Player Matchup

Bakasura
Bakasura
B4N5A1
Bakasura
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 223L
1,612 Elo+
Solo
Chiron
Chiron
CalvinJD
Chiron
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 160L
1,587 Elo+
Party 2
Raijin
Raijin
DystopianFrenzy
Raijin
Level 124
God Stats
7W - 6L
1,715 SR
Queue Stats
826W - 791L
1,574 Elo+
Solo
Terra
Terra
Padfoot2020
Terra
Level 144
God Stats
0W - 2L
1,730 SR
Queue Stats
230W - 104L
1,686 Elo+
Solo
Amaterasu
Amaterasu
ThwompSprocket
Amaterasu
Level 140
God Stats
1W - 2L
1,324 SR
Queue Stats
147W - 115L
1,534 Elo+
Party 2
Team Averages
Level 138
1,554 SR
1,599 Elo+

VS

Team Averages
Level 150
1,533 SR
1,636 Elo+
Shiva
Shiva
Edgarruv
Shiva
Level 160
God Stats
23W - 17L
1,759 SR
Queue Stats
405W - 319L
1,705 Elo+
Party 1
Artemis
Artemis
FernandoIV
Artemis
Level 153
God Stats
6W - 0L
1,428 SR
Queue Stats
129W - 104L
1,607 Elo+
Party 3
Arachne
Arachne
PeachArtifact09
Arachne
Level 147
God Stats
8W - 4L
1,508 SR
Queue Stats
101W - 58L
1,670 Elo+
Party 1
Cerberus
Cerberus
SexySnowSwan
Cerberus
Level 139
God Stats
1W - 1L
1,331 SR
Queue Stats
31W - 27L
1,597 Elo+
Solo
Ra
Ra
manzanito
Ra
Level 153
God Stats
22W - 13L
1,638 SR
Queue Stats
166W - 149L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B4N5A1
Bakasura
18
3 / 6 / 7
11,051
737
12,069
20,228
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
CalvinJD
Chiron
17
3 / 5 / 2
10,651
710
14,567
18,739
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 6 / 6
11,510
767
22,307
14,556
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 5
11,100
740
11,441
24,804
23,309
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Amaterasu
ThwompSprocket
Amaterasu
16
4 / 7 / 2
9,999
667
11,294
22,659
14,641
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Edgarruv
Shiva
20
7 / 4 / 18
12,635
842
14,621
20,944
26,995
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
FernandoIV
Artemis
20
5 / 5 / 7
12,233
816
15,475
14,813
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 1 / 10
12,488
833
14,538
17,720
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
SexySnowSwan
Cerberus
19
4 / 3 / 15
12,497
833
15,858
25,350
28,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 4 / 13
13,452
897
28,609
15,734
6,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
17
Kills
30
30
Deaths
17
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B4N5A1
Bakasura
3
6
7
1.08
L
Chiron
CalvinJD
Chiron
3
5
2
0.8
L
6
6
6
1.5
W
Shiva
Edgarruv
Shiva
7
4
18
4
W
Artemis
FernandoIV
Artemis
5
5
7
1.7
L
1
6
5
0.58
W
4
1
10
9
W
Cerberus
SexySnowSwan
Cerberus
4
3
15
3.83
L
Amaterasu
ThwompSprocket
Amaterasu
4
7
2
0.71
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,678
Damage
89,101
100,986
Taken
94,561
55,236
Mitigated
74,565
22,313
Healing
29,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B4N5A1
Bakasura
12,069
7,202
0
2,466
20,228
6,313
1,932
11,326
8,662
0
27,334
L
Chiron
CalvinJD
Chiron
14,567
4,843
935
4,861
18,739
6,073
0
8,423
10,228
0
58,639
L
22,307
1,355
0
2,924
14,556
4,900
0
6,270
8,246
54,603
0
W
Shiva
Edgarruv
Shiva
14,621
1,133
429
2,644
20,944
26,995
98
7,784
12,471
5,263
29,952
W
Artemis
FernandoIV
Artemis
15,475
7,940
0
5,470
14,813
4,796
4,800
5,605
8,792
0
68,274
L
11,441
2,575
3,378
4,069
24,804
23,309
0
8,710
15,581
36,342
0
W
14,538
7,632
0
5,987
17,720
7,946
2,028
5,520
11,641
0
53,935
W
Cerberus
SexySnowSwan
Cerberus
15,858
745
612
5,737
25,350
28,524
0
7,745
16,017
34,147
0
L
Amaterasu
ThwompSprocket
Amaterasu
11,294
2,283
0
3,680
22,659
14,641
0
10,878
11,423
0
21,619
W
28,609
1,270
3,627
4,857
15,734
6,304
228
5,822
9,532
71,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
63,305
303
Minions Killed
350
0
Camps Cleared
0
1,513,938
Distance Traveled
1,722,339
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,051
737
64
4
0
346,142
0
L
Chiron
10,651
710
91
6
0
292,289
3
L
Raijin
11,510
767
65
4
0
268,988
2
W
Shiva
12,635
842
43
3
0
348,460
4
W
Artemis
12,233
816
102
7
0
261,549
3
L
Terra
11,100
740
60
4
0
307,153
0
W
Arachne
12,488
833
72
5
0
414,372
4
W
Cerberus
12,497
833
45
3
0
330,231
3
L
Amaterasu
9,999
667
23
2
0
299,366
1
W
Ra
13,452
897
88
6
0
367,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role