Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Eigene
Thanatos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 256L
1,506 Elo+
Solo
Chronos
Chronos
MistakenYair
Chronos
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 53L
1,581 Elo+
Party 2
Bacchus
Bacchus
UDCV MonsterWil
Bacchus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
i_broke_it84
Xbalanque
Level 154
God Stats
46W - 40L
1,615 SR
Queue Stats
1,070W - 1,201L
1,464 Elo+
Solo
Team Averages
Level 139
1,523 SR
1,515 Elo+

VS

Team Averages
Level 87
1,510 SR
1,509 Elo+
Heimdallr
Heimdallr
Aaronub
Heimdallr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,561 Elo+
Party 1
Set
Set
MambaWrld
Set
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,598 Elo+
Party 3
Ah Puch
Ah Puch
OwlBearTurtle
Ah Puch
Level 120
God Stats
2W - 1L
1,552 SR
Queue Stats
84W - 80L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Twitch-NodGoated
Ne Zha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 81L
1,563 Elo+
Party 3
Hercules
Hercules
middayopiate
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 2 / 13
10,753
717
10,404
16,533
14,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
Eigene
Thanatos
15
4 / 8 / 7
10,354
690
5,029
11,650
3,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MistakenYair
Chronos
20
11 / 2 / 7
12,777
852
23,087
14,949
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 14
11,309
754
7,189
13,476
18,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
i_broke_it84
Xbalanque
17
2 / 4 / 14
10,409
694
11,420
11,713
4,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aaronub
Heimdallr
16
1 / 6 / 8
9,333
622
8,842
11,927
4,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 11
10,513
701
10,450
12,471
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
17
7 / 5 / 8
10,164
678
24,799
13,225
5,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 5 / 9
11,116
741
8,550
13,427
7,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
middayopiate
Hercules
17
1 / 6 / 9
9,953
664
5,900
17,955
11,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
23
Kills
18
18
Deaths
26
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
13
4.25
L
Heimdallr
Aaronub
Heimdallr
1
6
8
0.83
W
Thanatos
Eigene
Thanatos
4
8
7
0.94
L
4
4
11
2.38
W
Chronos
MistakenYair
Chronos
11
2
7
7.25
L
Ah Puch
7
5
8
2.2
L
5
5
9
1.9
W
4
2
14
5.5
W
Xbalanque
i_broke_it84
Xbalanque
2
4
14
2.25
L
Hercules
middayopiate
Hercules
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,129
Damage
58,541
68,321
Taken
69,005
47,583
Mitigated
36,033
19,264
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,404
393
308
2,530
16,533
14,555
0
7,015
9,345
20,505
0
L
Heimdallr
Aaronub
Heimdallr
8,842
3,687
339
1,453
11,927
4,129
786
8,561
2,992
0
22,532
W
Thanatos
Eigene
Thanatos
5,029
738
896
3,661
11,650
3,464
0
4,798
6,740
0
9,581
L
10,450
4,648
2,514
3,288
12,471
7,604
0
5,889
6,402
0
26,717
W
Chronos
MistakenYair
Chronos
23,087
9,602
1,228
4,574
14,949
6,962
4,222
4,164
10,629
62,871
0
L
Ah Puch
24,799
1,187
377
3,542
13,225
5,428
58
5,403
7,686
35,524
0
L
8,550
971
2,086
2,275
13,427
7,307
126
7,546
5,631
0
25,132
W
7,189
453
717
4,134
13,476
18,299
274
3,999
9,366
15,159
0
W
Xbalanque
i_broke_it84
Xbalanque
11,420
2,204
901
315
11,713
4,303
810
4,823
6,810
0
25,454
L
Hercules
middayopiate
Hercules
5,900
1,119
350
4,835
17,955
11,565
432
11,931
5,614
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
51,079
185
Minions Killed
131
0
Camps Cleared
0
1,431,589
Distance Traveled
1,327,689
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,753
717
26
2
0
320,468
0
L
Heimdallr
9,333
622
30
2
0
250,279
0
W
Thanatos
10,354
690
8
1
0
269,227
0
L
Set
10,513
701
30
2
0
307,334
2
W
Chronos
12,777
852
96
6
0
255,636
4
L
Ah Puch
10,164
678
26
2
0
265,830
0
L
Ne Zha
11,116
741
20
1
0
242,319
4
W
Bacchus
11,309
754
17
1
0
311,259
1
W
Xbalanque
10,409
694
38
3
0
274,999
0
L
Hercules
9,953
664
25
2
0
261,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role