Player Matchup

Shiva
Shiva
Bigboyy90
Shiva
Level 148
God Stats
3W - 3L
1,656 SR
Queue Stats
182W - 178L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
EthanTweaks
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 221L
1,509 Elo+
Party 2
Sol
Sol
VazTheSav
Sol
Level 142
God Stats
2W - 0L
1,381 SR
Queue Stats
41W - 38L
1,399 Elo+
Party 2
Team Averages
Level 125
1,512 SR
1,475 Elo+

VS

Team Averages
Level 60
1,274 SR
1,343 Elo+
Shiva
Shiva
Sha-g0z
Shiva
Level 62
God Stats
1W - 5L
1,455 SR
Queue Stats
31W - 43L
1,572 Elo+
Solo
Medusa
Medusa
aidansfasha
Medusa
Level 64
God Stats
2W - 10L
1,323 SR
Queue Stats
7W - 24L
1,234 Elo+
Party 1
Scylla
Scylla
criptooth
Scylla
Level 53
God Stats
0W - 3L
1,044 SR
Queue Stats
14W - 39L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bigboyy90
Shiva
15
4 / 0 / 7
9,856
704
8,994
11,108
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
EthanTweaks
Danzaburou
15
5 / 2 / 8
10,488
749
8,460
9,730
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 5
9,816
701
14,095
11,336
4,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sha-g0z
Shiva
12
0 / 2 / 1
7,800
557
7,493
15,526
11,465
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
13
1 / 5 / 1
8,461
604
8,269
10,692
3,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
criptooth
Scylla
12
1 / 6 / 1
8,191
585
8,802
9,739
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
Bigboyy90
Shiva
4
0
7
7.5
W
Danzaburou
EthanTweaks
Danzaburou
5
2
8
4.5
L
Shiva
Sha-g0z
Shiva
0
2
1
0.25
W
4
0
5
6.5
L
Medusa
1
5
1
0.3
L
Scylla
criptooth
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
24,564
32,174
Taken
35,957
19,505
Mitigated
18,108
14,593
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Bigboyy90
Shiva
8,994
725
2,391
4,197
11,108
10,490
0
2,663
8,294
0
22,498
W
Danzaburou
EthanTweaks
Danzaburou
8,460
2,208
193
2,436
9,730
4,459
825
3,376
6,146
0
32,342
L
Shiva
Sha-g0z
Shiva
7,493
842
162
1,345
15,526
11,465
0
5,922
9,176
0
28,280
W
14,095
4,984
0
5,376
11,336
4,556
2,572
2,611
8,467
48,711
0
L
Medusa
8,269
3,527
0
889
10,692
3,724
0
5,605
4,926
0
25,634
L
Scylla
criptooth
Scylla
8,802
1,017
121
1,108
9,739
2,919
0
2,931
6,508
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
24,452
158
Minions Killed
129
10
Camps Cleared
1
786,210
Distance Traveled
715,659
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,856
704
32
2
1
279,076
2
W
Danzaburou
10,488
749
66
5
3
249,595
1
L
Shiva
7,800
557
40
3
0
281,513
5
W
Sol
9,816
701
60
4
6
257,539
7
L
Medusa
8,461
604
50
4
1
231,128
0
L
Scylla
8,191
585
39
3
0
203,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role