Player Matchup

Tyr
Tyr
AnodyneDreams
Tyr
Level 119
God Stats
17W - 15L
1,790 SR
Queue Stats
522W - 312L
1,739 Elo+
Party 2
Aphrodite
Aphrodite
EIianax
Aphrodite
Level 133
God Stats
18W - 9L
1,610 SR
Queue Stats
325W - 158L
1,743 Elo+
Party 2
Thanatos
Thanatos
FatherKarma
Thanatos
Level 26
God Stats
8W - 1L
1,734 SR
Queue Stats
274W - 65L
1,813 Elo+
Party 2
Shiva
Shiva
Xhesto
Shiva
Level 160
God Stats
8W - 4L
1,487 SR
Queue Stats
341W - 159L
1,792 Elo+
Party 2
Nu Wa
Nu Wa
eIizaabeth
Nu Wa
Level 159
God Stats
15W - 10L
1,667 SR
Queue Stats
58W - 33L
1,750 Elo+
Party 2
Team Averages
Level 119
1,658 SR
1,767 Elo+

VS

Team Averages
Level 88
1,412 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
LickMyCrit420
Pele
Level 138
God Stats
3W - 6L
1,350 SR
Queue Stats
95W - 107L
1,530 Elo+
Party 1
Neith
Neith
OopsWrongWhole
Neith
Level 121
God Stats
7W - 6L
1,493 SR
Queue Stats
36W - 49L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dheadtwo
Morgan Le Fay
Level 62
God Stats
0W - 5L
1,353 SR
Queue Stats
78W - 96L
1,512 Elo+
Party 1
Nemesis
Nemesis
jeffsuckspeen
Nemesis
Level 29
God Stats
0W - 3L
1,367 SR
Queue Stats
2W - 10L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 7
6,919
532
5,127
12,839
7,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
EIianax
Aphrodite
12
2 / 1 / 7
7,177
552
3,587
4,233
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
FatherKarma
Thanatos
16
15 / 0 / 4
9,642
742
17,885
13,671
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Xhesto
Shiva
14
5 / 0 / 6
8,399
646
5,464
6,810
5,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
12
0 / 2 / 4
6,959
535
2,982
4,432
1,991
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 3
5,822
448
2,880
12,260
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 0
6,966
536
1,617
9,503
4,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 0
7,365
567
7,742
5,918
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
dheadtwo
Morgan Le Fay
11
2 / 6 / 1
6,405
493
4,904
10,537
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
8
0 / 6 / 0
5,503
423
3,382
10,167
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
25
Kills
7
7
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
3
4
7
1.63
W
Aphrodite
EIianax
Aphrodite
2
1
7
5.5
W
Thanatos
FatherKarma
Thanatos
15
0
4
17
L
0
7
0
0
L
5
2
0
2.5
W
Shiva
Xhesto
Shiva
5
0
6
8
L
Morgan Le Fay
dheadtwo
Morgan Le Fay
2
6
1
0.42
W
Nu Wa
0
2
4
1
L
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
20,525
41,985
Taken
48,385
22,167
Mitigated
17,115
27,027
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,880
759
286
2,036
12,260
6,549
0
2,087
10,173
12,402
0
W
5,127
622
90
3,016
12,839
7,136
620
2,472
10,367
0
29,082
W
Aphrodite
EIianax
Aphrodite
3,587
289
3,217
2,792
4,233
1,433
1,168
2,935
1,298
36,066
0
W
Thanatos
FatherKarma
Thanatos
17,885
5,997
0
15,210
13,671
5,748
35
1,867
11,804
0
71,982
L
1,617
782
0
2,409
9,503
4,159
0
839
8,664
0
46,153
L
7,742
3,685
0
1,508
5,918
1,636
2,153
1,069
4,849
0
51,047
W
Shiva
Xhesto
Shiva
5,464
969
315
1,154
6,810
5,859
688
406
6,404
6,200
36,521
L
Morgan Le Fay
dheadtwo
Morgan Le Fay
4,904
665
0
760
10,537
2,894
0
2,561
7,976
34,734
0
W
Nu Wa
2,982
623
0
1,233
4,432
1,991
303
104
4,328
40,465
661
L
Nemesis
3,382
1,229
0
350
10,167
1,877
0
742
9,425
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
32,061
407
Minions Killed
330
0
Camps Cleared
0
1,390,317
Distance Traveled
1,237,868
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,822
448
23
2
0
246,328
4
W
Tyr
6,919
532
54
4
0
292,388
1
W
Aphrodite
7,177
552
64
5
0
278,586
1
W
Thanatos
9,642
742
112
9
0
337,079
0
L
Pele
6,966
536
94
7
0
272,976
6
L
Neith
7,365
567
88
7
0
227,585
3
W
Shiva
8,399
646
92
7
0
251,669
1
L
Morgan Le Fay
6,405
493
75
6
0
227,987
6
W
Nu Wa
6,959
535
85
7
0
230,595
1
L
Nemesis
5,503
423
50
4
0
262,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role