Player Matchup

Artemis
Artemis
Crusader910
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,441 Elo+
Party 1
Zeus
Zeus
DoctorWet
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,247 Elo+
Party 1
Nike
Nike
OgUncleWonton1
Nike
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 21L
1,355 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,348 Elo+

VS

Team Averages
Level 90
1,557 SR
1,559 Elo+
Anhur
Anhur
BySawGame
Anhur
Level 146
God Stats
17W - 9L
1,500 SR
Queue Stats
185W - 162L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
OPumpKingO
Baron Samedi
Level 108
God Stats
19W - 9L
1,672 SR
Queue Stats
213W - 194L
1,623 Elo+
Party 2
Fenrir
Fenrir
narutoboy777562
Fenrir
Level 15
God Stats
11W - 7L
1,500 SR
Queue Stats
35W - 27L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crusader910
Artemis
10
2 / 8 / 2
7,994
727
7,832
11,136
2,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
1 / 11 / 4
7,660
696
5,017
10,686
2,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 4
7,801
709
9,489
18,228
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BySawGame
Anhur
15
15 / 2 / 8
10,786
981
14,027
9,897
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
OPumpKingO
Baron Samedi
14
1 / 2 / 23
9,726
884
12,286
12,667
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
11 / 3 / 11
10,033
912
7,513
11,704
4,882
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
5
Kills
27
28
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anhur
BySawGame
Anhur
15
2
8
9.5
L
Artemis
Crusader910
Artemis
2
8
2
0.38
L
Zeus
1
11
4
0.27
W
Baron Samedi
OPumpKingO
Baron Samedi
1
2
23
6.25
L
2
9
4
0.44
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,338
Damage
33,826
40,050
Taken
34,268
14,337
Mitigated
17,376
3,564
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BySawGame
Anhur
14,027
8,490
0
1,964
9,897
4,036
1,512
1,462
7,969
0
40,471
L
Artemis
Crusader910
Artemis
7,832
3,228
117
968
11,136
2,513
0
3,062
8,074
0
18,858
L
Zeus
5,017
515
0
150
10,686
2,712
0
4,321
6,365
20,507
0
W
Baron Samedi
OPumpKingO
Baron Samedi
12,286
596
2,622
7,679
12,667
8,458
616
3,052
9,290
32,344
0
L
9,489
964
200
2,129
18,228
9,112
0
5,023
13,205
2,222
18,359
W
7,513
1,478
118
1,284
11,704
4,882
320
1,528
9,896
0
17,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
30,545
75
Minions Killed
117
0
Camps Cleared
7
464,289
Distance Traveled
604,230
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,786
981
62
6
6
189,366
2
L
Artemis
7,994
727
21
2
0
144,033
0
L
Zeus
7,660
696
42
4
0
141,160
1
W
Baron Samedi
9,726
884
33
3
1
197,078
0
L
Nike
7,801
709
12
1
0
179,096
1
W
Fenrir
10,033
912
22
2
0
217,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role