Player Matchup

Shiva
Shiva
IAmSadNoww
Shiva
Level 90
God Stats
5W - 0L
1,978 SR
Queue Stats
138W - 88L
1,672 Elo+
Party 2
Izanami
Izanami
MK650
Izanami
Level 127
God Stats
13W - 6L
1,828 SR
Queue Stats
380W - 330L
1,627 Elo+
Party 2
Ymir
Ymir
Sh00kon3
Ymir
Level 24
God Stats
5W - 3L
1,677 SR
Queue Stats
85W - 60L
1,830 Elo+
Party 2
Ne Zha
Ne Zha
blitz5165
Ne Zha
Level 143
God Stats
2W - 0L
1,772 SR
Queue Stats
228W - 206L
1,661 Elo+
Party 2
Ah Puch
Ah Puch
vNorthWestv
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,597 Elo+
Party 2
Team Averages
Level 98
1,751 SR
1,677 Elo+

VS

Team Averages
Level 90
1,509 SR
1,534 Elo+
Nu Wa
Nu Wa
Calquerer
Nu Wa
Level 89
God Stats
4W - 2L
1,254 SR
Queue Stats
120W - 117L
1,489 Elo+
Party 1
Charybdis
Charybdis
Cuno47
Charybdis
Level 46
God Stats
1W - 4L
1,568 SR
Queue Stats
16W - 18L
1,537 Elo+
Solo
Artio
Artio
Pepe723
Artio
Level 108
God Stats
2W - 2L
1,664 SR
Queue Stats
106W - 117L
1,487 Elo+
Party 1
Shiva
Shiva
ScreaminFeedus
Shiva
Level 86
God Stats
4W - 5L
1,391 SR
Queue Stats
15W - 10L
1,628 Elo+
Solo
Da Ji
Da Ji
itsTiamat
Da Ji
Level 121
God Stats
6W - 4L
1,670 SR
Queue Stats
168W - 159L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
6
0 / 0 / 0
3,573
715
1,218
3,192
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MK650
Izanami
6
0 / 0 / 0
3,358
672
1,513
2,006
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
6
0 / 0 / 0
3,694
739
368
1,828
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
blitz5165
Ne Zha
6
0 / 2 / 0
3,567
713
1,582
2,569
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
vNorthWestv
Ah Puch
7
2 / 0 / 0
4,148
830
1,895
1,333
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calquerer
Nu Wa
6
0 / 2 / 0
3,569
714
938
2,974
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Cuno47
Charybdis
6
0 / 0 / 0
3,394
679
833
2,229
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Pepe723
Artio
1
0 / 0 / 0
1,035
207
0
0
0
6
1 / 0 / 0
3,658
732
858
3,146
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
itsTiamat
Da Ji
7
1 / 0 / 0
3,743
749
1,695
3,793
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Calquerer
Nu Wa
0
2
0
0
L
Charybdis
Cuno47
Charybdis
0
0
0
0
W
Shiva
0
0
0
0
W
Izanami
MK650
Izanami
0
0
0
0
L
Artio
Pepe723
Artio
0
0
0
0
L
1
0
0
1
W
Ymir
0
0
0
0
W
Ne Zha
blitz5165
Ne Zha
0
2
0
0
L
Da Ji
itsTiamat
Da Ji
1
0
0
1
W
Ah Puch
vNorthWestv
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,576
Damage
4,324
10,928
Taken
12,142
3,626
Mitigated
3,211
4,744
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Calquerer
Nu Wa
938
106
0
746
2,974
776
0
1,629
1,345
13,571
0
L
Charybdis
Cuno47
Charybdis
833
540
0
930
2,229
379
0
254
1,975
0
10,317
W
Shiva
1,218
289
0
454
3,192
841
0
339
2,853
0
16,575
W
Izanami
MK650
Izanami
1,513
1,077
0
1,409
2,006
422
0
103
1,903
0
23,657
L
Artio
Pepe723
Artio
0
0
0
0
0
0
0
0
0
0
0
L
858
318
83
1,434
3,146
1,154
0
0
2,926
0
10,999
W
Ymir
368
0
0
1,317
1,828
925
0
95
1,733
4,595
0
W
Ne Zha
blitz5165
Ne Zha
1,582
381
0
829
2,569
1,112
0
95
2,474
0
13,317
L
Da Ji
itsTiamat
Da Ji
1,695
300
0
814
3,793
902
0
380
3,385
0
16,526
W
Ah Puch
vNorthWestv
Ah Puch
1,895
86
0
735
1,333
326
0
306
1,027
17,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
15,399
155
Minions Killed
140
0
Camps Cleared
0
567,767
Distance Traveled
419,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,569
714
41
8
0
94,859
0
L
Charybdis
3,394
679
31
6
0
106,659
3
W
Shiva
3,573
715
42
8
0
126,707
1
W
Izanami
3,358
672
50
10
0
105,955
1
L
Artio
1,035
207
0
0
0
0
0
L
Shiva
3,658
732
28
6
0
94,196
0
W
Ymir
3,694
739
10
2
0
108,541
0
W
Ne Zha
3,567
713
21
4
0
120,989
2
L
Da Ji
3,743
749
40
8
0
123,669
2
W
Ah Puch
4,148
830
32
6
0
105,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role