Player Matchup

Kali
Kali
DadEscanor
Kali
Level 158
God Stats
4W - 5L
1,603 SR
Queue Stats
159W - 149L
1,602 Elo+
Party 1
Terra
Terra
Feared Tactix
Terra
Level 125
God Stats
9W - 6L
1,380 SR
Queue Stats
346W - 318L
1,601 Elo+
Party 3
Amaterasu
Amaterasu
GonCrazy
Amaterasu
Level 87
God Stats
26W - 14L
1,479 SR
Queue Stats
252W - 233L
1,601 Elo+
Party 3
Scylla
Scylla
King 0f Chiraq
Scylla
Level 109
God Stats
7W - 5L
1,513 SR
Queue Stats
218W - 184L
1,574 Elo+
Party 3
Hou Yi
Hou Yi
Turtsmash
Hou Yi
Level 144
God Stats
10W - 6L
1,577 SR
Queue Stats
156W - 143L
1,587 Elo+
Party 1
Team Averages
Level 125
1,510 SR
1,593 Elo+

VS

Team Averages
Level 136
1,414 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CHANOPAS
Cerberus
Level 78
God Stats
5W - 3L
1,500 SR
Queue Stats
204W - 190L
1,550 Elo+
Solo
Shiva
Shiva
Goseee
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Thoth
Thoth
SpodeSP
Thoth
Level 142
God Stats
2W - 4L
1,341 SR
Queue Stats
37W - 48L
1,532 Elo+
Solo
Cliodhna
Cliodhna
kevinpoollx
Cliodhna
Level 142
God Stats
1W - 4L
1,231 SR
Queue Stats
24W - 20L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
12,929
616
18,770
22,050
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 18
11,371
541
6,525
21,446
19,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
GonCrazy
Amaterasu
19
8 / 2 / 12
13,360
636
15,883
25,843
22,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 8
11,866
565
12,601
10,521
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Turtsmash
Hou Yi
19
7 / 2 / 12
13,103
624
17,609
13,419
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 7 / 5
11,545
550
14,921
17,658
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
CHANOPAS
Cerberus
13
4 / 5 / 4
9,883
471
8,702
24,703
29,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
Goseee
Shiva
16
2 / 8 / 2
10,249
488
12,488
27,537
17,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thoth
SpodeSP
Thoth
16
1 / 5 / 2
9,835
468
5,294
9,024
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
kevinpoollx
Cliodhna
11
1 / 4 / 2
7,968
379
5,830
10,865
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
29
Kills
10
10
Deaths
29
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
5
0.64
L
Cerberus
CHANOPAS
Cerberus
4
5
4
1.2
W
7
4
9
2.88
W
1
1
18
10
W
Amaterasu
GonCrazy
Amaterasu
8
2
12
7
L
Shiva
Goseee
Shiva
2
8
2
0.38
W
6
1
8
10
L
Thoth
SpodeSP
Thoth
1
5
2
0.4
W
Hou Yi
Turtsmash
Hou Yi
7
2
12
6.5
L
Cliodhna
kevinpoollx
Cliodhna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,388
Damage
47,235
93,279
Taken
89,787
56,029
Mitigated
59,213
47,393
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,921
10,284
0
5,930
17,658
5,544
3,136
3,020
14,638
0
102,017
L
Cerberus
CHANOPAS
Cerberus
8,702
888
374
5,659
24,703
29,553
0
6,505
18,198
29,684
0
W
18,770
9,490
0
10,188
22,050
7,921
1,946
4,921
15,809
0
96,280
W
6,525
646
7,338
8,219
21,446
19,004
232
3,501
16,713
23,812
0
W
Amaterasu
GonCrazy
Amaterasu
15,883
6,901
0
12,787
25,843
22,063
2,137
3,116
20,950
0
80,637
L
Shiva
Goseee
Shiva
12,488
2,751
8
5,108
27,537
17,256
572
5,177
22,360
5,913
62,451
W
12,601
572
0
1,297
10,521
3,565
1,627
2,940
7,581
76,908
0
L
Thoth
SpodeSP
Thoth
5,294
45
0
829
9,024
3,181
0
1,116
7,908
62,526
0
W
Hou Yi
Turtsmash
Hou Yi
17,609
11,463
0
7,564
13,419
3,476
6,381
2,061
11,358
0
98,255
L
Cliodhna
kevinpoollx
Cliodhna
5,830
242
0
3,150
10,865
3,679
0
3,308
7,557
0
32,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,629
Gold Earned
49,480
541
Minions Killed
558
0
Camps Cleared
0
2,168,721
Distance Traveled
1,823,595
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,545
550
187
9
0
350,355
5
L
Cerberus
9,883
471
55
3
0
367,797
1
W
Kali
12,929
616
111
5
0
432,544
0
W
Terra
11,371
541
31
1
0
434,445
8
W
Amaterasu
13,360
636
130
6
0
459,263
3
L
Shiva
10,249
488
114
5
0
385,531
4
W
Scylla
11,866
565
125
6
0
434,526
2
L
Thoth
9,835
468
141
7
0
367,949
8
W
Hou Yi
13,103
624
144
7
0
407,943
6
L
Cliodhna
7,968
379
61
3
0
351,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role