Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HoNehNay
Medusa
Level 113
God Stats
10W - 5L
1,618 SR
Queue Stats
27W - 32L
1,438 Elo+
Party 4
Atlas
Atlas
InsomniacWarg01
Atlas
Level 142
God Stats
2W - 0L
1,380 SR
Queue Stats
230W - 261L
1,367 Elo+
Party 2
Persephone
Persephone
MysteryFigure
Persephone
Level 158
God Stats
5W - 6L
1,433 SR
Queue Stats
36W - 40L
1,452 Elo+
Party 4
Janus
Janus
ooxNiRVANAxoo
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,550 Elo+
Solo
Team Averages
Level 120
1,486 SR
1,461 Elo+

VS

Team Averages
Level 99
1,472 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
LessTri xXSDMXx
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,123 Elo+
Party 1
Shiva
Shiva
adipdyedboar
Shiva
Level 23
God Stats
6W - 10L
1,575 SR
Queue Stats
80W - 63L
1,686 Elo+
Solo
Discordia
Discordia
ludox0
Discordia
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 85L
1,587 Elo+
Party 1
Hachiman
Hachiman
xMopeyHornetx
Hachiman
Level 120
God Stats
1W - 3L
1,285 SR
Queue Stats
100W - 110L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 0 / 6
8,698
791
7,186
12,561
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
HoNehNay
Medusa
16
6 / 0 / 5
8,663
788
10,198
4,934
1,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 9
7,952
723
3,498
9,746
5,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
MysteryFigure
Persephone
15
0 / 2 / 4
8,167
742
5,263
5,014
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 8
8,137
740
6,499
5,733
1,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 4 / 1
7,208
655
3,571
13,290
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 1
7,182
653
1,779
5,731
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 0
7,697
700
4,893
5,900
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
ludox0
Discordia
14
3 / 3 / 1
7,617
692
10,483
8,695
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xMopeyHornetx
Hachiman
14
0 / 2 / 0
7,372
670
2,945
6,926
2,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
13
Kills
4
4
Deaths
13
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
6
8
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Medusa
HoNehNay
Medusa
6
0
5
8.5
W
1
0
9
5.5
L
0
4
1
0.13
W
Persephone
MysteryFigure
Persephone
0
2
4
1
L
1
0
0
1
L
Discordia
ludox0
Discordia
3
3
1
1.17
W
1
2
8
2.5
L
Hachiman
xMopeyHornetx
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
23,671
37,988
Taken
40,542
21,417
Mitigated
21,571
8,973
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,186
872
0
3,749
12,561
10,786
94
4,601
7,783
0
19,388
L
Cerberus
 
Cerberus
3,571
69
0
3,541
13,290
10,218
0
3,991
8,933
12,149
0
W
Medusa
HoNehNay
Medusa
10,198
2,716
0
292
4,934
1,714
2,333
2,038
2,830
0
26,559
W
3,498
1,067
479
3,411
9,746
5,718
245
3,878
5,815
13,713
0
L
1,779
397
0
251
5,731
2,130
903
1,220
4,336
0
14,993
W
Persephone
MysteryFigure
Persephone
5,263
276
0
794
5,014
1,587
362
1,344
3,599
38,687
0
L
4,893
358
789
2,728
5,900
3,578
0
2,589
3,004
0
27,840
L
Discordia
ludox0
Discordia
10,483
450
239
1,892
8,695
2,983
714
4,413
4,059
27,672
0
W
6,499
148
0
248
5,733
1,612
1,333
2,191
3,476
32,853
0
L
Hachiman
xMopeyHornetx
Hachiman
2,945
1,117
0
1,391
6,926
2,662
0
2,401
4,409
0
27,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
37,076
217
Minions Killed
215
0
Camps Cleared
0
1,170,280
Distance Traveled
1,073,360
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,698
791
36
3
0
256,849
1
L
Cerberus
7,208
655
29
3
0
199,130
1
W
Medusa
8,663
788
33
3
0
241,987
0
W
Atlas
7,952
723
12
1
0
229,984
4
L
Ne Zha
7,182
653
35
3
0
185,441
3
W
Persephone
8,167
742
62
6
0
208,127
2
L
Shiva
7,697
700
56
5
0
261,019
0
L
Discordia
7,617
692
42
4
0
220,151
4
W
Janus
8,137
740
74
7
0
233,333
3
L
Hachiman
7,372
670
53
5
0
207,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role