Player Matchup

Hel
Hel
GGzudo
Hel
Level 46
God Stats
7W - 9L
1,397 SR
Queue Stats
133W - 128L
1,406 Elo+
Party 3
Bellona
Bellona
JeffBorSan
Bellona
Level 49
God Stats
8W - 7L
1,442 SR
Queue Stats
102W - 105L
1,334 Elo+
Party 3
Neith
Neith
LuizJedi
Neith
Level 24
God Stats
19W - 29L
1,238 SR
Queue Stats
68W - 94L
1,339 Elo+
Party 3
Kali
Kali
chanelejoey
Kali
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 248L
1,235 Elo+
Party 1
Vulcan
Vulcan
spuunieluvvv
Vulcan
Level 46
God Stats
14W - 13L
1,501 SR
Queue Stats
307W - 364L
1,253 Elo+
Party 1
Team Averages
Level 41
1,416 SR
1,313 Elo+

VS

Team Averages
Level 61
1,355 SR
1,374 Elo+
Nemesis
Nemesis
Froskr
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Merlin
Merlin
ITSLuiis2202
Merlin
Level 64
God Stats
0W - 2L
1,227 SR
Queue Stats
4W - 4L
1,310 Elo+
Solo
Shiva
Shiva
RazielsSword
Shiva
Level 67
God Stats
14W - 12L
1,186 SR
Queue Stats
102W - 107L
1,332 Elo+
Solo
Bacchus
Bacchus
hysterical-kin1
Bacchus
Level 109
God Stats
4W - 9L
1,390 SR
Queue Stats
237W - 291L
1,420 Elo+
Party 2
Izanami
Izanami
lele1591
Izanami
Level 60
God Stats
4W - 10L
1,469 SR
Queue Stats
17W - 23L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
GGzudo
Hel
8
1 / 1 / 5
4,856
540
2,316
3,685
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
JeffBorSan
Bellona
9
0 / 1 / 0
5,172
575
2,524
4,673
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
LuizJedi
Neith
8
2 / 1 / 4
4,883
543
3,018
5,440
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,535
504
299
4,002
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
9
4 / 0 / 2
5,706
634
3,605
1,494
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Froskr
Nemesis
4
0 / 2 / 0
3,687
410
545
3,570
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
2
0 / 0 / 0
3,367
374
318
575
117
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
5,014
557
3,163
4,848
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
3,817
424
745
6,334
3,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
lele1591
Izanami
7
2 / 3 / 0
4,535
504
931
4,316
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
3
4
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Froskr
Nemesis
0
2
0
0
W
Hel
GGzudo
Hel
1
1
5
3.5
L
Merlin
0
0
0
0
W
Bellona
JeffBorSan
Bellona
0
1
0
0
W
Neith
LuizJedi
Neith
2
1
4
4
L
1
0
0
1
W
0
1
0
0
L
0
2
1
0.25
L
Izanami
lele1591
Izanami
2
3
0
0.67
W
Vulcan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,762
Damage
5,702
19,294
Taken
19,643
6,863
Mitigated
8,157
9,555
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Froskr
Nemesis
545
336
0
854
3,570
846
0
706
2,864
0
7,769
W
Hel
GGzudo
Hel
2,316
246
1,991
2,202
3,685
980
0
364
3,321
14,668
0
L
Merlin
318
74
0
72
575
117
0
209
366
2,977
0
W
Bellona
JeffBorSan
Bellona
2,524
569
0
1,687
4,673
2,870
514
0
4,294
0
24,302
W
Neith
LuizJedi
Neith
3,018
1,123
115
1,708
5,440
1,528
830
381
5,059
0
19,804
L
3,163
505
0
1,434
4,848
3,275
95
0
4,848
0
20,230
W
299
167
0
1,620
4,002
1,002
138
196
3,806
0
14,466
L
745
105
101
835
6,334
3,067
0
2,983
3,351
7,372
0
L
Izanami
lele1591
Izanami
931
277
251
509
4,316
852
0
2,023
2,293
0
14,388
W
Vulcan
3,605
799
113
119
1,494
483
92
122
1,372
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
20,420
202
Minions Killed
120
0
Camps Cleared
0
871,851
Distance Traveled
686,498
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,687
410
16
2
0
173,797
1
W
Hel
4,856
540
26
3
0
168,734
1
L
Merlin
3,367
374
8
1
0
44,725
1
W
Bellona
5,172
575
55
6
0
169,435
2
W
Neith
4,883
543
40
4
0
148,268
1
L
Shiva
5,014
557
47
5
0
164,564
1
W
Kali
4,535
504
41
5
0
195,650
0
L
Bacchus
3,817
424
14
2
0
152,799
0
L
Izanami
4,535
504
35
4
0
150,613
0
W
Vulcan
5,706
634
40
4
0
189,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role