Player Matchup

Ra
Ra
BLapJohnson21
Ra
Level 88
God Stats
12W - 14L
1,507 SR
Queue Stats
17W - 21L
1,483 Elo+
Party 4
Guan Yu
Guan Yu
DashingW4rlock
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,000 Elo+
Party 1
Freya
Freya
IPigeon65
Freya
Level 16
God Stats
7W - 13L
973 SR
Queue Stats
18W - 18L
1,000 Elo+
Party 1
Nemesis
Nemesis
Mochking13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Ymir
Ymir
bigghacker
Ymir
Level 6
God Stats
0W - 4L
1,140 SR
Queue Stats
0W - 10L
1,000 Elo+
Party 1
Team Averages
Level 44
1,324 SR
1,197 Elo+

VS

Team Averages
Level 55
1,530 SR
1,463 Elo+
Da Ji
Da Ji
Bar0n251
Da Ji
Level 40
God Stats
2W - 1L
1,310 SR
Queue Stats
55W - 69L
1,482 Elo+
Solo
Nu Wa
Nu Wa
MUTANT731
Nu Wa
Level 16
God Stats
25W - 30L
1,494 SR
Queue Stats
147W - 188L
1,453 Elo+
Party 3
Hercules
Hercules
SleepyBill
Hercules
Level 26
God Stats
31W - 29L
1,308 SR
Queue Stats
154W - 144L
1,462 Elo+
Party 2
Ymir
Ymir
Wattsyy
Ymir
Level 104
God Stats
29W - 25L
1,753 SR
Queue Stats
211W - 232L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
element232323
Danzaburou
Level 88
God Stats
29W - 23L
1,786 SR
Queue Stats
158W - 145L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 1
13,689
1,244
14,533
14,963
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 2 / 5
12,019
1,093
5,094
13,695
12,487
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
IPigeon65
Freya
17
0 / 6 / 3
10,904
991
6,158
15,780
5,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Mochking13
Nemesis
18
1 / 15 / 7
11,761
1,069
11,723
26,292
10,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 3
11,384
1,035
5,069
20,595
23,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

52

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bar0n251
Da Ji
19
10 / 4 / 20
13,673
1,243
20,442
10,740
4,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MUTANT731
Nu Wa
19
1 / 1 / 23
12,395
1,127
11,136
3,514
1,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
SleepyBill
Hercules
19
3 / 3 / 22
12,382
1,126
10,671
11,338
10,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Wattsyy
Ymir
19
9 / 0 / 19
14,607
1,328
11,849
8,170
12,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
element232323
Danzaburou
19
14 / 1 / 17
14,395
1,309
31,254
13,969
5,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
138
9
Kills
37
37
Deaths
9
19
Assists
101
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
Da Ji
Bar0n251
Da Ji
10
4
20
5
L
1
2
5
1.75
L
Freya
IPigeon65
Freya
0
6
3
0.25
W
Nu Wa
MUTANT731
Nu Wa
1
1
23
12.5
L
Nemesis
Mochking13
Nemesis
1
15
7
0.3
W
Hercules
SleepyBill
Hercules
3
3
22
4.67
W
Ymir
Wattsyy
Ymir
9
0
19
18.5
L
0
7
3
0.21
W
Danzaburou
element232323
Danzaburou
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,577
Damage
85,352
91,325
Taken
47,731
57,643
Mitigated
34,757
14,509
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,533
1,482
2,289
1,805
14,963
5,399
0
4,175
10,788
64,775
0
W
Da Ji
Bar0n251
Da Ji
20,442
3,705
0
417
10,740
4,743
0
5,241
5,499
0
26,756
L
5,094
171
1,297
2,709
13,695
12,487
0
3,594
10,101
1,473
16,613
L
Freya
IPigeon65
Freya
6,158
2,229
0
1,685
15,780
5,387
0
4,439
11,341
31,380
0
W
Nu Wa
MUTANT731
Nu Wa
11,136
2,097
0
0
3,514
1,736
0
1,274
2,240
35,903
0
L
Nemesis
Mochking13
Nemesis
11,723
3,590
0
3,703
26,292
10,928
0
5,944
20,348
0
23,548
W
Hercules
SleepyBill
Hercules
10,671
2,644
0
1,885
11,338
10,401
0
5,922
5,416
607
19,006
W
Ymir
Wattsyy
Ymir
11,849
259
0
898
8,170
12,217
0
3,930
4,240
36,067
0
L
5,069
760
0
1,021
20,595
23,442
0
5,396
15,199
8,872
0
W
Danzaburou
element232323
Danzaburou
31,254
21,497
0
7,787
13,969
5,660
0
9,676
4,293
0
50,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,757
Gold Earned
67,452
212
Minions Killed
199
3
Camps Cleared
3
998,317
Distance Traveled
992,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,689
1,244
116
11
1
193,679
0
W
Da Ji
13,673
1,243
12
1
0
194,938
0
L
Guan Yu
12,019
1,093
17
2
1
237,219
0
L
Freya
10,904
991
51
5
0
180,882
0
W
Nu Wa
12,395
1,127
42
4
1
211,304
1
L
Nemesis
11,761
1,069
23
2
1
206,931
1
W
Hercules
12,382
1,126
25
2
0
193,637
0
W
Ymir
14,607
1,328
64
6
0
202,945
0
L
Ymir
11,384
1,035
5
0
0
179,606
0
W
Danzaburou
14,395
1,309
56
5
2
189,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role