Player Matchup

Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Batman2660452
Thor
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 151L
1,188 Elo+
Party 1
Agni
Agni
BlackCatCursed
Agni
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 68L
1,178 Elo+
Party 1
Scylla
Scylla
Demkidsyum
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,178 Elo+
Party 1
Kuzenbo
Kuzenbo
DurdyBuble
Kuzenbo
Level 67
God Stats
3W - 6L
1,185 SR
Queue Stats
90W - 114L
1,178 Elo+
Party 1
Team Averages
Level 56
1,437 SR
1,244 Elo+

VS

Team Averages
Level 95
1,531 SR
1,416 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Arschmann
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,390 Elo+
Solo
Cerberus
Cerberus
Earlito
Cerberus
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 100L
1,368 Elo+
Solo
Camazotz
Camazotz
KarepkgeKarl
Camazotz
Level 85
God Stats
10W - 17L
1,500 SR
Queue Stats
983W - 1,058L
1,425 Elo+
Party 2
Mulan
Mulan
TwinSmoxAlot7
Mulan
Level 108
God Stats
12W - 16L
1,657 SR
Queue Stats
499W - 523L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 6 / 4
7,612
634
6,816
10,805
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 8 / 5
8,480
707
12,382
13,590
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 6 / 3
8,697
725
16,827
9,521
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Demkidsyum
Scylla
14
0 / 7 / 10
7,927
661
8,065
12,756
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DurdyBuble
Kuzenbo
15
3 / 6 / 5
8,643
720
8,083
18,092
26,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 3 / 13
10,611
884
12,101
11,259
12,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Arschmann
Ganesha
18
1 / 2 / 27
9,528
794
11,915
23,624
11,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Earlito
Cerberus
17
6 / 2 / 20
10,183
849
11,644
13,395
12,666
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
KarepkgeKarl
Camazotz
15
7 / 5 / 15
9,985
832
10,559
13,652
4,960
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 2 / 16
11,053
921
10,125
12,792
13,354
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
124
12
Kills
33
33
Deaths
14
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
4
0.33
W
Chaac
 
Chaac
9
3
13
5.17
W
Ganesha
Arschmann
Ganesha
1
2
27
7.25
L
3
8
5
0.69
L
6
6
3
1.25
L
Scylla
Demkidsyum
Scylla
0
7
10
0.71
L
Kuzenbo
DurdyBuble
Kuzenbo
3
6
5
0.92
W
Cerberus
Earlito
Cerberus
6
2
20
8
W
Camazotz
KarepkgeKarl
Camazotz
7
5
15
2.9
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,173
Damage
56,344
64,764
Taken
74,722
43,745
Mitigated
55,097
9,459
Healing
38,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,816
4,474
0
870
10,805
4,049
517
5,392
5,413
126
16,630
W
Chaac
 
Chaac
12,101
1,986
2,656
3,203
11,259
12,584
871
5,335
5,782
601
23,498
W
Ganesha
Arschmann
Ganesha
11,915
1,045
2,041
10,060
23,624
11,533
811
9,002
14,462
25,424
0
L
12,382
2,498
0
733
13,590
5,253
265
3,111
10,479
0
19,722
L
16,827
1,337
408
823
9,521
3,894
40
3,988
5,533
26,524
0
L
Scylla
Demkidsyum
Scylla
8,065
2,442
147
2,939
12,756
3,857
259
5,648
7,108
12,700
0
L
Kuzenbo
DurdyBuble
Kuzenbo
8,083
2,689
1,241
2,298
18,092
26,692
0
5,743
12,349
15,617
0
W
Cerberus
Earlito
Cerberus
11,644
1,094
1,297
4,608
13,395
12,666
907
6,718
6,589
26,782
0
W
Camazotz
KarepkgeKarl
Camazotz
10,559
4,729
1,536
5,051
13,652
4,960
1,683
5,778
7,740
0
16,410
W
10,125
1,622
3,767
4,449
12,792
13,354
956
5,648
7,048
0
20,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
51,360
71
Minions Killed
120
0
Camps Cleared
0
939,865
Distance Traveled
1,161,101
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,612
634
21
2
0
187,967
0
W
Chaac
10,611
884
28
2
0
202,913
1
W
Ganesha
9,528
794
0
0
0
248,466
0
L
Thor
8,480
707
10
1
0
165,033
0
L
Agni
8,697
725
25
2
0
192,094
0
L
Scylla
7,927
661
8
1
0
147,199
3
L
Kuzenbo
8,643
720
7
1
0
247,572
1
W
Cerberus
10,183
849
53
4
0
225,099
0
W
Camazotz
9,985
832
10
1
0
230,184
0
W
Mulan
11,053
921
29
2
0
254,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role