Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AlanFTP
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,487 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,496 Elo+

VS

Team Averages
Level 148
1,437 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Zangsjr
Apollo
Level 160
God Stats
2W - 2L
1,310 SR
Queue Stats
209W - 243L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 1 / 0
6,466
647
5,380
7,061
4,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
 
Izanami
10
0 / 1 / 1
6,075
608
3,279
6,337
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
0 / 1 / 2
6,559
656
6,521
5,681
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 2
6,553
655
4,255
5,753
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
 
Yemoja
10
0 / 0 / 3
6,117
612
4,004
7,346
4,460
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Zangsjr
Apollo
11
2 / 0 / 1
6,798
680
7,529
6,285
1,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
0
2
L
Izanami
 
Izanami
0
1
1
0.5
W
Hel
 
Hel
1
2
2
1
W
Yemoja
 
Yemoja
0
0
3
1.5
L
Sol
0
1
2
1
W
Apollo
Zangsjr
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
15,788
19,079
Taken
19,384
8,373
Mitigated
7,837
4,311
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,380
244
0
2,489
7,061
4,369
0
2,381
4,680
0
12,071
L
Izanami
 
Izanami
3,279
1,702
0
250
6,337
2,055
138
2,388
3,949
0
21,417
W
Hel
 
Hel
4,255
239
3,018
2,772
5,753
1,635
0
2,443
3,310
20,181
0
W
Yemoja
 
Yemoja
4,004
693
421
521
7,346
4,460
24
2,025
5,321
10,667
0
L
Sol
6,521
1,478
0
1,572
5,681
1,949
0
3,808
1,873
25,812
2,137
W
Apollo
Zangsjr
Apollo
7,529
4,323
0
1,284
6,285
1,742
0
2,088
4,197
0
27,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,100
Gold Earned
19,468
113
Minions Killed
110
6
Camps Cleared
3
578,114
Distance Traveled
570,246
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,466
647
19
2
1
210,989
5
L
Izanami
6,075
608
47
5
4
188,195
3
W
Hel
6,553
655
35
4
3
192,449
5
W
Yemoja
6,117
612
19
2
0
188,041
1
L
Sol
6,559
656
47
5
1
178,930
1
W
Apollo
6,798
680
56
6
0
189,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role