Player Matchup

Kukulkan
Kukulkan
BiddiBiscuit
Kukulkan
Level 106
God Stats
9W - 8L
1,506 SR
Queue Stats
126W - 137L
1,471 Elo+
Solo
Shiva
Shiva
DrySnailTrail
Shiva
Level 84
God Stats
5W - 1L
1,624 SR
Queue Stats
38W - 32L
1,563 Elo+
Party 1
Anhur
Anhur
TheIronShiek
Anhur
Level 66
God Stats
2W - 0L
1,817 SR
Queue Stats
40W - 37L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
aaroon5
Ne Zha
Level 101
God Stats
6W - 5L
1,500 SR
Queue Stats
372W - 397L
1,438 Elo+
Solo
Nemesis
Nemesis
smfcbow
Nemesis
Level 137
God Stats
5W - 8L
1,386 SR
Queue Stats
225W - 236L
1,459 Elo+
Solo
Team Averages
Level 99
1,566 SR
1,500 Elo+

VS

Team Averages
Level 119
1,477 SR
1,480 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dyslexican32
Fenrir
Level 125
God Stats
15W - 14L
1,500 SR
Queue Stats
269W - 275L
1,544 Elo+
Solo
Skadi
Skadi
Inmate1559
Skadi
Level 102
God Stats
8W - 7L
1,629 SR
Queue Stats
268W - 267L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
ilyCats
Aphrodite
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 40L
1,560 Elo+
Solo
Neith
Neith
mikemanza77
Neith
Level 107
God Stats
6W - 6L
1,254 SR
Queue Stats
365W - 411L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiddiBiscuit
Kukulkan
13
1 / 4 / 4
7,541
580
4,642
7,296
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 2 / 2
8,386
645
7,129
11,447
7,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 1
7,785
599
3,734
5,674
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
aaroon5
Ne Zha
11
1 / 2 / 6
6,211
478
4,417
6,802
5,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
smfcbow
Nemesis
13
4 / 1 / 6
7,712
593
7,359
8,407
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 3
6,076
467
2,296
7,414
4,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
4 / 7 / 1
6,699
515
7,443
11,063
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
11
0 / 2 / 1
6,472
498
1,370
5,508
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ilyCats
Aphrodite
11
0 / 6 / 1
6,323
486
2,876
9,600
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 2 / 0
7,876
606
7,399
8,290
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
8
9
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
3
0.75
W
Kukulkan
BiddiBiscuit
Kukulkan
1
4
4
0.75
W
8
2
2
4.5
L
Fenrir
4
7
1
0.64
L
Skadi
0
2
1
0.25
W
3
0
1
3.5
W
Ne Zha
aaroon5
Ne Zha
1
2
6
2
L
Aphrodite
ilyCats
Aphrodite
0
6
1
0.08
L
4
2
0
2
W
Nemesis
smfcbow
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
21,384
39,626
Taken
41,875
20,094
Mitigated
18,064
8,508
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,296
105
2,064
2,749
7,414
4,523
620
0
7,414
17,308
0
W
Kukulkan
BiddiBiscuit
Kukulkan
4,642
530
0
750
7,296
2,626
0
0
7,296
48,915
0
W
7,129
1,042
0
2,552
11,447
7,075
0
1,950
9,177
0
42,681
L
Fenrir
7,443
1,256
0
2,584
11,063
3,829
0
1,167
9,896
0
33,707
L
Skadi
1,370
701
0
1,861
5,508
1,060
0
0
5,508
0
37,020
W
3,734
1,080
0
2,976
5,674
1,648
811
788
4,886
0
57,603
W
Ne Zha
aaroon5
Ne Zha
4,417
556
50
1,469
6,802
5,753
0
854
5,948
0
14,304
L
Aphrodite
ilyCats
Aphrodite
2,876
238
0
3,676
9,600
5,467
0
0
9,600
35,929
0
L
7,399
3,064
0
1,840
8,290
3,185
0
3,475
4,815
0
57,807
W
Nemesis
smfcbow
Nemesis
7,359
3,407
0
711
8,407
2,992
527
1,386
7,021
0
48,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
33,446
409
Minions Killed
382
0
Camps Cleared
0
1,268,268
Distance Traveled
1,143,944
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,076
467
39
3
0
228,021
1
W
Kukulkan
7,541
580
111
9
0
241,297
6
W
Shiva
8,386
645
76
6
0
254,607
4
L
Fenrir
6,699
515
54
4
0
245,595
1
L
Skadi
6,472
498
90
7
0
230,360
2
W
Anhur
7,785
599
122
9
0
233,904
6
W
Ne Zha
6,211
478
14
1
0
239,006
0
L
Aphrodite
6,323
486
81
6
0
206,945
2
L
Neith
7,876
606
118
9
0
233,023
4
W
Nemesis
7,712
593
86
7
0
299,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role