Player Matchup

Shiva
Shiva
Lil_Leva
Shiva
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,599 Elo+
Party 3
Terra
Terra
PagelFamilyOf4
Terra
Level 88
God Stats
1W - 2L
1,714 SR
Queue Stats
197W - 189L
1,558 Elo+
Solo
Hera
Hera
Prizzay
Hera
Level 127
God Stats
29W - 28L
1,640 SR
Queue Stats
159W - 156L
1,516 Elo+
Party 2
Fenrir
Fenrir
Siitko
Fenrir
Level 124
God Stats
10W - 10L
1,679 SR
Queue Stats
321W - 310L
1,543 Elo+
Party 2
Izanami
Izanami
Yorokubi
Izanami
Level 68
God Stats
3W - 1L
1,672 SR
Queue Stats
9W - 10L
1,603 Elo+
Party 3
Team Averages
Level 102
1,641 SR
1,564 Elo+

VS

Team Averages
Level 129
1,601 SR
1,516 Elo+
Vamana
Vamana
Panduh97
Vamana
Level 108
God Stats
6W - 5L
1,818 SR
Queue Stats
250W - 277L
1,460 Elo+
Party 1
Apollo
Apollo
ScoutDanny
Apollo
Level 108
God Stats
6W - 4L
1,681 SR
Queue Stats
91W - 88L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
agOnize1
Ao Kuang
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 147L
1,559 Elo+
Solo
Chang'e
Chang'e
jelly_mochi
Chang'e
Level 129
God Stats
23W - 28L
1,382 SR
Queue Stats
203W - 213L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
pr2real
Gilgamesh
Level 140
God Stats
12W - 6L
1,624 SR
Queue Stats
145W - 154L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lil_Leva
Shiva
14
4 / 0 / 0
7,833
653
5,553
9,373
4,774
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 6
6,685
557
1,918
7,354
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Prizzay
Hera
13
7 / 2 / 4
7,507
626
7,695
5,196
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Siitko
Fenrir
12
6 / 1 / 7
7,517
626
8,475
7,348
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Yorokubi
Izanami
11
1 / 3 / 2
6,766
564
4,376
6,679
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Panduh97
Vamana
9
1 / 5 / 1
5,335
445
5,737
8,197
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
ScoutDanny
Apollo
11
3 / 4 / 1
6,612
551
5,986
9,507
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
agOnize1
Ao Kuang
9
1 / 3 / 1
5,790
483
3,191
9,261
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
jelly_mochi
Chang'e
9
1 / 4 / 1
5,757
480
2,778
8,177
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
pr2real
Gilgamesh
11
0 / 3 / 0
6,041
503
4,703
9,475
5,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
6
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
Lil_Leva
Shiva
4
0
0
4
W
1
0
6
4
L
Vamana
Panduh97
Vamana
1
5
1
0.3
W
Hera
Prizzay
Hera
7
2
4
4.5
L
Apollo
ScoutDanny
Apollo
3
4
1
0.88
W
Fenrir
Siitko
Fenrir
6
1
7
9.5
W
Izanami
Yorokubi
Izanami
1
3
2
0.67
L
Ao Kuang
agOnize1
Ao Kuang
1
3
1
0.5
L
Chang'e
jelly_mochi
Chang'e
1
4
1
0.38
L
Gilgamesh
pr2real
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
22,395
35,950
Taken
44,617
15,249
Mitigated
18,072
11,108
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Lil_Leva
Shiva
5,553
1,476
0
3,104
9,373
4,774
0
1,735
7,638
0
50,549
W
1,918
457
368
2,730
7,354
4,219
0
1,461
5,759
15,654
0
L
Vamana
Panduh97
Vamana
5,737
2,192
218
1,667
8,197
4,972
192
3,602
4,595
0
23,949
W
Hera
Prizzay
Hera
7,695
2,739
0
470
5,196
1,688
677
1,747
3,357
44,573
0
L
Apollo
ScoutDanny
Apollo
5,986
3,357
0
3,377
9,507
2,621
0
550
8,957
0
44,092
W
Fenrir
Siitko
Fenrir
8,475
1,328
0
3,196
7,348
2,874
0
2,020
5,328
0
37,910
W
Izanami
Yorokubi
Izanami
4,376
3,220
0
1,240
6,679
1,694
817
0
6,529
0
38,279
L
Ao Kuang
agOnize1
Ao Kuang
3,191
816
0
2,140
9,261
2,720
0
2,827
6,434
31,391
0
L
Chang'e
jelly_mochi
Chang'e
2,778
365
540
2,560
8,177
2,163
333
1,791
6,386
27,099
0
L
Gilgamesh
pr2real
Gilgamesh
4,703
1,032
0
1,957
9,475
5,596
0
843
8,632
5,016
35,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
29,535
374
Minions Killed
320
0
Camps Cleared
0
1,224,164
Distance Traveled
1,090,460
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,833
653
111
9
0
252,338
1
W
Terra
6,685
557
17
1
0
245,231
2
L
Vamana
5,335
445
39
3
0
243,703
2
W
Hera
7,507
626
72
6
0
243,802
2
L
Apollo
6,612
551
86
7
0
207,217
0
W
Fenrir
7,517
626
79
7
0
273,067
4
W
Izanami
6,766
564
95
8
0
209,726
1
L
Ao Kuang
5,790
483
56
5
0
221,670
1
L
Chang'e
5,757
480
54
5
0
205,871
6
L
Gilgamesh
6,041
503
85
7
0
211,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role