Player Matchup

Khepri
Khepri
AUTheFear
Khepri
Level 160
God Stats
3W - 3L
1,347 SR
Queue Stats
331W - 201L
1,666 Elo+
Party 1
Horus
Horus
AUicee
Horus
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
999W - 439L
1,669 Elo+
Party 1
Scylla
Scylla
AUocelot
Scylla
Level 124
God Stats
3W - 1L
1,709 SR
Queue Stats
117W - 67L
1,689 Elo+
Party 1
Achilles
Achilles
GusBus
Achilles
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 12L
1,662 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZombeeSnax
Morgan Le Fay
Level 154
God Stats
17W - 3L
1,691 SR
Queue Stats
574W - 209L
1,644 Elo+
Party 1
Team Averages
Level 132
1,506 SR
1,666 Elo+

VS

Team Averages
Level 143
1,460 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CGADeathwalker
Achilles
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 79L
1,486 Elo+
Party 2
Chaac
Chaac
CaptWiskers
Chaac
Level 148
God Stats
5W - 2L
1,515 SR
Queue Stats
241W - 254L
1,526 Elo+
Solo
Thanatos
Thanatos
SweatyNutSak
Thanatos
Level 134
God Stats
0W - 3L
1,284 SR
Queue Stats
36W - 37L
1,284 Elo+
Party 2
Sylvanus
Sylvanus
tankler
Sylvanus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AUTheFear
Khepri
20
5 / 2 / 23
12,915
680
13,183
19,653
24,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
AUicee
Horus
20
4 / 2 / 28
14,199
747
19,528
30,064
42,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
AUocelot
Scylla
19
9 / 3 / 17
12,973
683
24,450
15,045
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
GusBus
Achilles
18
5 / 3 / 22
12,144
639
12,332
20,980
28,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
ZombeeSnax
Morgan Le Fay
20
10 / 2 / 23
14,301
753
51,621
13,158
8,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
3 / 8 / 4
11,800
621
13,532
29,613
33,172
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
20
1 / 4 / 6
11,685
615
12,459
19,348
17,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 8 / 7
10,829
570
16,061
35,051
42,765
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
SweatyNutSak
Thanatos
19
4 / 7 / 4
12,362
651
13,053
20,918
10,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
tankler
Sylvanus
20
4 / 6 / 6
12,961
682
24,265
34,410
16,749
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
39
33
Kills
12
12
Deaths
33
113
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
8
4
0.63
W
Khepri
AUTheFear
Khepri
5
2
23
8.25
W
Horus
AUicee
Horus
4
2
28
9
W
Scylla
AUocelot
Scylla
9
3
17
5.83
L
Achilles
1
4
6
1
L
0
8
7
0.44
W
Achilles
GusBus
Achilles
5
3
22
5.33
L
Thanatos
SweatyNutSak
Thanatos
4
7
4
0.86
W
Morgan Le Fay
ZombeeSnax
Morgan Le Fay
10
2
23
10.75
L
Sylvanus
tankler
Sylvanus
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,114
Damage
79,370
98,900
Taken
139,340
112,326
Mitigated
120,314
45,150
Healing
70,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,532
812
3,565
2,605
29,613
33,172
117
20,623
8,750
633
31,946
W
Khepri
AUTheFear
Khepri
13,183
238
1,870
1,771
19,653
24,932
858
8,505
10,932
26,092
0
W
Horus
AUicee
Horus
19,528
7,017
19,284
15,858
30,064
42,468
936
6,564
23,007
2,617
29,384
W
Scylla
AUocelot
Scylla
24,450
2,584
0
343
15,045
7,270
614
2,233
12,584
52,438
0
L
Achilles
12,459
1,130
1,898
5,902
19,348
17,285
1,297
14,171
4,994
0
34,850
L
16,061
1,293
2,600
8,655
35,051
42,765
1,182
18,459
16,099
0
34,429
W
Achilles
GusBus
Achilles
12,332
2,612
2,296
2,103
20,980
28,986
1,093
5,752
15,087
0
19,483
L
Thanatos
SweatyNutSak
Thanatos
13,053
1,403
1,931
11,505
20,918
10,343
648
13,783
6,966
0
27,926
W
Morgan Le Fay
ZombeeSnax
Morgan Le Fay
51,621
2,632
1,099
526
13,158
8,670
2,695
1,440
11,678
86,503
0
L
Sylvanus
tankler
Sylvanus
24,265
4,615
19,723
12,297
34,410
16,749
1,045
23,249
10,861
38,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,532
Gold Earned
59,637
201
Minions Killed
169
0
Camps Cleared
0
1,668,269
Distance Traveled
1,555,011
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,800
621
50
3
0
326,900
4
W
Khepri
12,915
680
27
1
0
338,753
1
W
Horus
14,199
747
27
1
0
354,226
1
W
Scylla
12,973
683
71
4
0
307,850
0
L
Achilles
11,685
615
36
2
0
340,952
0
L
Chaac
10,829
570
30
2
0
288,444
1
W
Achilles
12,144
639
20
1
0
332,245
0
L
Thanatos
12,362
651
30
2
0
306,983
1
W
Morgan Le Fay
14,301
753
56
3
0
335,195
4
L
Sylvanus
12,961
682
23
1
0
291,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role