Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BETOxyz9
Poseidon
Level 58
God Stats
9W - 9L
1,450 SR
Queue Stats
94W - 102L
1,408 Elo+
Solo
Chiron
Chiron
BeachGuyNice
Chiron
Level 123
God Stats
5W - 0L
1,888 SR
Queue Stats
29W - 41L
1,373 Elo+
Party 1
Loki
Loki
Dragonsstory395
Loki
Level 5
God Stats
3W - 1L
1,822 SR
Queue Stats
3W - 1L
1,288 Elo+
Party 3
Arachne
Arachne
kfunk04
Arachne
Level 67
God Stats
10W - 1L
1,623 SR
Queue Stats
17W - 8L
1,658 Elo+
Party 3
Team Averages
Level 72
1,657 SR
1,445 Elo+

VS

Team Averages
Level 91
1,455 SR
1,434 Elo+
Fafnir
Fafnir
KnivesPeans
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,488 Elo+
Party 2
Chaac
Chaac
Sevi3
Chaac
Level 44
God Stats
0W - 2L
1,334 SR
Queue Stats
14W - 22L
1,412 Elo+
Party 2
Neith
Neith
UILVNI808
Neith
Level 47
God Stats
39W - 28L
1,441 SR
Queue Stats
65W - 79L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
ronald123711
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,412 Elo+
Party 2
Arachne
Arachne
ronald732
Arachne
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 4 / 12
11,115
529
12,305
19,387
13,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
BETOxyz9
Poseidon
16
5 / 6 / 13
10,764
513
13,903
11,396
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
2 / 1 / 8
11,743
559
8,212
11,648
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 2 / 13
11,966
570
16,851
17,453
11,333
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
kfunk04
Arachne
17
12 / 0 / 12
12,149
579
17,014
16,952
12,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 4 / 4
9,179
437
6,549
18,193
27,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Sevi3
Chaac
15
6 / 7 / 4
10,431
497
17,848
20,277
23,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
UILVNI808
Neith
13
0 / 3 / 1
8,745
416
3,343
9,646
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ronald123711
Baron Samedi
13
2 / 13 / 3
8,784
418
9,392
17,046
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ronald732
Arachne
14
1 / 9 / 4
8,726
416
7,167
22,165
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
36
Kills
12
13
Deaths
36
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
12
2.75
W
Poseidon
BETOxyz9
Poseidon
5
6
13
1.92
W
Chiron
2
1
8
6
W
12
2
13
9.25
L
Fafnir
3
4
4
1.25
L
Chaac
Sevi3
Chaac
6
7
4
1.14
L
Neith
UILVNI808
Neith
0
3
1
0.17
W
Arachne
kfunk04
Arachne
12
0
12
18
L
Baron Samedi
ronald123711
Baron Samedi
2
13
3
0.27
L
Arachne
ronald732
Arachne
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,285
Damage
44,299
76,836
Taken
87,327
45,486
Mitigated
70,030
22,565
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,305
3,037
0
2,737
19,387
13,261
912
5,028
14,223
0
57,415
W
Poseidon
BETOxyz9
Poseidon
13,903
1,513
378
1,845
11,396
4,052
44
3,759
7,371
58,489
0
W
Chiron
8,212
2,220
777
7,282
11,648
4,516
2,125
1,371
10,195
0
98,716
W
16,851
5,598
0
1,423
17,453
11,333
779
5,360
11,927
0
71,749
L
Fafnir
6,549
1,844
90
2,095
18,193
27,586
187
5,700
12,493
23,544
0
L
Chaac
Sevi3
Chaac
17,848
2,523
0
5,561
20,277
23,140
689
3,186
17,091
770
64,627
L
Neith
UILVNI808
Neith
3,343
1,261
0
4,029
9,646
2,804
104
480
9,166
0
49,839
W
Arachne
kfunk04
Arachne
17,014
9,627
0
8,123
16,952
12,324
956
4,063
12,726
0
80,103
L
Baron Samedi
ronald123711
Baron Samedi
9,392
543
905
1,500
17,046
7,270
550
2,899
14,147
43,390
0
L
Arachne
ronald732
Arachne
7,167
5,569
0
5,915
22,165
9,230
998
1,994
20,171
0
44,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,737
Gold Earned
45,865
499
Minions Killed
358
0
Camps Cleared
0
2,027,060
Distance Traveled
1,830,916
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,115
529
96
5
0
401,735
1
W
Poseidon
10,764
513
90
4
0
361,053
2
W
Chiron
11,743
559
151
7
0
391,761
4
W
Loki
11,966
570
78
4
0
427,449
4
L
Fafnir
9,179
437
41
2
0
357,734
7
L
Chaac
10,431
497
90
4
0
391,654
3
L
Neith
8,745
416
90
4
0
334,559
11
W
Arachne
12,149
579
84
4
0
445,062
1
L
Baron Samedi
8,784
418
66
3
0
333,272
2
L
Arachne
8,726
416
71
3
0
413,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role