / 6 / 1
6,286
393
2,245
12,033
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Osiris
TeeMRTN
Osiris
15
5 / 3 / 1
9,235
577
9,205
13,478
11,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 1
7,448
466
2,953
7,660
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 2 / 4
8,735
546
10,154
6,464
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
LayLay202
Artio
14
3 / 1 / 7
8,727
545
7,482
14,999
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Lªzy
Fenrir
16
7 / 0 / 5
9,638
602
13,568
14,114
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Sensatiοnal
Heimdallr
15
6 / 2 / 3
9,235
577
12,175
11,354
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 4
8,653
541
1,983
8,988
4,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
4
3.5
L
Danzaburou
Bren Kori
Danzaburou
1
5
1
0.3
W
Artio
LayLay202
Artio
3
1
7
6.5
W
Fenrir
Lªzy
Fenrir
7
0
5
9.5
L
Erlang Shen
MinorBaconater
Erlang Shen
1
1
2
2
W
Heimdallr
Sensatiοnal
Heimdallr
6
2
3
3.75
L
Khepri
ShieldBoi
Khepri
0
6
1
0.08
L
Osiris
TeeMRTN
Osiris
5
3
1
1.83
L
1
6
1
0.25
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
45,362
58,149
Taken
55,919
30,211
Mitigated
31,913
10,398
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,154
296
0
595
6,464
1,839
0
865
5,219
56,758
0
L
Danzaburou
Bren Kori
Danzaburou
8,477
4,251
0
4,259
12,753
2,600
1,050
4,103
8,650
0
62,663
W
Artio
LayLay202
Artio
7,482
1,215
844
5,779
14,999
15,354
0
2,063
12,936
19,686
0
W
Fenrir
Lªzy
Fenrir
13,568
5,053
0
4,166
14,114
6,544
942
631
13,483
0
72,276
L
Erlang Shen
MinorBaconater
Erlang Shen
6,411
3,513
0
1,929
12,225
7,623
0
2,940
9,285
0
54,200
W
Heimdallr
Sensatiοnal
Heimdallr
12,175
6,966
0
3,878
11,354
4,143
144
1,473
9,881
0
77,694
L
Khepri
ShieldBoi
Khepri
2,245
313
0
808
12,033
7,359
0
4,621
7,412
8,369
0
L
Osiris
TeeMRTN
Osiris
9,205
3,142
0
3,267
13,478
11,405
902
2,830
10,648
0
62,667
L
2,953
269
0
135
7,660
1,224
0
3,142
4,517
42,766
0
W
1,983
445
0
1,000
8,988
4,033
1,104
166
8,822
0
52,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
44,988
447
Minions Killed
441
0
Camps Cleared
0
1,556,417
Distance Traveled
1,657,202
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,735
546
93
6
0
312,227
3
L
Danzaburou
8,509
532
107
7
0
309,156
5
W
Artio
8,727
545
23
1
0
336,611
8
W
Fenrir
9,638
602
111
7
0
390,247
8
L
Erlang Shen
7,972
498
111
7
0
328,386
3
W
Heimdallr
9,235
577
110
7
0
300,583
4
L
Khepri
6,286
393
16
1
0
294,550
1
L
Osiris
9,235
577
121
8
0
314,413
1
L
Thoth
7,448
466
92
6
0
309,912
2
W
Loki
8,653
541
104
7
0
317,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role