Player Matchup

Merlin
Merlin
ConsensualAbuse
Merlin
Level 32
God Stats
3W - 3L
1,658 SR
Queue Stats
69W - 76L
1,543 Elo+
Solo
Shiva
Shiva
HoofedWhale5504
Shiva
Level 108
God Stats
8W - 15L
1,172 SR
Queue Stats
226W - 242L
1,456 Elo+
Solo
Bakasura
Bakasura
Ishimora
Bakasura
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 312L
1,498 Elo+
Solo
Neith
Neith
Percedal__
Neith
Level 65
God Stats
7W - 8L
1,717 SR
Queue Stats
510W - 455L
1,562 Elo+
Solo
Chang'e
Chang'e
takaakinice
Chang'e
Level 138
God Stats
1W - 1L
1,719 SR
Queue Stats
78W - 97L
1,462 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,504 Elo+

VS

Team Averages
Level 75
1,632 SR
1,528 Elo+
Arachne
Arachne
Austrosity
Arachne
Level 67
God Stats
17W - 6L
1,771 SR
Queue Stats
30W - 21L
1,554 Elo+
Solo
Ra
Ra
Gonzalo_Uhh
Ra
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Lil_isaiah24
Cthulhu
Level 46
God Stats
3W - 0L
1,619 SR
Queue Stats
46W - 43L
1,457 Elo+
Solo
Shiva
Shiva
Veggie_boi
Shiva
Level 107
God Stats
12W - 12L
1,436 SR
Queue Stats
93W - 109L
1,505 Elo+
Solo
Chiron
Chiron
monster101hunter
Chiron
Level 119
God Stats
8W - 6L
1,834 SR
Queue Stats
266W - 266L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,537
530
9,384
9,813
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 4
9,448
525
13,509
16,249
11,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Ishimora
Bakasura
17
9 / 3 / 1
10,312
573
8,591
14,327
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
15
5 / 7 / 5
9,569
532
13,184
15,937
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
takaakinice
Chang'e
13
0 / 7 / 5
7,605
423
5,835
13,984
7,963
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Austrosity
Arachne
17
12 / 4 / 7
11,395
633
14,889
19,169
10,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 1
10,380
577
10,015
11,758
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lil_isaiah24
Cthulhu
12
1 / 1 / 7
8,084
449
5,942
13,396
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
14
2 / 4 / 5
8,842
491
7,718
16,394
13,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
9 / 5 / 3
10,935
608
12,153
14,781
4,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
18
Kills
28
28
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
Austrosity
Arachne
12
4
7
3.88
L
2
5
4
0.8
W
4
4
1
1.13
L
2
6
4
0.67
L
Bakasura
Ishimora
Bakasura
9
3
1
3.17
W
Cthulhu
Lil_isaiah24
Cthulhu
1
1
7
4.5
L
Neith
5
7
5
1.07
W
Shiva
2
4
5
1.13
W
9
5
3
2.1
L
Chang'e
takaakinice
Chang'e
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
50,717
70,310
Taken
75,498
31,520
Mitigated
43,310
20,518
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Austrosity
Arachne
14,889
8,930
0
7,767
19,169
10,180
465
3,656
14,694
0
65,538
L
9,384
653
0
1,074
9,813
3,064
765
3,057
6,756
62,305
0
W
10,015
956
969
3,996
11,758
4,349
0
3,651
7,949
84,655
0
L
13,509
2,374
178
3,062
16,249
11,102
278
4,569
11,680
0
64,521
L
Bakasura
Ishimora
Bakasura
8,591
4,387
0
6,499
14,327
5,082
0
3,462
10,865
0
61,015
W
Cthulhu
Lil_isaiah24
Cthulhu
5,942
981
349
3,406
13,396
10,580
8
4,234
8,915
21,006
0
L
Neith
13,184
4,891
0
3,678
15,937
4,309
496
3,464
12,473
0
63,595
W
Shiva
7,718
847
635
2,161
16,394
13,919
222
2,240
14,052
9,475
33,039
W
12,153
4,154
220
3,798
14,781
4,282
718
861
13,770
0
70,695
L
Chang'e
takaakinice
Chang'e
5,835
656
2,052
3,975
13,984
7,963
297
3,564
10,420
32,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
49,636
538
Minions Killed
465
0
Camps Cleared
0
1,697,167
Distance Traveled
1,711,614
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,395
633
99
6
0
410,889
3
L
Merlin
9,537
530
125
7
0
329,329
2
W
Ra
10,380
577
156
9
0
369,034
2
L
Shiva
9,448
525
121
7
0
333,175
0
L
Bakasura
10,312
573
121
7
0
435,112
7
W
Cthulhu
8,084
449
31
2
0
282,080
6
L
Neith
9,569
532
116
6
0
302,136
5
W
Shiva
8,842
491
65
4
0
333,942
4
W
Chiron
10,935
608
114
6
0
315,669
2
L
Chang'e
7,605
423
55
3
0
297,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role