Player Matchup

Sol
Sol
DrippyMeatStick
Sol
Level 109
God Stats
2W - 2L
1,598 SR
Queue Stats
120W - 74L
1,636 Elo+
Party 2
Erlang Shen
Erlang Shen
MeatyChunks42
Erlang Shen
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,640 Elo+
Party 2
Skadi
Skadi
OGBubbleBlower
Skadi
Level 110
God Stats
2W - 0L
1,610 SR
Queue Stats
4W - 3L
1,624 Elo+
Party 2
Team Averages
Level 115
1,569 SR
1,633 Elo+

VS

Team Averages
Level 129
1,627 SR
1,574 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ISOHAWNY
Horus
Level 105
God Stats
5W - 6L
1,706 SR
Queue Stats
227W - 169L
1,600 Elo+
Party 1
Shiva
Shiva
ScoobyMFDoo
Shiva
Level 141
God Stats
1W - 3L
1,675 SR
Queue Stats
158W - 103L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 8
11,717
837
15,128
13,020
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
MeatyChunks42
Erlang Shen
15
5 / 5 / 6
10,971
784
11,088
18,329
15,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 9
11,333
810
15,282
11,393
3,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 5 / 14
10,074
720
7,978
12,577
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ISOHAWNY
Horus
16
10 / 4 / 7
11,858
847
14,747
19,945
18,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
6 / 6 / 9
11,224
802
12,024
21,236
17,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
15
Kills
17
18
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
14
1.6
W
6
6
8
1.67
L
Horus
ISOHAWNY
Horus
10
4
7
3.38
W
Erlang Shen
MeatyChunks42
Erlang Shen
5
5
6
1.6
W
4
7
9
1.21
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
34,749
42,742
Taken
53,758
21,697
Mitigated
39,803
7,038
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,978
449
5,107
4,539
12,577
3,859
704
2,909
9,668
32,651
0
W
15,128
5,545
0
3,314
13,020
3,181
1,662
1,703
10,736
46,405
3,441
L
Horus
ISOHAWNY
Horus
14,747
5,800
1,753
3,806
19,945
18,057
1,570
7,166
12,779
0
27,101
W
Erlang Shen
MeatyChunks42
Erlang Shen
11,088
3,327
0
3,038
18,329
15,300
72
3,850
13,720
9,949
32,051
W
15,282
7,025
0
686
11,393
3,216
983
2,775
8,220
0
41,897
L
12,024
1,801
135
2,397
21,236
17,887
744
6,274
14,962
0
41,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
33,156
163
Minions Killed
127
8
Camps Cleared
5
694,406
Distance Traveled
803,783
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,074
720
56
4
1
257,371
0
W
Sol
11,717
837
57
4
3
224,237
2
L
Horus
11,858
847
26
2
3
274,958
3
W
Erlang Shen
10,971
784
43
3
4
244,812
0
W
Skadi
11,333
810
63
5
1
225,357
2
L
Shiva
11,224
802
45
3
1
271,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role