Player Matchup

Geb
Geb
Babinscky
Geb
Level 86
God Stats
2W - 1L
1,306 SR
Queue Stats
19W - 8L
1,701 Elo+
Party 2
Charybdis
Charybdis
Dan1206
Charybdis
Level 153
God Stats
3W - 2L
1,780 SR
Queue Stats
243W - 149L
1,648 Elo+
Party 2
Fenrir
Fenrir
GodOfDeadth
Fenrir
Level 143
God Stats
14W - 9L
1,677 SR
Queue Stats
91W - 91L
1,519 Elo+
Party 2
He Bo
He Bo
Kokushibō
He Bo
Level 23
God Stats
2W - 0L
1,882 SR
Queue Stats
17W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
MaybeLaPerra
Arachne
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 72L
1,390 Elo+
Party 2
Team Averages
Level 113
1,629 SR
1,551 Elo+

VS

Team Averages
Level 64
1,516 SR
1,379 Elo+
Eset
Eset
Devign
Eset
Level 128
God Stats
13W - 5L
1,753 SR
Queue Stats
258W - 251L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
RobertCheeto
Jing Wei
Level 24
God Stats
16W - 11L
1,346 SR
Queue Stats
73W - 64L
1,307 Elo+
Party 1
Cliodhna
Cliodhna
WildWolfOmega
Cliodhna
Level 22
God Stats
1W - 2L
1,414 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 1
Ymir
Ymir
evilestisland27
Ymir
Level 44
God Stats
0W - 1L
1,437 SR
Queue Stats
61W - 43L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
thechad69
Cernunnos
Level 101
God Stats
5W - 4L
1,629 SR
Queue Stats
333W - 340L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 27
12,691
1,269
10,588
14,361
14,762
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Dan1206
Charybdis
19
10 / 4 / 19
13,722
1,372
32,144
12,104
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
18
10 / 6 / 12
12,603
1,260
17,795
13,113
6,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
19
12 / 5 / 17
13,370
1,337
18,578
9,352
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MaybeLaPerra
Arachne
19
7 / 1 / 24
13,279
1,328
11,369
15,260
18,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

225

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Devign
Eset
17
5 / 3 / 10
12,421
1,242
16,127
13,520
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RobertCheeto
Jing Wei
17
3 / 13 / 12
11,901
1,190
8,761
19,728
5,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
WildWolfOmega
Cliodhna
17
1 / 14 / 11
10,870
1,087
5,678
21,772
6,203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 9 / 13
12,737
1,274
7,024
24,193
28,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
thechad69
Cernunnos
18
6 / 2 / 9
13,439
1,344
16,542
15,017
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
73
41
Kills
18
18
Deaths
41
99
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
2
27
7.75
W
Charybdis
Dan1206
Charybdis
10
4
19
4.88
L
Eset
Devign
Eset
5
3
10
3.33
W
Fenrir
10
6
12
2.67
W
He Bo
12
5
17
4.1
W
Arachne
MaybeLaPerra
Arachne
7
1
24
19
L
Jing Wei
RobertCheeto
Jing Wei
3
13
12
0.69
L
Cliodhna
WildWolfOmega
Cliodhna
1
14
11
0.46
L
3
9
13
1.06
L
Cernunnos
thechad69
Cernunnos
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,474
Damage
54,132
64,190
Taken
94,230
48,187
Mitigated
51,127
12,438
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,588
927
0
1,465
14,361
14,762
0
3,971
8,817
16,518
0
W
Charybdis
Dan1206
Charybdis
32,144
17,480
0
5,227
12,104
4,480
0
4,661
6,235
0
63,858
L
Eset
Devign
Eset
16,127
1,684
738
1,092
13,520
6,467
0
5,545
7,975
25,225
0
W
Fenrir
17,795
4,498
0
1,202
13,113
6,327
0
4,078
8,106
0
23,807
W
He Bo
18,578
1,083
0
349
9,352
3,715
0
5,073
4,279
45,266
0
W
Arachne
MaybeLaPerra
Arachne
11,369
7,541
0
4,195
15,260
18,903
0
5,368
9,892
0
22,419
L
Jing Wei
RobertCheeto
Jing Wei
8,761
5,322
0
488
19,728
5,474
0
4,616
15,112
0
28,140
L
Cliodhna
WildWolfOmega
Cliodhna
5,678
1,293
201
147
21,772
6,203
0
8,308
13,464
0
15,253
L
7,024
1,551
0
982
24,193
28,749
0
6,782
17,411
21,038
0
L
Cernunnos
thechad69
Cernunnos
16,542
8,088
0
2,890
15,017
4,234
0
3,915
11,102
0
56,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,665
Gold Earned
61,368
190
Minions Killed
217
10
Camps Cleared
7
888,534
Distance Traveled
921,443
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,691
1,269
8
1
0
175,967
1
W
Charybdis
13,722
1,372
75
8
2
149,439
2
L
Eset
12,421
1,242
16
2
1
183,171
0
W
Fenrir
12,603
1,260
18
2
1
173,020
1
W
He Bo
13,370
1,337
67
7
3
177,703
0
W
Arachne
13,279
1,328
22
2
4
212,405
2
L
Jing Wei
11,901
1,190
43
4
1
203,521
0
L
Cliodhna
10,870
1,087
34
3
1
158,222
0
L
Ymir
12,737
1,274
47
5
2
172,149
0
L
Cernunnos
13,439
1,344
77
8
2
204,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role