Player Matchup

Zhong Kui
Zhong Kui
AlphaWolfSSG
Zhong Kui
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
404W - 363L
1,572 Elo+
Solo
Hades
Hades
LordXxkasouga
Hades
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 15L
1,320 Elo+
Solo
Izanami
Izanami
OniHattori
Izanami
Level 157
God Stats
9W - 8L
1,554 SR
Queue Stats
680W - 649L
1,507 Elo+
Solo
Ne Zha
Ne Zha
TheLastUkiyo
Ne Zha
Level 107
God Stats
1W - 3L
1,447 SR
Queue Stats
21W - 30L
1,539 Elo+
Solo
King Arthur
King Arthur
VixaJr
King Arthur
Level 103
God Stats
15W - 19L
1,447 SR
Queue Stats
209W - 213L
1,365 Elo+
Solo
Team Averages
Level 120
1,490 SR
1,461 Elo+

VS

Team Averages
Level 119
1,684 SR
1,598 Elo+
Fenrir
Fenrir
Donnatelllo
Fenrir
Level 98
God Stats
13W - 6L
1,793 SR
Queue Stats
38W - 29L
1,696 Elo+
Party 1
Rama
Rama
JeveIIe
Rama
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,565 Elo+
Party 1
Ganesha
Ganesha
LazyFoal5993448
Ganesha
Level 160
God Stats
24W - 13L
1,732 SR
Queue Stats
2,022W - 2,137L
1,542 Elo+
Solo
Zeus
Zeus
TrulyWilI
Zeus
Level 82
God Stats
9W - 3L
1,704 SR
Queue Stats
53W - 46L
1,651 Elo+
Party 1
Tyr
Tyr
YouGotWarts
Tyr
Level 159
God Stats
46W - 38L
1,689 SR
Queue Stats
1,110W - 1,061L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlphaWolfSSG
Zhong Kui
17
3 / 7 / 3
12,408
1,128
16,775
16,936
9,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 10 / 2
12,819
1,165
15,252
21,317
11,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OniHattori
Izanami
17
1 / 4 / 2
11,621
1,056
12,445
14,496
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
17
3 / 7 / 1
11,961
1,087
10,354
17,218
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
VixaJr
King Arthur
17
1 / 5 / 2
11,431
1,039
13,745
26,024
29,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

111

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 2 / 14
13,363
1,215
15,048
14,628
12,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
JeveIIe
Rama
18
5 / 3 / 12
12,907
1,173
11,039
11,490
4,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
0 / 1 / 31
14,350
1,305
15,772
18,162
29,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
19
10 / 4 / 15
14,554
1,323
29,037
10,036
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 1 / 19
14,913
1,356
20,912
19,770
20,032
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
124
11
Kills
33
33
Deaths
11
10
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlphaWolfSSG
Zhong Kui
3
7
3
0.64
W
Fenrir
8
2
14
7.5
W
Rama
JeveIIe
Rama
5
3
12
3.67
W
0
1
31
15.5
L
3
10
2
0.4
L
Izanami
OniHattori
Izanami
1
4
2
0.5
L
Ne Zha
3
7
1
0.5
W
Zeus
10
4
15
4.38
L
King Arthur
VixaJr
King Arthur
1
5
2
0.4
W
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,571
Damage
91,808
95,991
Taken
74,086
64,261
Mitigated
70,073
10,989
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlphaWolfSSG
Zhong Kui
16,775
902
0
3,439
16,936
9,785
0
6,384
10,552
28,766
0
W
Fenrir
15,048
3,790
0
723
14,628
12,285
0
6,939
7,689
0
23,408
W
Rama
JeveIIe
Rama
11,039
8,348
0
726
11,490
4,744
0
5,576
5,914
0
37,604
W
15,772
995
0
5,456
18,162
29,023
0
6,960
11,202
35,273
0
L
15,252
747
442
2,896
21,317
11,701
0
9,819
11,498
35,779
0
L
Izanami
OniHattori
Izanami
12,445
9,209
0
1,769
14,496
6,085
0
7,322
7,032
0
45,745
L
Ne Zha
10,354
2,639
0
865
17,218
7,534
0
7,405
9,813
0
26,452
W
Zeus
29,037
3,051
0
404
10,036
3,989
0
6,038
3,998
60,268
0
L
King Arthur
VixaJr
King Arthur
13,745
1,696
10
1,568
26,024
29,156
0
13,879
12,145
210
29,932
W
20,912
4,231
0
2,065
19,770
20,032
0
6,592
13,178
0
29,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
70,087
234
Minions Killed
219
6
Camps Cleared
11
1,029,871
Distance Traveled
1,141,778
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,408
1,128
40
4
3
177,404
0
W
Fenrir
13,363
1,215
20
2
6
254,367
0
W
Rama
12,907
1,173
73
7
2
200,893
0
W
Ganesha
14,350
1,305
2
0
0
224,853
0
L
Hades
12,819
1,165
57
5
1
182,379
0
L
Izanami
11,621
1,056
79
7
1
214,263
0
L
Ne Zha
11,961
1,087
28
3
1
230,109
0
W
Zeus
14,554
1,323
93
8
0
195,708
0
L
King Arthur
11,431
1,039
30
3
0
225,716
0
W
Tyr
14,913
1,356
31
3
3
265,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role