Player Matchup

Cerberus
Cerberus
Atticus3129
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,469 Elo+
Party 4
Chiron
Chiron
Balistakills
Chiron
Level 87
God Stats
3W - 2L
1,671 SR
Queue Stats
86W - 85L
1,569 Elo+
Party 2
Loki
Loki
ChargedMite
Loki
Level 101
God Stats
5W - 5L
1,724 SR
Queue Stats
84W - 82L
1,528 Elo+
Party 2
Chaac
Chaac
FunnyBunny36
Chaac
Level 25
God Stats
1W - 5L
1,577 SR
Queue Stats
62W - 72L
1,545 Elo+
Party 2
Chang'e
Chang'e
ImperialAiecho
Chang'e
Level 86
God Stats
5W - 4L
1,608 SR
Queue Stats
221W - 177L
1,547 Elo+
Party 4
Team Averages
Level 63
1,616 SR
1,531 Elo+

VS

Team Averages
Level 61
1,612 SR
1,558 Elo+
Sun Wukong
Sun Wukong
FatBoto
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
PTBears
Danzaburou
Level 47
God Stats
5W - 1L
1,720 SR
Queue Stats
18W - 11L
1,646 Elo+
Party 3
Ymir
Ymir
SergeantChief
Ymir
Level 54
God Stats
6W - 5L
1,584 SR
Queue Stats
9W - 6L
1,615 Elo+
Party 3
Hun Batz
Hun Batz
UncleBenjamin
Hun Batz
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 62L
1,441 Elo+
Party 1
Eset
Eset
cxdave
Eset
Level 106
God Stats
3W - 0L
1,755 SR
Queue Stats
66W - 47L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atticus3129
Cerberus
5
1 / 1 / 1
3,452
690
1,226
4,778
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
5
1 / 1 / 2
3,283
657
4,022
2,716
448
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,449
690
878
2,511
530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
924
185
0
0
0
5
0 / 3 / 0
3,137
627
585
2,941
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatBoto
Sun Wukong
6
0 / 0 / 0
3,545
709
0
1,319
376
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
PTBears
Danzaburou
6
2 / 1 / 1
3,657
731
3,140
2,861
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 2
3,609
722
1,285
3,547
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
UncleBenjamin
Hun Batz
6
0 / 1 / 5
3,578
716
1,129
2,200
455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
cxdave
Eset
7
3 / 0 / 0
4,281
856
1,601
991
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
6
6
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Atticus3129
Cerberus
1
1
1
1.5
L
Chiron
1
1
2
2
L
1
1
0
1
W
Sun Wukong
FatBoto
Sun Wukong
0
0
0
0
L
0
0
0
0
L
0
3
0
0
W
Danzaburou
PTBears
Danzaburou
2
1
1
2.5
W
1
1
2
2
W
Hun Batz
UncleBenjamin
Hun Batz
0
1
5
2.5
W
Eset
cxdave
Eset
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,711
Damage
7,155
12,946
Taken
10,918
3,349
Mitigated
2,949
4,636
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Atticus3129
Cerberus
1,226
175
101
1,724
4,778
1,541
0
584
4,194
9,685
0
L
Chiron
4,022
1,273
155
621
2,716
448
0
513
2,203
0
11,422
L
878
134
0
1,286
2,511
530
0
434
2,077
0
12,167
W
Sun Wukong
FatBoto
Sun Wukong
0
0
0
136
1,319
376
468
0
1,319
0
10,835
L
0
0
0
0
0
0
0
0
0
0
0
L
585
39
0
749
2,941
830
0
1,355
1,586
10,760
0
W
Danzaburou
PTBears
Danzaburou
3,140
1,443
0
1,278
2,861
569
0
650
2,211
0
14,272
W
1,285
566
0
1,160
3,547
1,276
0
576
2,971
7,684
0
W
Hun Batz
UncleBenjamin
Hun Batz
1,129
227
0
760
2,200
455
0
130
2,070
0
10,209
W
Eset
cxdave
Eset
1,601
237
0
421
991
273
0
455
536
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,245
Gold Earned
18,670
110
Minions Killed
123
0
Camps Cleared
0
372,180
Distance Traveled
468,230
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,452
690
22
4
0
83,792
1
L
Chiron
3,283
657
25
5
0
92,958
1
L
Loki
3,449
690
36
7
0
103,832
0
W
Sun Wukong
3,545
709
32
6
0
91,352
0
L
Chaac
924
185
0
0
0
0
0
L
Chang'e
3,137
627
27
5
0
91,598
2
W
Danzaburou
3,657
731
24
5
0
90,410
1
W
Ymir
3,609
722
9
2
0
97,907
0
W
Hun Batz
3,578
716
23
5
0
91,525
1
W
Eset
4,281
856
35
7
0
97,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role