Player Matchup

Apollo
Apollo
Gold I
CrippleAbuser
Apollo
Gold I
Level 160
God Stats
6W - 1L
1,332 SR
Queue Stats
251W - 216L
1,827 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
I Geller I
Gilgamesh
Gold II
Level 146
God Stats
25W - 15L
1,658 SR
Queue Stats
110W - 97L
1,780 MMR
Party 1
Athena
Athena
Platinum V
Rake_67
Athena
Platinum V
Level 129
God Stats
1W - 3L
1,287 SR
Queue Stats
395W - 386L
1,761 MMR
Solo
Poseidon
Poseidon
Gold III
Shad0wk1ng480
Poseidon
Gold III
Level 159
God Stats
1W - 0L
1,826 SR
Queue Stats
68W - 56L
1,731 MMR
Solo
Nike
Nike
Platinum IV
TOXIC-FO-LIFE
Nike
Platinum IV
Level 88
God Stats
4W - 6L
1,391 SR
Queue Stats
165W - 164L
1,762 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,499 SR
1,772 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,748 SR
1,773 MMR
Chang'e
Chang'e
Platinum IV
Arch-Bishop_11
Chang'e
Platinum IV
Level 140
God Stats
52W - 55L
1,663 SR
Queue Stats
227W - 225L
1,727 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Kifferr
Morgan Le Fay
Platinum V
Level 105
God Stats
1W - 1L
1,799 SR
Queue Stats
32W - 26L
1,823 MMR
Party 2
Terra
Terra
Gold I
OMEGAJUNKVS
Terra
Gold I
Level 143
God Stats
14W - 6L
1,640 SR
Queue Stats
193W - 186L
1,787 MMR
Party 3
Mercury
Mercury
Platinum IV
jucs02
Mercury
Platinum IV
Level 129
God Stats
2W - 2L
1,764 SR
Queue Stats
193W - 186L
1,787 MMR
Party 3
Sol
Sol
Gold I
xStud McMuffin
Sol
Gold I
Level 127
God Stats
14W - 4L
1,876 SR
Queue Stats
118W - 110L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
16,689
618
31,396
23,373
9,123
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
I Geller I
Gilgamesh
20
13 / 4 / 9
16,565
614
20,831
23,320
12,632
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Rake_67
Athena
17
0 / 5 / 15
12,695
470
6,797
28,791
36,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Shad0wk1ng480
Poseidon
20
9 / 10 / 8
15,457
572
26,361
25,346
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 3 / 11
15,379
570
15,055
33,326
34,954
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GebMulanLoki

VS

Bans
BastetCliodhnaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 4
14,114
523
18,915
24,674
22,884
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Kifferr
Morgan Le Fay
19
6 / 8 / 6
12,840
476
23,263
22,979
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 11
13,054
483
12,842
29,930
44,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
jucs02
Mercury
20
8 / 8 / 11
15,753
583
20,310
28,220
12,537
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 7 / 2
12,571
466
13,577
22,831
6,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
36
Kills
25
26
Deaths
36
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
9
4
6
3
W
Gilgamesh
I Geller I
Gilgamesh
13
4
9
4.38
L
Morgan Le Fay
Kifferr
Morgan Le Fay
6
8
6
1.13
L
4
5
11
1.9
W
Athena
Rake_67
Athena
0
5
15
1.5
W
Poseidon
Shad0wk1ng480
Poseidon
9
10
8
1.3
W
5
3
11
3.5
L
Mercury
jucs02
Mercury
8
8
11
1.69
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,440
Damage
88,907
134,156
Taken
128,634
103,058
Mitigated
95,440
32,153
Healing
32,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,915
493
1,925
8,211
24,674
22,884
0
3,914
20,760
87,006
0
W
31,396
17,267
0
10,244
23,373
9,123
4,791
13,975
9,234
0
172,238
W
Gilgamesh
I Geller I
Gilgamesh
20,831
6,802
0
1,985
23,320
12,632
2,246
12,993
10,327
0
114,948
L
Morgan Le Fay
Kifferr
Morgan Le Fay
23,263
1,179
221
2,679
22,979
9,314
405
9,500
13,479
97,948
0
L
12,842
1,074
1,617
3,345
29,930
44,337
0
10,508
19,422
35,590
0
W
Athena
Rake_67
Athena
6,797
1,550
652
6,155
28,791
36,253
1,091
15,701
12,834
22,942
0
W
Poseidon
Shad0wk1ng480
Poseidon
26,361
6,188
0
7,183
25,346
10,096
3,075
15,521
9,700
124,977
7,556
W
15,055
1,961
0
5,934
33,326
34,954
1,539
14,018
19,265
6,641
102,196
L
Mercury
jucs02
Mercury
20,310
11,033
0
7,271
28,220
12,537
1,119
6,453
21,767
0
142,064
L
13,577
3,932
0
7,591
22,831
6,368
881
2,736
20,095
115,105
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,785
Gold Earned
68,332
756
Minions Killed
718
0
Camps Cleared
0
2,573,553
Distance Traveled
2,563,242
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,114
523
161
6
0
490,592
2
W
Apollo
16,689
618
212
8
0
481,232
2
W
Gilgamesh
16,565
614
147
5
0
583,607
1
L
Morgan Le Fay
12,840
476
149
6
0
469,506
8
L
Terra
13,054
483
37
1
0
532,935
9
W
Athena
12,695
470
26
1
0
526,942
5
W
Poseidon
15,457
572
184
7
0
472,652
4
W
Nike
15,379
570
187
7
0
509,120
7
L
Mercury
15,753
583
197
7
0
615,182
0
L
Sol
12,571
466
174
6
0
455,027
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role