Player Matchup

Nu Wa
Nu Wa
Deathjunkie
Nu Wa
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 407L
1,453 Elo+
Party 2
Janus
Janus
Kane712
Janus
Level 89
God Stats
9W - 7L
1,590 SR
Queue Stats
234W - 250L
1,513 Elo+
Party 2
Fenrir
Fenrir
Necrokitties
Fenrir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 295L
1,482 Elo+
Solo
King Arthur
King Arthur
Terc8
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 133L
1,258 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thorganiz
Tsukuyomi
Level 115
God Stats
3W - 4L
1,642 SR
Queue Stats
246W - 260L
1,479 Elo+
Party 2
Team Averages
Level 108
1,546 SR
1,437 Elo+

VS

Team Averages
Level 112
1,485 SR
1,429 Elo+
Ganesha
Ganesha
BigBlueYouAway
Ganesha
Level 159
God Stats
2W - 0L
1,458 SR
Queue Stats
22W - 18L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
DietPepsi6790
Hun Batz
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
PrettyEyesBlonde
Nu Wa
Level 160
God Stats
30W - 25L
1,465 SR
Queue Stats
812W - 875L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tunglskinn
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Party 1
He Bo
He Bo
smoothjj7
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,216
709
16,126
8,418
2,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kane712
Janus
16
1 / 5 / 3
9,225
710
20,550
12,781
4,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
3 / 2 / 3
8,657
666
1,989
8,675
7,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Terc8
King Arthur
16
0 / 5 / 6
8,440
649
3,323
21,392
21,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Thorganiz
Tsukuyomi
12
1 / 8 / 2
7,850
604
9,130
12,117
3,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 22
10,431
802
15,154
20,140
23,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
DietPepsi6790
Hun Batz
16
4 / 3 / 13
9,920
763
8,327
12,368
9,856
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 18
10,240
788
16,249
6,209
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Tunglskinn
Kumbhakarna
18
11 / 2 / 9
11,798
908
6,760
26,979
25,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
smoothjj7
He Bo
18
7 / 2 / 15
11,269
867
11,650
7,109
3,139
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
8
Kills
24
24
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
2
22
5.5
L
3
4
5
1.38
W
Hun Batz
DietPepsi6790
Hun Batz
4
3
13
3.5
L
Janus
Kane712
Janus
1
5
3
0.5
L
Fenrir
3
2
3
2.25
W
2
1
18
11
L
King Arthur
Terc8
King Arthur
0
5
6
0.6
L
Tsukuyomi
Thorganiz
Tsukuyomi
1
8
2
0.25
W
Kumbhakarna
Tunglskinn
Kumbhakarna
11
2
9
7.75
W
He Bo
smoothjj7
He Bo
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,118
Damage
58,140
63,383
Taken
72,805
39,577
Mitigated
65,406
18,422
Healing
27,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,154
509
6,493
6,365
20,140
23,620
574
9,299
10,670
24,101
0
L
16,126
2,675
1,174
1,371
8,418
2,254
0
6,874
1,544
33,745
0
W
Hun Batz
DietPepsi6790
Hun Batz
8,327
744
738
1,077
12,368
9,856
1,086
6,729
3,755
0
16,963
L
Janus
Kane712
Janus
20,550
1,227
970
3,520
12,781
4,371
0
10,155
2,626
54,994
0
L
Fenrir
1,989
247
1,024
1,628
8,675
7,463
0
6,472
2,203
0
3,411
W
16,249
3,109
1,803
1,096
6,209
2,876
1,537
3,869
2,307
47,558
0
L
King Arthur
Terc8
King Arthur
3,323
848
209
4,954
21,392
21,671
0
17,028
4,364
0
10,660
L
Tsukuyomi
Thorganiz
Tsukuyomi
9,130
1,600
2,048
1,524
12,117
3,818
0
9,284
2,833
0
19,449
W
Kumbhakarna
Tunglskinn
Kumbhakarna
6,760
1,046
1,087
8,183
26,979
25,915
528
13,464
10,980
10,658
0
W
He Bo
smoothjj7
He Bo
11,650
1,071
564
279
7,109
3,139
1,409
3,315
3,765
32,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
53,658
145
Minions Killed
149
0
Camps Cleared
0
1,203,408
Distance Traveled
1,287,127
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,431
802
0
0
0
275,582
4
L
Nu Wa
9,216
709
37
3
0
218,511
0
W
Hun Batz
9,920
763
16
1
0
253,549
0
L
Janus
9,225
710
72
6
0
232,869
1
L
Fenrir
8,657
666
6
0
0
276,142
4
W
Nu Wa
10,240
788
73
6
0
254,608
4
L
King Arthur
8,440
649
12
1
0
227,914
0
L
Tsukuyomi
7,850
604
18
1
0
247,972
2
W
Kumbhakarna
11,798
908
21
2
0
244,148
1
W
He Bo
11,269
867
39
3
0
259,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role