Player Matchup

Neith
Neith
Silver I
Dodo-Daniel94
Neith
Silver I
Level 143
God Stats
29W - 31L
1,657 SR
Queue Stats
114W - 107L
1,509 MMR
Solo
Geb
Geb
Platinum III
ElMonjeSaolin
Geb
Platinum III
Level 126
God Stats
2W - 1L
1,341 SR
Queue Stats
52W - 42L
1,876 MMR
Party 2
Merlin
Merlin
Platinum I
Escanor-Chan
Merlin
Platinum I
Level 160
God Stats
3W - 2L
1,729 SR
Queue Stats
75W - 57L
2,088 MMR
Party 2
Arachne
Arachne
Diamond II
Lay7
Arachne
Diamond II
Level 126
God Stats
92W - 59L
1,750 SR
Queue Stats
925W - 933L
2,259 MMR
Solo
Thanatos
Thanatos
Bronze III
Panjonka
Thanatos
Bronze III
Level 107
God Stats
10W - 0L
1,500 SR
Queue Stats
167W - 105L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,595 SR
1,846 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,741 SR
1,802 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
 
Kumbhakarna
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
GetMyCamp
Scylla
Platinum II
Level 118
God Stats
3W - 9L
2,010 SR
Queue Stats
439W - 438L
1,966 MMR
Party 1
Fenrir
Fenrir
Diamond V
THEGILLYBOY
Fenrir
Diamond V
Level 149
God Stats
15W - 15L
1,718 SR
Queue Stats
162W - 145L
2,117 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
fasinehdadolphin
Cabrakan
Platinum I
Level 155
God Stats
61W - 44L
1,761 SR
Queue Stats
840W - 839L
1,981 MMR
Solo
Medusa
Medusa
Gold III
iTp_Snafous
Medusa
Gold III
Level 146
God Stats
7W - 9L
1,714 SR
Queue Stats
178W - 176L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,109
611
5,348
4,858
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 7
5,428
543
1,999
6,443
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
2 / 1 / 2
6,269
627
2,875
3,035
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Lay7
Arachne
11
5 / 0 / 5
6,660
666
6,142
8,445
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Panjonka
Thanatos
10
2 / 1 / 4
6,293
629
7,595
5,526
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AgniThothBastet

VS

Bans
SkadiCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 1 / 0
4,736
474
1,900
7,246
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
GetMyCamp
Scylla
10
0 / 2 / 0
5,380
538
890
3,762
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 3 / 0
5,432
543
3,837
8,820
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,294
429
2,960
7,935
7,159
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
10
0 / 2 / 0
5,203
520
3,083
5,366
1,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
2
2
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
2
0
1
2.5
W
0
0
7
3.5
W
Merlin
2
1
2
3
L
Scylla
GetMyCamp
Scylla
0
2
0
0
W
Arachne
Lay7
Arachne
5
0
5
7.5
W
Thanatos
Panjonka
Thanatos
2
1
4
4
L
Fenrir
2
3
0
0.67
L
0
3
1
0.17
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
12,670
28,307
Taken
33,129
11,835
Mitigated
15,486
16,464
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,900
279
165
2,337
7,246
3,024
0
1,195
6,051
6,440
0
W
5,348
2,189
0
2,961
4,858
1,407
0
652
4,206
0
40,885
W
1,999
221
295
2,123
6,443
2,933
0
935
5,508
8,453
0
W
Merlin
2,875
137
0
766
3,035
748
176
770
2,265
33,934
0
L
Scylla
GetMyCamp
Scylla
890
358
0
750
3,762
1,202
0
1,777
1,985
29,061
0
W
Arachne
Lay7
Arachne
6,142
3,787
0
3,920
8,445
4,075
0
1,554
6,891
0
40,665
W
Thanatos
Panjonka
Thanatos
7,595
2,982
0
6,399
5,526
2,672
0
1,839
3,687
0
37,005
L
Fenrir
3,837
1,489
0
835
8,820
2,764
0
481
8,339
0
26,564
L
2,960
516
0
2,483
7,935
7,159
0
978
6,957
12,143
0
L
Medusa
3,083
1,288
0
1,859
5,366
1,337
0
443
4,923
0
34,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
25,045
299
Minions Killed
225
0
Camps Cleared
0
1,016,862
Distance Traveled
1,015,122
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,736
474
10
1
0
209,963
3
W
Neith
6,109
611
77
8
0
173,303
4
W
Geb
5,428
543
13
1
0
213,849
2
W
Merlin
6,269
627
77
8
0
200,687
1
L
Scylla
5,380
538
71
7
0
193,030
4
W
Arachne
6,660
666
74
7
0
229,526
1
W
Thanatos
6,293
629
58
6
0
199,497
4
L
Fenrir
5,432
543
60
6
0
232,098
2
L
Cabrakan
4,294
429
24
2
0
192,143
4
L
Medusa
5,203
520
60
6
0
187,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role