Player Matchup

Olorun
Olorun
Monkey_Froze
Olorun
Level 101
God Stats
2W - 4L
1,638 SR
Queue Stats
205W - 257L
1,448 Elo+
Party 1
Osiris
Osiris
SaltySpitoon653
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,434 Elo+
Party 2
Atlas
Atlas
Sr-fabito94
Atlas
Level 87
God Stats
12W - 23L
1,395 SR
Queue Stats
433W - 577L
1,454 Elo+
Party 1
Zeus
Zeus
TOP-10-BOBOTES
Zeus
Level 41
God Stats
86W - 106L
1,466 SR
Queue Stats
573W - 708L
1,462 Elo+
Party 1
Thor
Thor
Ysmir28
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,440 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,448 Elo+

VS

Team Averages
Level 88
1,513 SR
1,481 Elo+
Tiamat
Tiamat
Sllimey_Raptors
Tiamat
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 65L
1,453 Elo+
Party 3
Bacchus
Bacchus
basicallyrey
Bacchus
Level 44
God Stats
6W - 1L
1,276 SR
Queue Stats
16W - 7L
1,527 Elo+
Party 3
Pele
Pele
blob234
Pele
Level 120
God Stats
11W - 1L
1,789 SR
Queue Stats
133W - 118L
1,486 Elo+
Party 3
Xbalanque
Xbalanque
jah_has_entered_
Xbalanque
Level 53
God Stats
8W - 2L
1,500 SR
Queue Stats
75W - 61L
1,445 Elo+
Party 3
Nemesis
Nemesis
xZaiaku
Nemesis
Level 117
God Stats
10W - 11L
1,500 SR
Queue Stats
569W - 491L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 1 / 1
5,300
530
989
4,282
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 3
5,538
554
5,439
8,612
7,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
1 / 2 / 1
5,209
521
2,012
4,588
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 0
5,457
546
4,420
6,846
1,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ysmir28
Thor
9
3 / 4 / 0
5,404
540
3,507
7,675
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,395
640
3,960
5,143
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
basicallyrey
Bacchus
10
7 / 1 / 1
6,205
621
4,724
4,542
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
blob234
Pele
10
2 / 4 / 5
5,768
577
5,265
8,451
4,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
10
0 / 2 / 1
5,276
528
1,828
4,652
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xZaiaku
Nemesis
10
4 / 1 / 4
5,910
591
4,570
5,772
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
15
15
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
1
1
1.5
L
2
4
3
0.88
W
2
0
6
5
L
1
2
1
0.75
L
1
4
0
0.25
L
Thor
Ysmir28
Thor
3
4
0
0.75
W
Bacchus
basicallyrey
Bacchus
7
1
1
7.5
W
Pele
blob234
Pele
2
4
5
1.13
W
Xbalanque
0
2
1
0.25
W
Nemesis
xZaiaku
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
20,347
32,003
Taken
28,560
15,997
Mitigated
12,958
8,972
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
989
775
471
1,641
4,282
1,275
957
1,180
2,980
26,480
0
L
5,439
2,557
0
1,992
8,612
7,435
0
1,223
7,090
0
19,818
W
3,960
516
0
2,571
5,143
1,692
167
1,514
3,629
34,511
0
L
2,012
569
25
834
4,588
3,693
240
414
4,052
14,573
0
L
4,420
491
127
1,739
6,846
1,596
0
3,824
2,510
28,632
0
L
Thor
Ysmir28
Thor
3,507
632
0
2,143
7,675
1,998
0
889
6,687
0
24,634
W
Bacchus
basicallyrey
Bacchus
4,724
305
0
500
4,542
3,485
0
2,101
2,380
10,904
0
W
Pele
blob234
Pele
5,265
1,631
0
2,125
8,451
4,855
0
889
7,562
0
23,674
W
Xbalanque
1,828
704
0
1,022
4,652
1,281
0
1,957
2,469
0
26,673
W
Nemesis
xZaiaku
Nemesis
4,570
1,781
0
2,426
5,772
1,645
0
641
5,099
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
29,554
258
Minions Killed
237
0
Camps Cleared
0
855,940
Distance Traveled
1,003,229
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,300
530
61
6
0
176,332
4
L
Osiris
5,538
554
39
4
0
169,225
1
W
Tiamat
6,395
640
85
9
0
200,197
0
L
Atlas
5,209
521
29
3
0
152,513
3
L
Zeus
5,457
546
77
8
0
171,520
1
L
Thor
5,404
540
52
5
0
186,350
3
W
Bacchus
6,205
621
21
2
0
210,852
3
W
Pele
5,768
577
43
4
0
204,736
3
W
Xbalanque
5,276
528
49
5
0
194,052
0
W
Nemesis
5,910
591
39
4
0
193,392
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role