Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Fluid_Ron
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,161 Elo+
Party 2
Odin
Odin
Listolito_
Odin
Level 157
God Stats
5W - 1L
1,557 SR
Queue Stats
9W - 5L
1,525 Elo+
Party 2
Team Averages
Level 110
1,519 SR
1,395 Elo+

VS

Team Averages
Level 116
1,589 SR
1,565 Elo+
Aphrodite
Aphrodite
TyCantDie
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 119L
1,584 Elo+
Party 1
Shiva
Shiva
WRAITH-_-7
Shiva
Level 106
God Stats
1W - 2L
1,750 SR
Queue Stats
122W - 95L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
xxBloodywolf23xx
Baron Samedi
Level 122
God Stats
13W - 14L
1,517 SR
Queue Stats
284W - 362L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 4 / 9
13,000
765
14,995
26,482
40,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Fluid_Ron
Amaterasu
16
2 / 0 / 13
11,145
656
10,055
16,167
13,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
8 / 4 / 9
12,359
727
13,184
25,559
21,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TyCantDie
Aphrodite
15
2 / 3 / 6
11,146
656
10,806
10,684
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
14
6 / 7 / 2
11,022
648
22,941
16,918
8,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xxBloodywolf23xx
Baron Samedi
15
0 / 8 / 8
10,011
589
13,549
16,285
7,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
8
8
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
4
9
3.13
W
Amaterasu
Fluid_Ron
Amaterasu
2
0
13
8.5
W
8
4
9
3.13
L
Aphrodite
TyCantDie
Aphrodite
2
3
6
1.67
L
Shiva
6
7
2
1
L
Baron Samedi
xxBloodywolf23xx
Baron Samedi
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
47,296
68,208
Taken
43,887
75,742
Mitigated
22,529
19,585
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,995
2,138
786
5,798
26,482
40,416
229
9,338
17,144
29,426
0
W
Amaterasu
Fluid_Ron
Amaterasu
10,055
4,284
0
3,559
16,167
13,652
442
8,072
8,095
0
28,719
W
13,184
2,077
0
9,442
25,559
21,674
680
7,588
17,971
7,015
43,521
L
Aphrodite
TyCantDie
Aphrodite
10,806
1,415
3,455
3,693
10,684
6,682
19
4,359
6,325
31,182
0
L
Shiva
22,941
6,677
1,263
1,425
16,918
8,445
0
6,302
10,616
0
38,837
L
Baron Samedi
xxBloodywolf23xx
Baron Samedi
13,549
1,981
877
2,259
16,285
7,402
87
6,531
9,754
42,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
32,179
134
Minions Killed
138
8
Camps Cleared
6
1,012,271
Distance Traveled
821,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,000
765
36
2
1
318,777
0
W
Amaterasu
11,145
656
35
2
1
364,406
0
W
Odin
12,359
727
63
4
6
329,088
2
L
Aphrodite
11,146
656
47
3
4
278,330
2
L
Shiva
11,022
648
41
2
2
275,959
1
L
Baron Samedi
10,011
589
50
3
0
267,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role