Player Matchup

Shiva
Shiva
Dragonzei
Shiva
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
298W - 231L
1,765 Elo+
Party 2
Atlas
Atlas
PavelZic
Atlas
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Poseidon
Poseidon
SirMalcev
Poseidon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 3
Ra
Ra
memzmagerz
Ra
Level 36
God Stats
4W - 0L
1,671 SR
Queue Stats
50W - 11L
1,783 Elo+
Party 2
Izanami
Izanami
uniMunik
Izanami
Level 109
God Stats
8W - 2L
1,500 SR
Queue Stats
167W - 166L
1,478 Elo+
Solo
Team Averages
Level 84
1,534 SR
1,585 Elo+

VS

Team Averages
Level 73
1,469 SR
1,459 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EsdeathsPet
Ymir
Level 17
God Stats
2W - 3L
1,414 SR
Queue Stats
26W - 29L
1,436 Elo+
Party 1
Ullr
Ullr
ZlovemyScope
Ullr
Level 72
God Stats
5W - 3L
1,446 SR
Queue Stats
29W - 31L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
moplayerone88
Sun Wukong
Level 87
God Stats
16W - 29L
1,483 SR
Queue Stats
334W - 352L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dragonzei
Shiva
17
10 / 4 / 3
11,065
615
24,413
18,447
11,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
PavelZic
Atlas
13
0 / 3 / 4
8,165
454
7,521
15,171
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
SirMalcev
Poseidon
14
2 / 5 / 5
9,194
511
7,499
10,042
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 2
9,765
543
8,385
14,381
16,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
uniMunik
Izanami
16
3 / 6 / 0
9,432
524
11,316
14,524
3,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 3 / 4
10,131
563
10,981
9,523
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
15
4 / 5 / 4
9,929
552
10,887
16,396
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 7
10,207
567
8,855
23,880
17,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 5 / 8
10,553
586
12,832
19,156
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
moplayerone88
Sun Wukong
16
2 / 1 / 4
9,465
526
9,141
15,149
11,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
15
Kills
21
21
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
4
1.67
L
Danzaburou
 
Danzaburou
4
5
4
1.2
W
Shiva
Dragonzei
Shiva
10
4
3
2.88
L
5
1
7
8.5
W
Atlas
PavelZic
Atlas
0
3
4
0.67
W
Poseidon
SirMalcev
Poseidon
2
5
5
0.9
L
7
5
8
2.2
W
0
3
2
0.33
L
Sun Wukong
moplayerone88
Sun Wukong
2
1
4
4
W
Izanami
uniMunik
Izanami
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,134
Damage
52,696
72,565
Taken
84,104
46,005
Mitigated
44,701
16,161
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,981
1,195
279
1,622
9,523
3,085
0
2,268
7,255
76,887
0
L
Danzaburou
 
Danzaburou
10,887
4,257
0
4,963
16,396
4,963
1,411
1,179
15,217
0
68,389
W
Shiva
Dragonzei
Shiva
24,413
6,726
358
870
18,447
11,035
0
5,097
13,246
0
87,592
L
8,855
1,981
3,279
5,729
23,880
17,925
168
8,940
14,940
31,516
0
W
Atlas
PavelZic
Atlas
7,521
2,825
0
779
15,171
11,837
0
7,068
7,969
29,641
0
W
Poseidon
SirMalcev
Poseidon
7,499
909
0
1,853
10,042
3,006
0
4,214
5,674
49,731
0
L
12,832
5,347
0
5,051
19,156
6,881
457
4,960
14,196
0
73,318
W
8,385
1,172
1,261
7,350
14,381
16,141
421
4,367
9,968
72,926
0
L
Sun Wukong
moplayerone88
Sun Wukong
9,141
1,151
0
4,255
15,149
11,847
0
6,189
8,960
10,698
54,299
W
Izanami
uniMunik
Izanami
11,316
7,054
0
3,690
14,524
3,986
644
1,053
13,471
0
73,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,621
Gold Earned
50,285
534
Minions Killed
538
0
Camps Cleared
0
1,750,245
Distance Traveled
1,772,862
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,131
563
137
8
0
329,940
3
L
Danzaburou
9,929
552
126
7
0
311,246
7
W
Shiva
11,065
615
115
6
0
387,378
5
L
Ymir
10,207
567
39
2
0
356,549
7
W
Atlas
8,165
454
32
2
0
363,773
5
W
Poseidon
9,194
511
98
5
0
364,210
4
L
Ullr
10,553
586
113
6
0
385,244
4
W
Ra
9,765
543
149
8
0
334,504
6
L
Sun Wukong
9,465
526
123
7
0
389,883
2
W
Izanami
9,432
524
140
8
0
300,380
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role