Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver V
OutwardHail10
Hera
Silver V
Level 119
God Stats
3W - 8L
1,621 SR
Queue Stats
13W - 26L
1,299 MMR
Party 1
Yemoja
Yemoja
Bronze II
edwinrstu
Yemoja
Bronze II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 333L
983 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,540 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,339 SR
1,168 MMR
Jing Wei
Jing Wei
Silver III
XxTHE-LORDWxX
Jing Wei
Silver III
Level 88
God Stats
2W - 2L
1,339 SR
Queue Stats
153W - 142L
1,057 MMR
Solo
Mulan
Mulan
Gold II
YankeeNY20
Mulan
Gold II
Level 157
God Stats
14W - 15L
1,472 SR
Queue Stats
422W - 401L
1,318 MMR
Solo
Nox
Nox
Silver IV
vGod Axel
Nox
Silver IV
Level 95
God Stats
1W - 2L
1,207 SR
Queue Stats
16W - 31L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 1 / 0
10,561
621
9,464
9,124
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 1
10,382
611
6,345
12,944
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
edwinrstu
Yemoja
16
0 / 1 / 4
10,984
646
3,691
13,012
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
HadesGilgameshAresAtlasKumbhakarna

VS

Bans
BastetChaacAchillesBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
XxTHE-LORDWxX
Jing Wei
18
4 / 0 / 5
11,959
703
10,959
7,235
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
16
3 / 3 / 6
11,233
661
10,800
19,775
23,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 1 / 7
11,310
665
9,818
6,757
2,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
9
9
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
0
3
L
1
7
1
0.21
W
Jing Wei
XxTHE-LORDWxX
Jing Wei
4
0
5
6.5
W
Mulan
3
3
6
2
L
Yemoja
edwinrstu
Yemoja
0
1
4
2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
31,577
35,080
Taken
33,767
24,651
Mitigated
28,991
6,062
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,464
3,739
0
92
9,124
4,007
0
1,970
7,154
0
31,974
L
6,345
1,245
205
195
12,944
3,900
0
3,644
9,300
45,843
0
W
Jing Wei
XxTHE-LORDWxX
Jing Wei
10,959
7,839
0
3,368
7,235
2,813
2,363
2,697
4,538
0
65,152
W
Mulan
10,800
677
0
5,428
19,775
23,415
223
5,375
14,400
0
39,703
L
Yemoja
edwinrstu
Yemoja
3,691
1,033
3,003
2,567
13,012
16,744
0
4,415
8,597
14,227
0
W
9,818
429
487
2,233
6,757
2,763
386
3,045
3,712
50,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
34,502
167
Minions Killed
222
5
Camps Cleared
10
936,385
Distance Traveled
991,485
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,561
621
36
2
4
336,079
8
L
Hera
10,382
611
105
6
0
295,200
4
W
Jing Wei
11,959
703
97
6
6
351,867
5
W
Mulan
11,233
661
53
3
2
313,435
5
L
Yemoja
10,984
646
26
2
1
305,106
5
W
Nox
11,310
665
72
4
2
326,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role