Player Matchup

Kuzenbo
Kuzenbo
Josker
Kuzenbo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,262 Elo+
Solo
Chang'e
Chang'e
Letal Quack
Chang'e
Level 157
God Stats
0W - 2L
1,298 SR
Queue Stats
461W - 492L
1,477 Elo+
Solo
Nike
Nike
MrWaffleShots
Nike
Level 108
God Stats
0W - 2L
1,327 SR
Queue Stats
108W - 93L
1,534 Elo+
Party 2
Fenrir
Fenrir
Valvirn
Fenrir
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 104L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
metal-sieve1
Cu Chulainn
Level 64
God Stats
2W - 6L
1,205 SR
Queue Stats
457W - 470L
1,544 Elo+
Solo
Team Averages
Level 107
1,366 SR
1,449 Elo+

VS

Team Averages
Level 100
1,500 SR
1,296 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blazinghammer
Horus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,217 Elo+
Party 1
Hades
Hades
HappyXCI
Hades
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 169L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
cleanshirtmike
Cthulhu
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 21L
1,265 Elo+
Party 1
Izanami
Izanami
rio97
Izanami
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Josker
Kuzenbo
13
0 / 6 / 6
7,837
712
9,221
19,402
27,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Letal Quack
Chang'e
13
1 / 8 / 4
7,777
707
13,247
15,185
7,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 6 / 5
8,108
737
12,477
12,537
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Valvirn
Fenrir
15
4 / 4 / 4
8,182
744
8,552
13,169
10,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
metal-sieve1
Cu Chulainn
14
1 / 5 / 4
7,666
697
11,018
20,353
14,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
10 / 2 / 17
10,674
970
16,455
7,955
2,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 23
8,567
779
4,194
13,825
15,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
HappyXCI
Hades
16
6 / 1 / 17
9,771
888
17,239
12,984
8,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 22
10,392
945
20,797
26,610
15,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
rio97
Izanami
15
6 / 4 / 13
9,492
863
15,612
10,120
3,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
9
Kills
29
29
Deaths
9
23
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
2
17
9.25
W
0
2
23
5.75
W
Hades
HappyXCI
Hades
6
1
17
14.5
L
Kuzenbo
Josker
Kuzenbo
0
6
6
0.5
L
Chang'e
Letal Quack
Chang'e
1
8
4
0.38
L
3
6
5
0.92
L
Fenrir
Valvirn
Fenrir
4
4
4
1.5
W
7
0
22
18
L
Cu Chulainn
metal-sieve1
Cu Chulainn
1
5
4
0.6
W
Izanami
rio97
Izanami
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
74,297
80,646
Taken
71,494
66,958
Mitigated
47,144
24,745
Healing
45,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,455
7,892
779
1,773
7,955
2,971
1,886
1,656
6,227
0
33,860
W
4,194
1,843
10,301
5,716
13,825
15,958
347
3,901
9,782
0
7,080
W
Hades
HappyXCI
Hades
17,239
1,687
4,856
5,644
12,984
8,538
1,311
5,998
6,949
32,226
0
L
Kuzenbo
Josker
Kuzenbo
9,221
2,083
1,356
2,834
19,402
27,060
0
7,466
11,443
17,581
0
L
Chang'e
Letal Quack
Chang'e
13,247
1,890
4,618
4,304
15,185
7,354
0
7,129
7,831
23,273
0
L
12,477
503
995
693
12,537
8,142
0
6,249
6,086
46
25,978
L
Fenrir
Valvirn
Fenrir
8,552
1,408
225
1,971
13,169
10,319
0
6,667
6,292
0
11,916
W
20,797
944
2,587
12,267
26,610
15,913
404
8,418
17,861
37,406
0
L
Cu Chulainn
metal-sieve1
Cu Chulainn
11,018
1,162
1,520
6,229
20,353
14,083
0
9,148
10,958
148
18,684
W
Izanami
rio97
Izanami
15,612
8,682
1,103
940
10,120
3,764
1,039
2,689
7,325
0
29,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
48,896
90
Minions Killed
138
0
Camps Cleared
0
981,972
Distance Traveled
1,116,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,674
970
28
3
0
217,521
1
W
Horus
8,567
779
2
0
0
229,867
0
W
Hades
9,771
888
39
4
0
217,877
1
L
Kuzenbo
7,837
712
11
1
0
212,819
0
L
Chang'e
7,777
707
23
2
0
194,156
2
L
Nike
8,108
737
41
4
0
185,561
0
L
Fenrir
8,182
744
6
1
0
204,117
0
W
Cthulhu
10,392
945
41
4
0
264,864
0
L
Cu Chulainn
7,666
697
9
1
0
185,319
2
W
Izanami
9,492
863
28
3
0
186,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role