Player Matchup

Anhur
Anhur
BadTeamatesOnly
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 13L
1,938 Elo+
Party 1
Anubis
Anubis
IlIlIllIIlIll
Anubis
Level 86
God Stats
2W - 0L
1,888 SR
Queue Stats
15W - 13L
1,626 Elo+
Party 1
Cliodhna
Cliodhna
PaulNotPaul
Cliodhna
Level 145
God Stats
16W - 3L
1,697 SR
Queue Stats
605W - 254L
1,757 Elo+
Party 1
Geb
Geb
ShieldRat
Geb
Level 35
God Stats
27W - 9L
1,791 SR
Queue Stats
73W - 18L
1,770 Elo+
Party 1
Osiris
Osiris
TheBossHog
Osiris
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 43L
1,619 Elo+
Party 1
Team Averages
Level 87
1,675 SR
1,742 Elo+

VS

Team Averages
Level 107
1,534 SR
1,665 Elo+
Vamana
Vamana
Spades42
Vamana
Level 34
God Stats
0W - 1L
1,295 SR
Queue Stats
209W - 142L
1,645 Elo+
Party 2
Charybdis
Charybdis
Sparzly
Charybdis
Level 97
God Stats
11W - 8L
1,837 SR
Queue Stats
250W - 215L
1,667 Elo+
Party 2
Hera
Hera
Synnario
Hera
Level 145
God Stats
4W - 3L
1,642 SR
Queue Stats
146W - 116L
1,707 Elo+
Party 2
Janus
Janus
Vevah
Janus
Level 146
God Stats
3W - 3L
1,285 SR
Queue Stats
134W - 101L
1,723 Elo+
Party 2
Mercury
Mercury
superepicmickey
Mercury
Level 113
God Stats
10W - 8L
1,612 SR
Queue Stats
67W - 59L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,440
629
6,595
7,922
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 2
8,428
562
6,990
6,128
2,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
PaulNotPaul
Cliodhna
13
3 / 2 / 3
7,952
530
6,785
7,378
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 9
7,546
503
2,067
8,206
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
TheBossHog
Osiris
15
2 / 1 / 2
8,667
578
10,187
13,818
10,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Spades42
Vamana
14
3 / 2 / 0
8,326
555
9,161
12,198
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Sparzly
Charybdis
13
2 / 5 / 1
8,176
545
2,364
7,704
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
9
0 / 3 / 2
6,549
437
2,221
9,804
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Vevah
Janus
14
0 / 1 / 2
8,430
562
3,631
5,553
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,610
441
1,828
9,780
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
5
0
2
6
W
Cliodhna
PaulNotPaul
Cliodhna
3
2
3
2.25
W
0
2
9
2.25
L
Vamana
Spades42
Vamana
3
2
0
1.5
L
Charybdis
Sparzly
Charybdis
2
5
1
0.5
L
Hera
0
3
2
0.33
W
Osiris
TheBossHog
Osiris
2
1
2
3
L
Janus
Vevah
Janus
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
19,205
43,452
Taken
45,039
23,343
Mitigated
21,285
18,638
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,595
3,432
0
3,749
7,922
2,611
303
872
7,050
0
76,350
W
6,990
88
0
5,015
6,128
2,657
0
2,859
3,116
59,726
0
W
Cliodhna
PaulNotPaul
Cliodhna
6,785
1,115
0
3,075
7,378
2,313
0
971
5,860
0
61,759
W
2,067
204
0
2,416
8,206
4,780
0
1,450
6,220
11,949
0
L
Vamana
Spades42
Vamana
9,161
2,606
0
4,645
12,198
12,869
195
0
12,198
8,158
44,888
L
Charybdis
Sparzly
Charybdis
2,364
762
0
1,869
7,704
895
0
1,157
6,547
0
43,258
L
Hera
2,221
548
51
1,865
9,804
4,058
0
2,834
6,970
17,559
0
W
Osiris
TheBossHog
Osiris
10,187
4,662
0
4,383
13,818
10,982
960
1,809
11,292
0
57,890
L
Janus
Vevah
Janus
3,631
154
0
973
5,553
1,077
0
2,353
3,200
55,626
0
L
1,828
966
0
489
9,780
2,386
391
2,713
7,067
0
42,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
38,091
484
Minions Killed
468
0
Camps Cleared
0
1,638,280
Distance Traveled
1,627,982
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,440
629
135
9
0
280,417
8
W
Anubis
8,428
562
121
8
0
305,927
3
W
Cliodhna
7,952
530
101
7
0
364,536
4
W
Geb
7,546
503
13
1
0
379,444
8
L
Vamana
8,326
555
98
7
0
293,879
0
L
Charybdis
8,176
545
108
7
0
298,523
7
L
Hera
6,549
437
35
2
0
321,161
7
W
Osiris
8,667
578
114
8
0
307,956
4
L
Janus
8,430
562
147
10
0
342,210
5
L
Mercury
6,610
441
80
5
0
372,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role