Player Matchup

Shiva
Shiva
Getsuga130060
Shiva
Level 117
God Stats
17W - 12L
1,735 SR
Queue Stats
550W - 624L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Leekongkeo
Gilgamesh
Level 105
God Stats
2W - 3L
1,732 SR
Queue Stats
6W - 9L
1,587 Elo+
Solo
Hel
Hel
Spikenhydra
Hel
Level 83
God Stats
2W - 8L
1,500 SR
Queue Stats
329W - 325L
1,484 Elo+
Solo
Janus
Janus
Th3seus
Janus
Level 126
God Stats
7W - 8L
1,303 SR
Queue Stats
107W - 135L
1,354 Elo+
Solo
Chernobog
Chernobog
akers100000
Chernobog
Level 65
God Stats
7W - 6L
1,272 SR
Queue Stats
182W - 220L
1,284 Elo+
Party 1
Team Averages
Level 99
1,508 SR
1,424 Elo+

VS

Team Averages
Level 99
1,445 SR
1,450 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaWizOfOz
Ullr
Level 55
God Stats
3W - 12L
1,095 SR
Queue Stats
31W - 63L
1,300 Elo+
Solo
Nu Wa
Nu Wa
ForceGauge
Nu Wa
Level 64
God Stats
3W - 2L
1,630 SR
Queue Stats
86W - 77L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,136
586
15,572
17,410
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Leekongkeo
Gilgamesh
1
0 / 0 / 0
3,702
195
0
1,061
151
14
4 / 5 / 1
8,487
447
7,309
13,388
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Th3seus
Janus
12
1 / 4 / 2
7,726
407
4,660
8,801
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
akers100000
Chernobog
13
1 / 2 / 4
8,337
439
3,169
8,376
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 5 / 4
10,035
528
6,609
13,471
13,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
 
Cthulhu
14
2 / 0 / 8
9,853
519
5,505
11,555
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
 
Susano
15
2 / 3 / 6
9,302
490
9,035
13,686
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
14
0 / 2 / 1
8,777
462
800
7,987
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
16
8 / 3 / 1
10,392
547
13,661
9,426
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
12
Kills
14
14
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
5
4
0.8
W
Cthulhu
 
Cthulhu
2
0
8
6
W
Susano
 
Susano
2
3
6
1.67
W
Ullr
0
2
1
0.25
W
Nu Wa
8
3
1
2.83
L
6
3
1
2.17
L
Gilgamesh
Leekongkeo
Gilgamesh
0
0
0
0
L
4
5
1
0.9
L
Janus
Th3seus
Janus
1
4
2
0.5
L
Chernobog
akers100000
Chernobog
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
35,610
49,036
Taken
56,125
17,198
Mitigated
33,907
14,500
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,609
1,421
611
1,071
13,471
13,069
702
915
12,510
8,345
48,031
W
Cthulhu
 
Cthulhu
5,505
263
0
670
11,555
11,273
500
2,584
8,854
29,500
0
W
Susano
 
Susano
9,035
714
0
3,760
13,686
4,771
0
2,293
11,259
0
56,667
W
Ullr
800
300
0
194
7,987
2,519
2,508
1,506
6,385
0
49,353
W
Nu Wa
13,661
2,162
87
807
9,426
2,275
1,056
4,188
4,919
47,857
0
L
15,572
4,270
0
6,691
17,410
7,598
718
5,492
11,680
0
85,517
L
Gilgamesh
Leekongkeo
Gilgamesh
0
0
0
0
1,061
151
0
993
0
0
0
L
7,309
199
1,388
4,980
13,388
5,070
553
4,533
8,723
45,815
0
L
Janus
Th3seus
Janus
4,660
0
0
360
8,801
1,916
0
5,551
3,056
34,529
0
L
Chernobog
akers100000
Chernobog
3,169
1,120
0
1,081
8,376
2,463
793
2,955
5,299
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
48,359
360
Minions Killed
433
0
Camps Cleared
0
1,479,469
Distance Traveled
1,834,416
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,035
528
107
6
0
318,859
3
W
Cthulhu
9,853
519
58
3
0
376,765
4
W
Susano
9,302
490
90
5
0
444,063
4
W
Ullr
8,777
462
95
5
0
354,839
4
W
Nu Wa
10,392
547
83
4
0
339,890
2
L
Shiva
11,136
586
149
8
0
389,814
8
L
Gilgamesh
3,702
195
0
0
0
0
0
L
Hel
8,487
447
69
4
0
363,108
4
L
Janus
7,726
407
62
3
0
354,527
2
L
Chernobog
8,337
439
80
4
0
372,020
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role