Player Matchup

Arachne
Arachne
KaoTiC Volt
Arachne
Level 125
God Stats
19W - 18L
1,640 SR
Queue Stats
418W - 403L
1,565 Elo+
Solo
Janus
Janus
Paz_De_Cristo-YT
Janus
Level 158
God Stats
2W - 7L
1,287 SR
Queue Stats
111W - 112L
1,513 Elo+
Solo
Nike
Nike
Riptdcord
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Solo plez
Atlas
Level 158
God Stats
0W - 2L
1,661 SR
Queue Stats
36W - 29L
1,789 Elo+
Party 2
Danzaburou
Danzaburou
Woodsman152
Danzaburou
Level 86
God Stats
2W - 1L
1,539 SR
Queue Stats
40W - 28L
1,274 Elo+
Party 2
Team Averages
Level 136
1,525 SR
1,528 Elo+

VS

Team Averages
Level 130
1,543 SR
1,632 Elo+
Morgan Le Fay
Morgan Le Fay
CxllyTempest
Morgan Le Fay
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
930W - 855L
1,601 Elo+
Solo
Nike
Nike
Enterrobang
Nike
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 84L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
Eve0fTheEnd
Sylvanus
Level 148
God Stats
60W - 42L
1,698 SR
Queue Stats
101W - 79L
1,678 Elo+
Party 1
Shiva
Shiva
Evilasasin49
Shiva
Level 122
God Stats
4W - 5L
1,417 SR
Queue Stats
109W - 92L
1,596 Elo+
Solo
Bastet
Bastet
Fearthegrim137
Bastet
Level 147
God Stats
16W - 12L
1,598 SR
Queue Stats
97W - 87L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KaoTiC Volt
Arachne
16
0 / 9 / 2
10,142
423
8,994
24,226
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 8 / 2
11,015
459
11,075
15,541
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
18
2 / 6 / 4
12,029
501
10,895
20,092
17,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
Solo plez
Atlas
16
2 / 7 / 3
11,237
468
10,315
27,237
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Woodsman152
Danzaburou
16
2 / 9 / 1
11,087
462
9,926
23,645
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CxllyTempest
Morgan Le Fay
20
10 / 4 / 12
13,637
568
17,622
15,612
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 22
11,548
481
10,445
20,077
25,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Eve0fTheEnd
Sylvanus
19
6 / 2 / 9
12,734
531
10,423
15,119
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 2 / 8
15,150
631
23,236
24,581
30,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 1 / 14
13,182
549
24,101
17,018
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
9
Kills
39
39
Deaths
9
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CxllyTempest
Morgan Le Fay
10
4
12
4
W
2
0
22
13
W
Sylvanus
Eve0fTheEnd
Sylvanus
6
2
9
5.25
W
11
2
8
7.5
W
10
1
14
17
L
Arachne
KaoTiC Volt
Arachne
0
9
2
0.11
L
3
8
2
0.5
L
Nike
2
6
4
0.67
L
Atlas
Solo plez
Atlas
2
7
3
0.5
L
Danzaburou
Woodsman152
Danzaburou
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,205
Damage
85,827
110,741
Taken
92,407
57,639
Mitigated
80,800
21,099
Healing
32,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CxllyTempest
Morgan Le Fay
17,622
1,796
0
2,607
15,612
8,070
707
5,806
9,624
101,541
0
W
10,445
947
2,081
3,609
20,077
25,233
44
6,007
13,814
0
37,761
W
Sylvanus
Eve0fTheEnd
Sylvanus
10,423
3,148
4,884
7,752
15,119
10,034
2,491
2,430
12,647
83,320
20,132
W
23,236
4,773
1,023
6,806
24,581
30,153
483
5,736
18,657
0
127,655
W
24,101
6,706
0
3,984
17,018
7,310
276
6,632
10,296
0
106,414
L
Arachne
KaoTiC Volt
Arachne
8,994
4,989
0
8,447
24,226
9,343
0
4,391
19,269
0
83,150
L
11,075
298
0
2,888
15,541
3,133
0
5,902
9,593
55,804
0
L
Nike
10,895
1,320
0
1,830
20,092
17,936
101
2,432
17,065
7,309
68,619
L
Atlas
Solo plez
Atlas
10,315
3,378
371
2,762
27,237
21,313
0
6,836
19,627
36,876
940
L
Danzaburou
Woodsman152
Danzaburou
9,926
3,358
0
4,801
23,645
5,914
120
7,687
15,805
0
69,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,510
Gold Earned
66,251
590
Minions Killed
691
0
Camps Cleared
0
2,182,478
Distance Traveled
2,445,977
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,637
568
152
6
0
440,797
6
W
Nike
11,548
481
35
1
0
503,921
1
W
Sylvanus
12,734
531
159
7
0
436,514
6
W
Shiva
15,150
631
221
9
0
499,631
4
W
Bastet
13,182
549
124
5
0
565,114
12
L
Arachne
10,142
423
121
5
0
450,828
2
L
Janus
11,015
459
126
5
0
423,674
10
L
Nike
12,029
501
151
6
0
469,889
2
L
Atlas
11,237
468
58
2
0
441,753
1
L
Danzaburou
11,087
462
134
6
0
396,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role