Player Matchup

Geb
Geb
Patriot87
Geb
Level 145
God Stats
3W - 3L
1,589 SR
Queue Stats
187W - 198L
1,504 Elo+
Party 1
Cupid
Cupid
ProCapybara
Cupid
Level 148
God Stats
7W - 6L
1,629 SR
Queue Stats
84W - 70L
1,506 Elo+
Party 1
Bastet
Bastet
XBloodReinaX624
Bastet
Level 127
God Stats
1W - 1L
1,602 SR
Queue Stats
75W - 66L
1,498 Elo+
Party 1
Poseidon
Poseidon
tictac9753
Poseidon
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 101L
1,489 Elo+
Party 1
Bellona
Bellona
twitchBubbzyy32
Bellona
Level 27
God Stats
4W - 1L
1,845 SR
Queue Stats
54W - 31L
1,548 Elo+
Party 1
Team Averages
Level 114
1,633 SR
1,509 Elo+

VS

Team Averages
Level 54
1,426 SR
1,511 Elo+
Bakasura
Bakasura
Afrogoblin88
Bakasura
Level 44
God Stats
18W - 17L
1,342 SR
Queue Stats
388W - 381L
1,459 Elo+
Party 3
Rama
Rama
DectorCore
Rama
Level 42
God Stats
7W - 8L
1,573 SR
Queue Stats
76W - 103L
1,479 Elo+
Party 2
Atlas
Atlas
Jostillo
Atlas
Level 36
God Stats
1W - 1L
1,297 SR
Queue Stats
211W - 208L
1,558 Elo+
Party 2
Sol
Sol
Synomis
Sol
Level 24
God Stats
13W - 12L
1,596 SR
Queue Stats
49W - 47L
1,462 Elo+
Party 3
Fenrir
Fenrir
vjjack2
Fenrir
Level 126
God Stats
1W - 3L
1,322 SR
Queue Stats
28W - 32L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,407
493
2,670
11,394
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 3
7,040
542
2,970
5,827
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 5 / 0
6,096
469
5,455
10,194
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
tictac9753
Poseidon
11
1 / 3 / 2
6,762
520
4,087
4,533
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
7,208
554
7,763
9,878
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Afrogoblin88
Bakasura
15
10 / 0 / 5
8,609
662
10,931
11,661
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 5
7,896
607
3,452
4,303
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Jostillo
Atlas
12
1 / 1 / 5
7,195
553
5,300
7,253
6,475
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
2 / 2 / 11
7,508
578
6,446
6,654
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
vjjack2
Fenrir
11
1 / 4 / 13
6,907
531
4,988
11,446
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
18
18
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Afrogoblin88
Bakasura
10
0
5
12.5
W
4
1
5
6.5
W
Atlas
Jostillo
Atlas
1
1
5
3.5
L
2
4
3
0.88
L
1
3
3
0.83
W
Sol
2
2
11
3.75
L
2
5
0
0.4
L
Poseidon
tictac9753
Poseidon
1
3
2
0.67
L
2
3
0
0.67
W
Fenrir
vjjack2
Fenrir
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,945
Damage
31,117
41,826
Taken
41,317
23,446
Mitigated
21,020
10,322
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Afrogoblin88
Bakasura
10,931
7,551
0
3,925
11,661
4,531
124
1,808
9,853
0
43,280
W
3,452
2,645
12
2,173
4,303
1,190
3,081
492
3,811
0
53,046
W
Atlas
Jostillo
Atlas
5,300
1,458
0
2,745
7,253
6,475
212
678
6,575
37,299
0
L
2,670
425
219
1,743
11,394
8,986
0
3,211
7,683
12,905
0
L
2,970
1,744
105
1,225
5,827
1,521
0
1,092
4,735
0
43,049
W
Sol
6,446
2,865
0
3,129
6,654
1,690
2,471
1,340
5,314
47,510
0
L
5,455
1,646
0
3,157
10,194
3,290
0
1,699
7,835
0
30,364
L
Poseidon
tictac9753
Poseidon
4,087
606
0
280
4,533
1,434
0
933
3,200
46,950
0
L
7,763
2,558
0
3,593
9,878
8,215
0
4,811
4,701
0
48,258
W
Fenrir
vjjack2
Fenrir
4,988
731
433
2,928
11,446
7,134
69
2,439
9,007
0
13,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
38,115
357
Minions Killed
375
0
Camps Cleared
0
1,251,805
Distance Traveled
1,305,097
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,609
662
94
7
0
314,544
4
W
Rama
7,896
607
106
8
0
223,629
1
W
Atlas
7,195
553
80
6
0
253,810
2
L
Geb
6,407
493
14
1
0
251,675
4
L
Cupid
7,040
542
88
7
0
211,569
2
W
Sol
7,508
578
82
6
0
244,696
4
L
Bastet
6,096
469
59
5
0
289,743
8
L
Poseidon
6,762
520
90
7
0
253,636
4
L
Bellona
7,208
554
106
8
0
245,182
5
W
Fenrir
6,907
531
13
1
0
268,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role