Player Matchup

Xing Tian
Xing Tian
Disasterpiece562
Xing Tian
Level 157
God Stats
6W - 3L
1,253 SR
Queue Stats
317W - 293L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
EViLTeW
Ah Puch
Level 128
God Stats
2W - 1L
1,309 SR
Queue Stats
30W - 21L
1,511 Elo+
Solo
Cupid
Cupid
Shinobii4
Cupid
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 289L
1,401 Elo+
Party 1
Zeus
Zeus
Thirty2god
Zeus
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
327W - 325L
1,465 Elo+
Solo
Eset
Eset
skkdkk
Eset
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 125L
1,499 Elo+
Solo
Team Averages
Level 139
1,412 SR
1,459 Elo+

VS

Team Averages
Level 71
1,490 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Devilmanz1024
Baron Samedi
Level 99
God Stats
5W - 4L
1,758 SR
Queue Stats
277W - 263L
1,502 Elo+
Solo
He Bo
He Bo
Himikokero
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,330 Elo+
Solo
Hachiman
Hachiman
QuickshotDB13
Hachiman
Level 110
God Stats
6W - 10L
1,194 SR
Queue Stats
491W - 512L
1,425 Elo+
Solo
Nemesis
Nemesis
Sikkwitted
Nemesis
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
348W - 367L
1,426 Elo+
Solo
Vamana
Vamana
Y4ngA
Vamana
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
18
7 / 5 / 24
11,715
837
10,640
17,864
22,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
EViLTeW
Ah Puch
17
0 / 3 / 26
10,449
746
13,583
10,385
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Shinobii4
Cupid
17
5 / 2 / 26
10,979
784
13,150
10,602
5,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
19 / 2 / 13
13,141
939
21,778
10,113
4,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
skkdkk
Eset
19
10 / 4 / 26
11,871
848
14,452
12,355
5,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devilmanz1024
Baron Samedi
17
3 / 8 / 8
9,807
701
10,205
13,471
5,132
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
4 / 12 / 4
10,539
753
4,396
16,044
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
QuickshotDB13
Hachiman
16
1 / 10 / 11
9,294
664
8,199
14,761
4,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sikkwitted
Nemesis
18
6 / 4 / 9
11,112
794
9,483
16,270
16,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Y4ngA
Vamana
16
2 / 7 / 9
9,771
698
13,401
19,938
21,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
57
41
Kills
16
16
Deaths
41
115
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Devilmanz1024
Baron Samedi
3
8
8
0.88
W
Xing Tian
7
5
24
3.8
W
Ah Puch
EViLTeW
Ah Puch
0
3
26
4.33
L
He Bo
4
12
4
0.5
L
Hachiman
QuickshotDB13
Hachiman
1
10
11
0.65
W
Cupid
Shinobii4
Cupid
5
2
26
9
L
Nemesis
Sikkwitted
Nemesis
6
4
9
2.63
W
19
2
13
12.75
L
Vamana
Y4ngA
Vamana
2
7
9
0.93
W
Eset
skkdkk
Eset
10
4
26
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,603
Damage
45,684
61,319
Taken
80,484
40,786
Mitigated
52,672
20,643
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Devilmanz1024
Baron Samedi
10,205
224
2,043
2,179
13,471
5,132
0
10,502
2,969
28,048
0
W
Xing Tian
10,640
287
1,250
2,687
17,864
22,273
805
4,082
13,499
21,182
0
W
Ah Puch
EViLTeW
Ah Puch
13,583
714
937
2,373
10,385
4,214
839
2,838
7,467
32,647
0
L
He Bo
4,396
340
656
1,389
16,044
5,288
0
12,654
3,390
6,018
0
L
Hachiman
QuickshotDB13
Hachiman
8,199
2,365
505
570
14,761
4,972
0
11,177
3,584
0
23,819
W
Cupid
Shinobii4
Cupid
13,150
4,816
1,914
2,326
10,602
5,016
2,220
2,213
8,235
0
29,570
L
Nemesis
Sikkwitted
Nemesis
9,483
1,074
1,421
5,867
16,270
16,268
0
11,871
4,399
0
19,059
W
21,778
525
1,706
2,042
10,113
4,192
1,903
2,699
7,125
40,211
0
L
Vamana
Y4ngA
Vamana
13,401
4,731
777
4,412
19,938
21,012
0
14,249
5,689
7,133
24,165
W
Eset
skkdkk
Eset
14,452
660
2,308
3,100
12,355
5,091
1,326
4,612
7,588
30,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,155
Gold Earned
50,523
152
Minions Killed
138
0
Camps Cleared
0
1,317,313
Distance Traveled
1,086,504
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,807
701
40
3
0
218,810
0
W
Xing Tian
11,715
837
27
2
0
268,906
4
W
Ah Puch
10,449
746
32
2
0
250,525
1
L
He Bo
10,539
753
12
1
0
182,037
0
L
Hachiman
9,294
664
32
2
0
166,322
0
W
Cupid
10,979
784
34
2
0
251,914
3
L
Nemesis
11,112
794
24
2
0
263,601
0
W
Zeus
13,141
939
40
3
0
291,600
0
L
Vamana
9,771
698
30
2
0
255,734
0
W
Eset
11,871
848
19
1
0
254,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role