Player Matchup

Heimdallr
Heimdallr
BigTuna69__
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
GBronia88
Sylvanus
Level 18
God Stats
2W - 0L
1,565 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Horus
Horus
LittleMann29
Horus
Level 48
God Stats
41W - 19L
1,842 SR
Queue Stats
230W - 194L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
PromiseNoSmurf6
Ao Kuang
Level 74
God Stats
5W - 5L
1,377 SR
Queue Stats
258W - 226L
1,490 Elo+
Party 2
Apollo
Apollo
l100-31l
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,538 Elo+

VS

Team Averages
Level 99
1,438 SR
1,484 Elo+
Neith
Neith
Dinomilkk
Neith
Level 30
God Stats
10W - 14L
1,482 SR
Queue Stats
381W - 382L
1,473 Elo+
Party 3
Shiva
Shiva
King0125
Shiva
Level 109
God Stats
3W - 8L
1,084 SR
Queue Stats
302W - 317L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
PFC_ligma
Ne Zha
Level 123
God Stats
27W - 32L
1,516 SR
Queue Stats
280W - 293L
1,452 Elo+
Solo
Terra
Terra
Weterpup
Terra
Level 109
God Stats
4W - 5L
1,549 SR
Queue Stats
182W - 184L
1,548 Elo+
Party 3
Ra
Ra
drum4money
Ra
Level 125
God Stats
11W - 11L
1,561 SR
Queue Stats
201W - 214L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigTuna69__
Heimdallr
19
1 / 0 / 13
12,082
549
5,869
13,228
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
GBronia88
Sylvanus
16
2 / 5 / 16
10,846
493
14,637
22,073
18,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 20
11,737
534
7,216
28,309
36,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
20
17 / 3 / 8
13,735
624
23,876
21,067
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
l100-31l
Apollo
20
12 / 1 / 10
13,675
622
28,975
26,357
12,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dinomilkk
Neith
16
2 / 6 / 0
9,597
436
9,932
12,527
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
King0125
Shiva
17
2 / 6 / 4
10,802
491
22,683
21,257
15,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
PFC_ligma
Ne Zha
16
0 / 9 / 6
9,706
441
9,090
19,921
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Weterpup
Terra
15
3 / 5 / 1
10,173
462
13,688
29,357
31,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 9 / 2
9,644
438
16,415
13,548
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
35
Kills
10
10
Deaths
35
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigTuna69__
Heimdallr
1
0
13
7.5
L
Neith
Dinomilkk
Neith
2
6
0
0.33
W
Sylvanus
GBronia88
Sylvanus
2
5
16
2
L
Shiva
King0125
Shiva
2
6
4
0.67
W
3
1
20
13
L
Ne Zha
PFC_ligma
Ne Zha
0
9
6
0.33
W
Ao Kuang
17
3
8
7
L
Terra
Weterpup
Terra
3
5
1
0.7
L
3
9
2
0.44
W
Apollo
l100-31l
Apollo
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,573
Damage
71,808
111,034
Taken
96,610
83,892
Mitigated
65,420
64,099
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigTuna69__
Heimdallr
5,869
3,411
0
6,439
13,228
5,513
672
3,565
9,059
0
96,746
L
Neith
Dinomilkk
Neith
9,932
4,441
0
1,947
12,527
5,081
212
5,147
7,380
0
57,334
W
Sylvanus
GBronia88
Sylvanus
14,637
2,875
5,974
8,227
22,073
18,837
1,648
8,170
12,968
42,198
6,987
L
Shiva
King0125
Shiva
22,683
2,991
243
1,596
21,257
15,431
0
7,064
14,193
0
77,389
W
7,216
3,523
7,743
19,713
28,309
36,628
1,167
9,698
18,250
0
25,213
L
Ne Zha
PFC_ligma
Ne Zha
9,090
2,779
57
1,924
19,921
8,572
528
6,727
13,194
0
72,462
W
Ao Kuang
23,876
8,962
0
8,959
21,067
10,387
4,060
3,712
17,355
89,571
11,728
L
Terra
Weterpup
Terra
13,688
2,147
2,674
5,206
29,357
31,016
0
10,724
18,633
36,206
0
L
16,415
422
2,381
2,109
13,548
5,320
210
6,308
7,240
75,609
0
W
Apollo
l100-31l
Apollo
28,975
14,800
0
7,044
26,357
12,527
1,689
7,113
18,642
0
122,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,075
Gold Earned
49,922
524
Minions Killed
507
0
Camps Cleared
0
2,111,401
Distance Traveled
1,930,457
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,082
549
161
7
0
413,838
4
L
Neith
9,597
436
84
4
0
351,577
0
W
Sylvanus
10,846
493
76
3
0
339,917
4
L
Shiva
10,802
491
134
6
0
387,487
4
W
Horus
11,737
534
26
1
0
445,292
0
L
Ne Zha
9,706
441
111
5
0
368,385
3
W
Ao Kuang
13,735
624
106
5
0
431,286
2
L
Terra
10,173
462
52
2
0
452,866
10
L
Ra
9,644
438
126
6
0
370,142
6
W
Apollo
13,675
622
155
7
0
481,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role