Player Matchup

Chaac
Chaac
Gold II
Dazai-Sensai
Chaac
Gold II
Level 128
God Stats
3W - 7L
1,219 SR
Queue Stats
766W - 757L
1,634 MMR
Solo
Neith
Neith
Gold V
Dodo-Daniel94
Neith
Gold V
Level 143
God Stats
29W - 31L
1,723 SR
Queue Stats
114W - 107L
1,546 MMR
Solo
Khepri
Khepri
Bronze III
LorenzoMdR
Khepri
Bronze III
Level 89
God Stats
3W - 2L
1,743 SR
Queue Stats
6W - 9L
1,555 MMR
Solo
Thanatos
Thanatos
Bronze III
Panjonka
Thanatos
Bronze III
Level 107
God Stats
10W - 0L
1,891 SR
Queue Stats
167W - 105L
1,600 MMR
Solo
Merlin
Merlin
Gold III
romaann112
Merlin
Gold III
Level 129
God Stats
9W - 9L
1,870 SR
Queue Stats
213W - 209L
1,596 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,689 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,613 SR
1,587 MMR
Mulan
Mulan
Silver III
Adelixel
Mulan
Silver III
Level 108
God Stats
8W - 6L
1,086 SR
Queue Stats
77W - 78L
1,200 MMR
Solo
Ares
Ares
Silver I
BunnyLionheart69
Ares
Silver I
Level 57
God Stats
4W - 1L
1,846 SR
Queue Stats
67W - 66L
1,371 MMR
Solo
Arachne
Arachne
Diamond II
Lay7
Arachne
Diamond II
Level 126
God Stats
92W - 59L
1,764 SR
Queue Stats
925W - 933L
2,296 MMR
Solo
Medusa
Medusa
Silver II
Smesrine
Medusa
Silver II
Level 67
God Stats
1W - 1L
1,699 SR
Queue Stats
45W - 58L
1,234 MMR
Solo
Kukulkan
Kukulkan
Platinum II
itsHakuX
Kukulkan
Platinum II
Level 145
God Stats
11W - 6L
1,671 SR
Queue Stats
248W - 249L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
12,382
619
17,513
16,806
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 3 / 1
10,833
542
7,715
11,119
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
LorenzoMdR
Khepri
13
0 / 0 / 10
8,963
448
3,533
11,862
9,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Panjonka
Thanatos
20
13 / 2 / 5
12,371
619
20,897
18,248
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
romaann112
Merlin
18
4 / 3 / 14
11,287
564
15,442
11,166
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasBastetNemesis

VS

Bans
ThothSkadiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Adelixel
Mulan
15
1 / 6 / 3
9,647
482
9,213
23,001
15,341
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 7 / 2
8,236
412
6,056
17,895
18,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Lay7
Arachne
15
3 / 5 / 5
9,656
483
13,715
19,878
12,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Smesrine
Medusa
15
2 / 6 / 1
9,398
470
6,237
16,386
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
itsHakuX
Kukulkan
17
2 / 5 / 1
10,565
528
10,365
10,986
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
29
Kills
9
9
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
Adelixel
Mulan
1
6
3
0.42
L
1
7
2
0.29
W
7
1
8
11
W
5
3
1
1.83
L
Arachne
Lay7
Arachne
3
5
5
1.1
W
Khepri
LorenzoMdR
Khepri
0
0
10
5
W
Thanatos
Panjonka
Thanatos
13
2
5
7.75
L
Medusa
Smesrine
Medusa
2
6
1
0.42
L
Kukulkan
itsHakuX
Kukulkan
2
5
1
0.5
W
Merlin
romaann112
Merlin
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,100
Damage
45,586
69,201
Taken
88,146
42,519
Mitigated
54,497
44,239
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Adelixel
Mulan
9,213
916
0
6,151
23,001
15,341
0
6,380
15,671
0
49,833
L
6,056
426
0
2,356
17,895
18,195
0
3,719
14,095
18,567
395
W
17,513
3,155
0
11,321
16,806
15,647
856
1,429
15,377
692
88,511
W
7,715
3,119
0
4,805
11,119
3,828
0
1,831
9,288
0
82,358
L
Arachne
Lay7
Arachne
13,715
7,851
0
7,772
19,878
12,481
0
4,756
15,049
0
81,494
W
Khepri
LorenzoMdR
Khepri
3,533
185
2,206
3,516
11,862
9,110
376
4,160
7,702
18,664
0
W
Thanatos
Panjonka
Thanatos
20,897
9,338
0
20,681
18,248
9,392
0
4,768
13,480
0
116,127
L
Medusa
Smesrine
Medusa
6,237
2,728
0
3,772
16,386
5,148
0
2,290
14,056
0
61,979
L
Kukulkan
itsHakuX
Kukulkan
10,365
434
0
795
10,986
3,332
0
2,138
8,848
84,970
0
W
Merlin
romaann112
Merlin
15,442
229
0
1,710
11,166
4,542
1,250
3,925
7,241
86,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,836
Gold Earned
47,502
641
Minions Killed
502
0
Camps Cleared
0
1,932,772
Distance Traveled
1,841,885
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,647
482
102
5
0
363,140
10
L
Ares
8,236
412
21
1
0
353,094
7
W
Chaac
12,382
619
188
9
0
403,947
4
W
Neith
10,833
542
145
7
0
324,814
6
L
Arachne
9,656
483
111
6
0
420,176
1
W
Khepri
8,963
448
22
1
0
392,943
6
W
Thanatos
12,371
619
156
8
0
426,299
4
L
Medusa
9,398
470
107
5
0
336,348
8
L
Kukulkan
10,565
528
161
8
0
369,127
5
W
Merlin
11,287
564
130
7
0
384,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role