Player Matchup

Fenrir
Fenrir
Dutyfire
Fenrir
Level 22
God Stats
26W - 11L
1,768 SR
Queue Stats
34W - 18L
1,796 Elo+
Party 3
Bacchus
Bacchus
Jass_1821_
Bacchus
Level 43
God Stats
20W - 22L
1,522 SR
Queue Stats
508W - 565L
1,400 Elo+
Party 1
Pele
Pele
StreckDust
Pele
Level 25
God Stats
8W - 6L
1,491 SR
Queue Stats
97W - 75L
1,753 Elo+
Party 3
Nox
Nox
SuperiorS2099
Nox
Level 62
God Stats
0W - 4L
1,290 SR
Queue Stats
40W - 43L
1,608 Elo+
Party 3
Chaac
Chaac
radgoon
Chaac
Level 26
God Stats
15W - 14L
1,414 SR
Queue Stats
24W - 27L
1,403 Elo+
Party 1
Team Averages
Level 36
1,497 SR
1,592 Elo+

VS

Team Averages
Level 80
1,516 SR
1,402 Elo+
Kali
Kali
Jyuhnn
Kali
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 23L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Oddjadd
Kukulkan
Level 7
God Stats
31W - 35L
1,493 SR
Queue Stats
66W - 81L
1,381 Elo+
Party 2
Poseidon
Poseidon
Philly_Jawns
Poseidon
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 221L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
Level 100
God Stats
20W - 13L
1,586 SR
Queue Stats
137W - 129L
1,436 Elo+
Party 2
Xbalanque
Xbalanque
Robbedthasafe904
Xbalanque
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 77L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dutyfire
Fenrir
18
9 / 7 / 10
13,643
1,364
10,151
22,431
17,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Jass_1821_
Bacchus
18
4 / 6 / 15
12,480
1,248
14,038
21,452
15,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 9 / 8
13,008
1,301
10,634
22,410
8,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 3 / 13
12,067
1,207
10,035
14,100
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
radgoon
Chaac
17
2 / 10 / 13
11,610
1,161
12,896
23,716
14,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

87

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jyuhnn
Kali
19
19 / 8 / 12
16,672
1,667
33,866
21,651
10,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Oddjadd
Kukulkan
17
2 / 4 / 9
10,818
1,082
5,695
6,738
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Philly_Jawns
Poseidon
18
0 / 3 / 17
11,677
1,168
7,388
6,381
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
19
7 / 3 / 20
13,882
1,388
28,960
11,915
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
19
7 / 6 / 16
12,794
1,279
18,979
14,704
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
109
24
Kills
35
35
Deaths
24
59
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dutyfire
Fenrir
9
7
10
2
L
Bacchus
Jass_1821_
Bacchus
4
6
15
1.92
W
Kali
Jyuhnn
Kali
19
8
12
3.13
W
Kukulkan
Oddjadd
Kukulkan
2
4
9
1.63
W
Poseidon
Philly_Jawns
Poseidon
0
3
17
2.83
W
Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
7
3
20
5.67
W
Xbalanque
7
6
16
2.5
L
7
9
8
1.22
L
2
3
13
2.83
L
Chaac
radgoon
Chaac
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,754
Damage
94,888
104,109
Taken
61,389
60,868
Mitigated
20,543
9,705
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dutyfire
Fenrir
10,151
1,750
0
1,348
22,431
17,481
0
1,647
20,674
85
19,742
L
Bacchus
Jass_1821_
Bacchus
14,038
896
31
612
21,452
15,435
0
2,658
18,586
27,417
0
W
Kali
Jyuhnn
Kali
33,866
16,792
0
7,503
21,651
10,541
0
8,658
12,736
0
39,223
W
Kukulkan
Oddjadd
Kukulkan
5,695
122
0
138
6,738
1,308
0
3,119
3,593
19,377
0
W
Poseidon
Philly_Jawns
Poseidon
7,388
788
99
260
6,381
1,527
0
737
5,567
34,105
0
W
Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
28,960
15,341
0
4,321
11,915
3,420
0
5,572
6,207
0
54,075
W
Xbalanque
18,979
13,070
0
2,813
14,704
3,747
0
6,072
8,458
0
33,173
L
10,634
2,407
0
3,038
22,410
8,133
0
3,290
19,004
0
36,227
L
10,035
1,122
108
709
14,100
5,688
0
1,033
13,027
26,261
0
L
Chaac
radgoon
Chaac
12,896
1,694
50
3,809
23,716
14,131
0
3,787
19,735
0
34,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,808
Gold Earned
65,843
184
Minions Killed
205
6
Camps Cleared
6
954,430
Distance Traveled
877,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,643
1,364
18
2
0
216,970
0
L
Bacchus
12,480
1,248
34
3
1
214,763
0
W
Kali
16,672
1,667
10
1
0
170,587
0
W
Kukulkan
10,818
1,082
33
3
0
163,637
1
W
Poseidon
11,677
1,168
66
7
2
178,216
0
W
Ah Muzen Cab
13,882
1,388
66
7
0
194,018
0
W
Xbalanque
12,794
1,279
30
3
4
170,561
0
L
Pele
13,008
1,301
42
4
1
198,709
0
L
Nox
12,067
1,207
36
4
0
133,424
0
L
Chaac
11,610
1,161
54
5
4
190,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role