Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GrantJ
Zhong Kui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 97L
1,081 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheJosh0
Tsukuyomi
Level 35
God Stats
31W - 26L
1,448 SR
Queue Stats
112W - 147L
1,217 Elo+
Party 2
Izanami
Izanami
a John Wayne
Izanami
Level 67
God Stats
3W - 6L
1,552 SR
Queue Stats
143W - 164L
1,329 Elo+
Party 2
Guan Yu
Guan Yu
jka1614
Guan Yu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 36L
1,230 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,271 Elo+

VS

Team Averages
Level 59
1,427 SR
1,358 Elo+
The Morrigan
The Morrigan
FOXY19YT
The Morrigan
Level 69
God Stats
1W - 1L
1,134 SR
Queue Stats
32W - 23L
1,531 Elo+
Solo
Cliodhna
Cliodhna
JeeAyy
Cliodhna
Level 36
God Stats
2W - 3L
1,672 SR
Queue Stats
86W - 116L
1,423 Elo+
Party 1
He Bo
He Bo
Mist777
He Bo
Level 102
God Stats
3W - 2L
1,285 SR
Queue Stats
202W - 195L
1,488 Elo+
Party 1
Pele
Pele
WhiteGuyAj
Pele
Level 37
God Stats
2W - 3L
1,543 SR
Queue Stats
67W - 81L
1,376 Elo+
Solo
Medusa
Medusa
carlinhavvv
Medusa
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 34L
971 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 10 / 6
10,432
549
13,974
13,637
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
GrantJ
Zhong Kui
14
2 / 5 / 8
8,790
463
9,146
15,018
9,191
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheJosh0
Tsukuyomi
15
7 / 9 / 5
10,390
547
12,133
18,646
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
a John Wayne
Izanami
15
7 / 7 / 3
9,954
524
11,408
15,816
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
jka1614
Guan Yu
13
5 / 5 / 3
9,703
511
7,451
11,392
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FOXY19YT
The Morrigan
19
9 / 4 / 9
11,875
625
11,159
14,895
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
JeeAyy
Cliodhna
17
7 / 5 / 9
10,958
577
9,615
16,830
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Mist777
He Bo
16
7 / 7 / 11
11,178
588
16,445
17,170
4,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 5
12,784
673
15,346
16,887
15,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
16
2 / 6 / 1
9,940
523
4,938
13,381
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
26
Kills
35
36
Deaths
26
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
10
6
0.8
W
The Morrigan
FOXY19YT
The Morrigan
9
4
9
3.38
L
Zhong Kui
GrantJ
Zhong Kui
2
5
8
1.2
W
Cliodhna
JeeAyy
Cliodhna
7
5
9
2.3
W
He Bo
Mist777
He Bo
7
7
11
1.79
L
Tsukuyomi
TheJosh0
Tsukuyomi
7
9
5
1.06
W
10
4
5
3.13
L
Izanami
a John Wayne
Izanami
7
7
3
1.21
W
Medusa
2
6
1
0.42
L
Guan Yu
jka1614
Guan Yu
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,112
Damage
57,503
74,509
Taken
79,163
33,594
Mitigated
33,786
17,272
Healing
23,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,974
2,916
0
712
13,637
4,360
2,581
7,472
6,151
56,917
0
W
The Morrigan
FOXY19YT
The Morrigan
11,159
1,379
100
3,529
14,895
5,287
2,324
6,290
8,164
72,608
5,448
L
Zhong Kui
GrantJ
Zhong Kui
9,146
1,022
0
4,881
15,018
9,191
676
6,874
8,136
42,896
0
W
Cliodhna
JeeAyy
Cliodhna
9,615
1,325
0
6,635
16,830
4,246
0
4,779
11,691
0
55,740
W
He Bo
Mist777
He Bo
16,445
452
202
5,250
17,170
4,663
0
5,780
11,122
51,408
0
L
Tsukuyomi
TheJosh0
Tsukuyomi
12,133
3,188
0
4,457
18,646
7,221
958
5,844
12,797
0
51,239
W
15,346
4,505
0
4,437
16,887
15,245
3,036
2,737
13,680
0
91,682
L
Izanami
a John Wayne
Izanami
11,408
6,636
0
3,919
15,816
5,554
2,112
5,581
10,235
0
57,829
W
Medusa
4,938
1,320
0
3,124
13,381
4,345
1,389
2,295
10,975
0
67,106
L
Guan Yu
jka1614
Guan Yu
7,451
1,205
669
2,634
11,392
7,268
961
1,007
10,379
26
42,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
56,735
439
Minions Killed
552
0
Camps Cleared
0
1,570,969
Distance Traveled
1,774,237
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,432
549
92
5
0
307,792
4
W
The Morrigan
11,875
625
127
7
0
352,716
1
L
Zhong Kui
8,790
463
63
3
0
345,454
3
W
Cliodhna
10,958
577
94
5
0
406,915
2
W
He Bo
11,178
588
67
4
0
337,903
0
L
Tsukuyomi
10,390
547
79
4
0
360,143
3
W
Pele
12,784
673
150
8
0
362,210
3
L
Izanami
9,954
524
113
6
0
311,317
1
W
Medusa
9,940
523
114
6
0
314,493
0
L
Guan Yu
9,703
511
92
5
0
246,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role