Player Matchup

Jing Wei
Jing Wei
CabezonRuggeri
Jing Wei
Level 23
God Stats
3W - 0L
1,827 SR
Queue Stats
32W - 2L
1,994 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Giotto
Morgan Le Fay
Level 160
God Stats
3W - 1L
1,669 SR
Queue Stats
399W - 111L
1,836 Elo+
Party 1
King Arthur
King Arthur
OBengaludo
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,515 Elo+
Solo
Shiva
Shiva
PiscuFACT
Shiva
Level 159
God Stats
23W - 2L
1,863 SR
Queue Stats
397W - 248L
1,803 Elo+
Party 1
Geb
Geb
RedLabel8
Geb
Level 160
God Stats
23W - 6L
1,668 SR
Queue Stats
395W - 122L
1,816 Elo+
Party 1
Team Averages
Level 130
1,705 SR
1,793 Elo+

VS

Team Averages
Level 106
1,406 SR
1,431 Elo+
Cernunnos
Cernunnos
Primo10
Cernunnos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Tezeumdc
Sylvanus
Level 137
God Stats
6W - 7L
1,240 SR
Queue Stats
212W - 202L
1,438 Elo+
Party 3
Agni
Agni
Tomy_luna04
Agni
Level 108
God Stats
6W - 8L
1,506 SR
Queue Stats
179W - 201L
1,454 Elo+
Party 2
Tyr
Tyr
TuLechugaSensual
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 2
Cliodhna
Cliodhna
rike_bigols
Cliodhna
Level 114
God Stats
4W - 6L
1,285 SR
Queue Stats
31W - 35L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 0 / 0
9,856
616
5,029
10,252
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Giotto
Morgan Le Fay
14
3 / 2 / 1
8,793
550
10,122
8,364
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
OBengaludo
King Arthur
15
3 / 2 / 2
9,103
569
6,156
11,911
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
PiscuFACT
Shiva
16
3 / 4 / 2
9,692
606
12,612
17,303
12,825
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 6
8,101
506
3,488
9,586
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Primo10
Cernunnos
12
0 / 2 / 2
7,016
439
2,976
5,889
1,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Tezeumdc
Sylvanus
15
2 / 5 / 0
8,633
540
8,180
17,616
12,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 0 / 1
8,058
504
5,859
8,065
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 2
6,781
424
2,267
11,024
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
rike_bigols
Cliodhna
12
3 / 3 / 1
7,427
464
4,540
9,455
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
0
0
3
W
Morgan Le Fay
Giotto
Morgan Le Fay
3
2
1
1.75
W
King Arthur
OBengaludo
King Arthur
3
2
2
2
W
Shiva
PiscuFACT
Shiva
3
4
2
1
L
Cernunnos
Primo10
Cernunnos
0
2
2
0.5
W
0
0
6
3
L
Sylvanus
Tezeumdc
Sylvanus
2
5
0
0.4
L
1
0
1
1.5
L
0
2
2
0.5
L
Cliodhna
rike_bigols
Cliodhna
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,407
Damage
23,822
57,416
Taken
52,049
30,401
Mitigated
27,053
20,453
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,029
4,512
0
7,478
10,252
3,306
1,119
694
9,558
0
91,167
W
Morgan Le Fay
Giotto
Morgan Le Fay
10,122
846
0
1,575
8,364
2,459
0
3,586
4,372
58,862
0
W
King Arthur
OBengaludo
King Arthur
6,156
1,529
0
5,016
11,911
4,520
0
3,234
8,677
0
65,375
W
Shiva
PiscuFACT
Shiva
12,612
2,529
414
3,075
17,303
12,825
0
7,207
10,096
0
67,029
L
Cernunnos
Primo10
Cernunnos
2,976
1,332
0
2,600
5,889
1,336
0
1,587
4,238
0
39,351
W
3,488
58
0
2,895
9,586
7,291
0
2,566
7,020
21,381
0
L
Sylvanus
Tezeumdc
Sylvanus
8,180
2,375
798
8,270
17,616
12,600
52
690
16,910
50,898
11,121
L
5,859
696
148
1,630
8,065
1,948
0
4,148
3,620
65,028
0
L
2,267
255
0
4,194
11,024
8,439
0
3,587
7,309
0
15,991
L
Cliodhna
rike_bigols
Cliodhna
4,540
408
0
2,665
9,455
2,730
0
2,902
6,362
0
41,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
37,915
511
Minions Killed
440
0
Camps Cleared
0
1,705,811
Distance Traveled
1,601,935
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,856
616
145
9
0
314,001
11
W
Morgan Le Fay
8,793
550
118
7
0
335,841
5
W
King Arthur
9,103
569
102
6
0
355,593
2
W
Shiva
9,692
606
118
7
0
342,135
4
L
Cernunnos
7,016
439
72
5
0
298,909
5
W
Geb
8,101
506
28
2
0
358,241
6
L
Sylvanus
8,633
540
127
8
0
259,813
5
L
Agni
8,058
504
130
8
0
329,551
6
L
Tyr
6,781
424
30
2
0
366,608
6
L
Cliodhna
7,427
464
81
5
0
347,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role